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Difference between revisions of "Soul Render"

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[[Category:Skills]][[Category:Sword Master Skills]]
 
[[Category:Skills]][[Category:Sword Master Skills]]
 
=Description=
 
=Description=
[[File:Hone Spirit.jpg||left]] Marks enemies; if a marked enemy is defeated the Noblesse’s skill damage increases. Stackable if another enemy is defeated within the buff time, and if the max stack is reached it resets the cool down of the skill used. Stackable amount, mark time, and buffed time are specified values.
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[[File:Hone Spirit.jpg||left]] Marks enemies; if a marked enemy is defeated the Noblesse recieves a buff that increases skill damage. When a specified amount of marked enemies are defeated within the buff's duration, the cooldown of the skill that finished the last marked enemy will be reset.
 
{{youtube tn|Jh__kISXNcE}}
 
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*'''Prerequisite''': None  
 
*'''Prerequisite''': None  
 
*'''SP Cost''': 45
 
*'''SP Cost''': 45
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* You cannot reset the cooldown of [[Ultimate Slayer Technique: Temporal Slash]].
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* As you level the skill, less marked enemies will be needed to reset a skill's cooldown.
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** As well, the duration of the buff will increase.
  
  

Revision as of 00:50, 26 January 2015

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

Description

Marks enemies; if a marked enemy is defeated the Noblesse recieves a buff that increases skill damage. When a specified amount of marked enemies are defeated within the buff's duration, the cooldown of the skill that finished the last marked enemy will be reset.


Details

  • Level Requirement: 48
  • Skill Level Interval: Every 3 levels
  • Prerequisite: None
  • SP Cost: 45
  • You cannot reset the cooldown of Ultimate Slayer Technique: Temporal Slash.
  • As you level the skill, less marked enemies will be needed to reset a skill's cooldown.
    • As well, the duration of the buff will increase.


Skill Growth

Lv Level Req Bonus Attack Strength Maximum Stack Amount Buff Duration Marked Duration
1 48 3% 10 5s 15
2 51 2.9% 10 5.4s 14.6s
3 54 2.8% 9 5.8s 14.2s
4 57 2.7% 9 6.2s 13.8s
5 60 2.6% 9 6.7s 13.3s
6 63 2.5% 9 7.1s 12.9s
7 66 2.4% 8 7.5s 12.5s
8 69 2.3% 8 7.9s 12.1s
9 72 2.2% 8 8.3s 11.7s
10 75 2.1% 7 8.7s 11.3s
11 78 2% 7 9.1s 10.9s
12 81 1.9% 7 9.6s 10.4s
13 84 1.8% 7 10s 10s
14 87 1.7% 6 10.4s 9.6s
15 90 1.6% 6 10.8s 9.2s