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Difference between revisions of "Windiness"

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*{{Cooldown|Dungeon=? sec|Arena=? sec}}
 
*{{Cooldown|Dungeon=? sec|Arena=? sec}}
 
*{{Command Reduction|MP=?%|Cooldown=?%}}
 
*{{Command Reduction|MP=?%|Cooldown=?%}}
 
+
|SkillGrowth=
 +
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Basic/Skill Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{#expr: 271+((1360-271)/(10-1))*({{#var:i}}-1) round 0}} + {{#expr: 2.3+((11.4-2.3)/(10-1))*({{#var:i}}-1) round 1}} per sec.
 +
{{!}} <!--Basic/Skill Atk.--> +{{#expr: 30+((50-30)/(10-1))*({{#var:i}}-1) round 0}}%
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{{!}}-
 +
}}
 +
|}
 
|Notes=
 
|Notes=
 
*Increase Attack and Evasion while Windness is activated and wind will lessen the damage taken.
 
*Increase Attack and Evasion while Windness is activated and wind will lessen the damage taken.
 
*Increases Skill Atk. by 25% for party members.
 
*Increases Skill Atk. by 25% for party members.
 
}}
 
}}

Revision as of 23:20, 25 February 2019

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


{{SkillPage |Name=Windiness |Video=akNy32RXbNk |Class=Swift Master |Type=Active |Type2= |Command=Rightkey.pngRightkey.pngSpacebar.png |PrerequisiteLevel=20 |Description= Activate the power of nearby wind to increase attack and defense capabilities. |Attributes=

  • SP per level: ?
  • Casting Time: ? sec (? sec in Arena )
  • Cooldown: ? sec (? sec in Arena )
  • MP -?% Cooldown -?% on Command

|SkillGrowth= {{

Level Lv Req MP Basic/Skill Atk.
1 20 271 + 2.3 per sec. +30%
2 22 392 + 3.3 per sec. +32%
3 24 513 + 4.3 per sec. +34%
4 26 634 + 5.3 per sec. +37%
5 28 755 + 6.3 per sec. +39%
6 30 876 + 7.4 per sec. +41%
7 32 997 + 8.4 per sec. +43%
8 34 1118 + 9.4 per sec. +46%
9 36 1239 + 10.4 per sec. +48%
10 38 1360 + 11.4 per sec. +50%
11 40 1481 + 12.4 per sec. +52%
12 42 1602 + 13.4 per sec. +54%
13 44 1723 + 14.4 per sec. +57%
14 46 1844 + 15.4 per sec. +59%
15 48 1965 + 16.5 per sec. +61%
16 50 2086 + 17.5 per sec. +63%
17 52 2207 + 18.5 per sec. +66%
18 54 2328 + 19.5 per sec. +68%
19 56 2449 + 20.5 per sec. +70%
20 58 2570 + 21.5 per sec. +72%

|Notes=

  • Increase Attack and Evasion while Windness is activated and wind will lessen the damage taken.
  • Increases Skill Atk. by 25% for party members.

}}