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Difference between revisions of "Sand Splash"

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(Details)
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*Blinded targets will have low accuracy and vision briefly.
 
*Blinded targets will have low accuracy and vision briefly.
 
*Although there is no casting time, there are frames of animation before the activation.  
 
*Although there is no casting time, there are frames of animation before the activation.  
 +
*Thrown sand increases significantly in size as skill level increases. 
 
*One level of this skill is given to players automatically when advancing subclasses
 
*One level of this skill is given to players automatically when advancing subclasses
 
  
 
== Fighter ==
 
== Fighter ==

Revision as of 22:21, 6 July 2011



Description

Throws sand at the target. Upon impact, the target has certain chance of being in blind status.


Prerequisite

  • Character Level 10


Details

  • Command Input: Leftkey.pngRightkey.png + Z
  • Possess piercing property.
  • Blinded targets will have low accuracy and vision briefly.
  • Although there is no casting time, there are frames of animation before the activation.
  • Thrown sand increases significantly in size as skill level increases.
  • One level of this skill is given to players automatically when advancing subclasses

Fighter

Lv Lv Req SP MP Physical Atk Darkness
Probability Duration Lv Vision Accuracy
1 10 25 12 200%+40 50.0% 5s 13 -20.0% -3.0%
2 12 211%+44 53.0% 15 -23.0%
3 14 13 221+49% 55.0% 6s 17 -23.0%
4 16 232%+34 58.0% 19 -28.0% -4%
5 18 14 242%+59 61.0% 21 -31.0%
6 20 15 253%+64 63.0% 23 -33.0% -5.0%
7 22 263%+68 66.0% 7s 25 -36.0%
8 24 16 274%+73 68.0% 27 -38.0% -6.0%
9 26 284%+78 71.0% 29 -41.0%
10 28 17 295%+83 74.0% 31 -44.0%
11 30 18 305%+88 76.0% 8s 33 -46.0% -7.0%
12 32 316%+92 79.0% 35 -49.0%
13 34 19 326%+97 82.0% 37 -52.0%
14 36 20 337%+102 84.0% 39 -54.0% -8.0%
15 38 347%+107 87.0% 9s 41 -57.0%
16 40 21 358%+112 90% 9s 43 -59% -9%
17 42 21 368%+116 92% 9s 45 -62% -9%
18 44 22 379%+121 95% 9s 47 -65% -9%
19 46 23 389%+126 97% 10s 49 -67% -10%
20 48 23 400%+131 100% 10s 51 -70% -10%