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Difference between revisions of "Strike"

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(Details)
(Priest)
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!Hit Rate
 
!Hit Rate
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 1||5||rowspan="20"|20||40||+6||+0.5%
+
| 1||5||rowspan="21"|20||40||+6||+0.5%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 2||7||42||+8||+1.0%
 
| 2||7||42||+8||+1.0%
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|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 20 (M)||43|||79||+55||+10.0%
 
| 20 (M)||43|||79||+55||+10.0%
 +
|-{{SkillRow}}
 +
| 21 (A)||43|||81||+59||+10.5%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
|}
 
|}

Revision as of 08:54, 19 October 2010



Description

Selects 1 Party Member within the skill's range to increase his weapon's Physical Attack Strength and Hit Rate for a set duration.


Details

  • Command Input: Rightkey.pngRightkey.png + Space, followed by character to target when Casting Time is complete.

  • The higher the casters vitality, the bigger the physical Attack boost. Total Bonus= TooltipVal*(1+casterVIT/500)*(targetStr/250).
  • Range of skill's reach is 900px and duration is 60 seconds.
  • Casting time is 0.5 seconds, with a cooldown of 10 seconds.

Priest

Lv Lv Req SP MP Physical
Attack Strength
Hit Rate
1 5 20 40 +6 +0.5%
2 7 42 +8 +1.0%
3 9 44 +10 +1.5%
4 11 46 +11 +2.0%
5 13 48 +13 +2.5%
6 15 50 +15 +3.0%
7 17 52 +17 +3.5%
8 19 54 +20 +4.0%
9 21 56 +22 +4.5%
10 23 58 +24 +5.0%
11 25 60 +27 +5.5%
12 27 62 +30 +6.0%
13 29 64 +32 +6.5%
14 31 66 +35 +7.0%
15 33 68 +38 +7.5%
16 35 71 +42 +8.0%
17 37 73 +45 +8.5%
18 39 75 +48 +9.0%
19 41 77 +52 +9.5%
20 (M) 43 79 +55 +10.0%
21 (A) 43 81 +59 +10.5%