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Mech Drop

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Description

Calls for aerial support that drops 20 land runners within an area of 500px. The dropped Raid Land Runners explode immediately dealing fire elemental damage, but on rare occasions some special land runners will survive the drop and act like normal land runners.


Prerequisite


Details

Command Input:Leftkey.pngDownkey.pngRightkey.pngZ.png

  • Cast Time: 0.7 Seconds
  • Cooldown Time: 40 Seconds
  • This skill consumes 2 clear cube fragment.
  • Takes time from activation to actual attack. Be aware of its timing.
  • Special Land Runners have following property:
  • Red Buster
The fastest, pinkish land runner with a larger explosion. Inflicts about 40% more damage than Raid Land Runners.
  • Steel Smasher
Round-headed land runner with ability to stun a target. Stun level is equal to the robot's level. Inflicts 3 headbutts and then explodes. Headbutts and the explosion deals the same damage as Raid Land Runners, but the headbutts are non-elemental.
  • Mana Relaxer
A green Land Runner. Approaches an ally and heals them. It only has 1 HP.
  • Healing Radar
A green Land Runner. Approaches an ally and heals them. It only has 1 HP. Sometimes heals entire party.
  • Because of its strong visual effects (giant plane shadow and yellow targeting reticles) and slow movement of explosions, players very easily dodge this in PvP almost to the point that it's not even worth trying to use.
  • Because Steel Smashers do not self destruct from time, it is possible to break Hell Mode if the skill is used so the Red Busters do not break open the gate. Not advised due to it being a potential bannable offence (abusing game mechanics) as well as the long time it takes to spawn enough Steel Smashers for the tactic to work (30+ minutes).
  • Like normal land runners, Healing Radar and Mana Relaxer will not target an ally if they are invisible.
  • Can be improved with Mech Drop Upgrade

Trivia

The audio clip that plays with this attack ("In the pipe, five by five") is taken from the game Starcraft, with a very slight audio change.

Mechanic

  • Rebirth Values
Lv Req Lv SP MP Magical Attack HP Heal MP Heal
1 40 50 330 400% 1599 1391
2 42 363 441% 1773 1542
3 44 397 483% 1959 1704
4 46 430 524% 2158 1877
5 48 464 566% 2370 2061
6 50 498 607% 2591 2256
7 52 531 648% 2833 2464
8 54 565 690% 3085 2683
9 56 598 731% 3352 2915
10 58 632 772% 3634 3160
11 60 666 814% 3930 3418
12 62 699 855% 4243 3692
13 64 920 897% 4572 3976
14 66 972 938% 4917 4276
15 68 1024 979% 5279 4591
16 70 1075 1021% 5659 4921
17 72 1127 1062% 6055 5266
18 74 1179 1103% 6471 5627
19 76 1234 1145% 6904 6004

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