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Difference between revisions of "Muscle Shift"

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== Details ==
 
== Details ==
 
*Command Input: {{up}}{{down}} + Space
 
*Command Input: {{up}}{{down}} + Space
*Similar effect as a canceling skill, allowing multiple [[:Category:Martial Arts]] skills to be used consecutively.
+
*Similar effect as a canceling skill, allowing multiple [[:Category:Martial Arts|martial arts]] skills to be used consecutively.
 
*[[Beat Drive]] and [[The World's Greatest Low Kick]] can't be used as a canceling combo.
 
*[[Beat Drive]] and [[The World's Greatest Low Kick]] can't be used as a canceling combo.
 
*Only [[Condor Dive]] and [[Hurricane Kick]] can be used as a canceling combo in mid-air.
 
*Only [[Condor Dive]] and [[Hurricane Kick]] can be used as a canceling combo in mid-air.
 
*Due to the nature of canceling skill, it is highly recommended to lock commands of several skills that may interfere with each other.
 
*Due to the nature of canceling skill, it is highly recommended to lock commands of several skills that may interfere with each other.

Revision as of 11:46, 14 September 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/fighter_91.flv" thumb="true" width="225" height="179"/>

Description

Muscle Shift.png

Allows the user to activate another martial arts skill while using a martial arts skill.


Details

  • Command Input: Upkey.pngDownkey.png + Space
  • Similar effect as a canceling skill, allowing multiple martial arts skills to be used consecutively.
  • Beat Drive and The World's Greatest Low Kick can't be used as a canceling combo.
  • Only Condor Dive and Hurricane Kick can be used as a canceling combo in mid-air.
  • Due to the nature of canceling skill, it is highly recommended to lock commands of several skills that may interfere with each other.