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Difference between revisions of "Ice Walls"

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| 1||25||rowspan="10"|30||55||400%||4 seconds||600%||-60%||-60%
 
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|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 2||27||30||57||421%||4.2 seconds||684%||-61.6%||-61.6%
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Revision as of 20:02, 23 September 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/mage_56.flv" thumb="true" width="225" height="179"/>

Description

Summons ice walls surrounding the player causing knockback and water attribute damage while protecting the user from some attacks.


Prerequisite

Details

  • Command Input: Downkey.pngDownkey.png + Z
  • Single hit water element magical attack.
  • Enemies near the ice walls will be have their movement speed slowed down.
  • The effective range of the ice walls is a radius of 150px.
  • The walls of ice provide for protection from most attacks.
  • Users can still be damaged if the enemy is attacking in the center of the ice walls or if a ranged skill targetting the area or piercing attack that ignores the walls is used.
  • Note that using Ice Wall is a large annoyance to other players because it may block their vision.

Elemental Master

Lv Lv Req SP MP Weapon Magic Atk Duration HP Enemy Movement Speed Enemy Attack Speed
1 25 30 55 400% 4 seconds 600% -60% -60%
2 27 57 421% 4.2 seconds 684% -61.6% -61.6%