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Difference between revisions of "Shield Defense"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video= q8G0OkMQF0A
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|Video=
|Gender=  
 
 
|Class= Knight
 
|Class= Knight
 
|Type= Active
 
|Type= Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel= 10
 
|PrerequisiteLevel= 10
|PrerequisiteSkill=
 
 
|Command= {{Down}}{{Down}}{{X}}
 
|Command= {{Down}}{{Down}}{{X}}
 
+
|Description=Blocks enemy attacks with the shield. After successful Guard, counterattack can be done with the Basic Attack key, inflicting {{IconLink|Stun (Status)}} to enemy target. Press the direction keys and Basic Attack key together to perform sword counter. Hold down the keys for sword counter to immobilize enemy.<p>Grab Adjudication:<br>Can Grab enemies in the {{IconLink|Super Armor (Status)}} and Guard state, but some enemies may be immune to Grabs.<p><i>"Parrying with a sword or covering with a shield. The wise choose the latter."</i>
|Description= The Knight defends against enemy attacks with her shield. After a successful Guard, a counter-attack can be done with the basic attack key which inflicts {{IconLink|Stun (Status)}}. Press the directional keys and basic attack key together to perform a sword counter-attack.
 
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|20}}
 
*{{SP per level|20}}
 +
*{{SkillAttribute|Master Level|5}}
 +
*{{SkillAttribute|Max Level|7}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=6 sec}}
+
*{{Cooldown|Dungeon=2 sec}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|Sword Counter Max Holding Time|Dungeon=3 sec|Arena=0.8 sec}}
 +
*{{SkillAttribute|Shield Counter Stun Chance|Dungeon=100%|Arena=50%}}
 +
*{{SkillAttribute|Shield Counter Stun Duration|Dungeon=varies|Arena=1.2 sec}}
  
 
|Notes=
 
|Notes=
*Can grab enemies that are in Guard or {{IconLink|Super Armor (Status)}} but some enemies may be immune to grabs.
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*The [[Knight]] cannot learn this skill if she advances into a [[Lightbringer]].
 
 
''"Parrying with a sword or covering with a shield. The wise chose the latter."''
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
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<small>
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{{tabs
 +
|name=Skill Growths
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|tab1=Dungeon
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|contents1=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Lv
+
!Level
!rowspan="2"|Lv Req
+
!Lv Req
!rowspan="2"|MP
+
!MP
!rowspan="2"|Damage<br>Alleviation
+
!Damage Alleviation
!rowspan="2"|Sword<br>Counterattack
+
!Sword Counter Atk.
!rowspan="2"|Max<br>Holding Time
+
!Shield Counter Atk.
!rowspan="2"|Shield<br>Counterattack
+
!Shield Counter Stun Level
!colspan="3"|Stun
+
!Shield Counter Stun Duration
|-  
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| Chance || Duration || Level
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|- {{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 1 || 10 || 10 || -40% || 215% ||rowspan="5"| 3.0s || 323% ||rowspan="5"| 100% || 2.0s || 15
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{{!}} <!--Level--> {{#var:i}}
|- {{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 10+5*({{#var:i}}-1)}}
| 2 || 15 || 21 || -50% || 459% || 689% || 2.1s || 20
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|150|5}}
|- {{SkillRow}}
+
{{!}} <!--DmgAllev--> -{{Calc|{{#var:i}}|40|80|5}}%
| 3 || 20 || 32 || -60% || 704% || 1055% || 2.2s || 25
+
{{!}} <!--Sword Atk.--> {{Calc|{{#var:i}}|172|954|5}}%
|- {{SkillRow}}
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{{!}} <!--Shield Atk.--> {{Calc|{{#var:i}}|258|1430|5}}%
| 4 || 25 || 43 || -70% || 948% || 1422% || 2.3s || 30
+
{{!}} <!--StunLv--> {{Calc|{{#var:i}}|45|85|5}}
|- {{MaxSkillRow}}
+
{{!}} <!--StunDur--> {{Calc|{{#var:i}}|2|2.4|5|1|1}} sec
| 5 || 30 || 54 || -80% || 1192% || 1787% || 2.4s || 35
+
{{!}}-
 +
}}
 
|}
 
|}
 
+
<span style="display: none;">}}</span>
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|tab2=Arena
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|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Damage Alleviation
 +
!Sword Counter Atk.
 +
!Shield Counter Atk.
 +
!Shield Counter Stun Level
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 10+5*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|150|5}}
 +
{{!}} <!--DmgAllev--> -{{Calc|{{#var:i}}|40|80|5}}%
 +
{{!}} <!--Sword Atk.--> {{Calc|{{#var:i}}|21|119|5}}%
 +
{{!}} <!--Shield Atk.--> {{Calc|{{#var:i}}|32|178|5}}%
 +
{{!}} <!--StunLv--> {{Calc|{{#var:i}}|45|85|5}}
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 23:45, 12 November 2019


Shield Defense.png Shield Defense

No Video
Active Skill
Class:

Knight

Command: Downkey.pngDownkey.pngX.png
Prerequisite Level: 10
Prerequisite Skills: None

Description

Blocks enemy attacks with the shield. After successful Guard, counterattack can be done with the Basic Attack key, inflicting Stun (Status).png Stun (Status) to enemy target. Press the direction keys and Basic Attack key together to perform sword counter. Hold down the keys for sword counter to immobilize enemy.

Grab Adjudication:
Can Grab enemies in the Super Armor (Status).png Super Armor (Status) and Guard state, but some enemies may be immune to Grabs.

"Parrying with a sword or covering with a shield. The wise choose the latter."

Attributes

  • SP per level: 20
  • Master Level: 5
  • Max Level: 7
  • Casting Time: Instant Cast
  • Cooldown: 2 sec
  • Basic Attack Cancelable Skill
  • Sword Counter Max Holding Time: 3 sec (0.8 sec in Arena )
  • Shield Counter Stun Chance: 100% (50% in Arena )
  • Shield Counter Stun Duration: varies (1.2 sec in Arena )

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Damage Alleviation Sword Counter Atk. Shield Counter Atk. Shield Counter Stun Level Shield Counter Stun Duration
1 10 10 -40% 172% 258% 45 2 sec
2 15 45 -50% 368% 551% 55 2.1 sec
3 20 80 -60% 563% 844% 65 2.2 sec
4 25 115 -70% 759% 1137% 75 2.3 sec
5 30 150 -80% 954% 1430% 85 2.4 sec
6 35 185 -90% 1150% 1723% 95 2.5 sec
7 40 220 -100% 1345% 2016% 105 2.6 sec
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Knight Skills
Active:Disarm.png Disarm Finish!.png Finish! Intercept.png Intercept Lethal Punto.png Lethal Punto Lion Kick.png Lion Kick Quick Summon- Voras.png Quick Summon: Voras Shield Defense.png Shield Defense Shield Uppercut.png Shield Uppercut Stark Shield.png Stark Shield Tech Tree- Demon Soldier.png Tech Tree: Demon Soldier Wheel of Fate.png Wheel of Fate
Passive:Defense Stance.png Defense Stance Defensive Instinct.png Defensive Instinct

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism