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Difference between revisions of "Nuclear Punch"

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{{FutureContent}}
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|AltName=Korean: 핵 펀치
 
|NameTab=
 
|NameTab=
 
|NameTab2=
 
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|PrerequisiteLevel=75
 
|PrerequisiteLevel=75
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
|Command={{Right}}{{Left}}{{Right}}{{Z}}
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|Command={{Right}}{{Left}}{{Right}}+{{Z}}
 
|Description=
 
|Description=
Throw a powerful punch at the enemy in front of you, causing devastating damage. If you hit an enemy, a shockwave is produced and enemies behind the target are also damaged.
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Throw a punch at an enemy in front, inflicting devastating damage. If this skill hits its target, it generates a shock wave, attacking enemies behind the target.</br>
 
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{{IconLink|Dry Out}} enables this skill to be canceled into other skills, but other skills cannot be used in the middle of Nuclear Punch.</br></br>
Can only be used while Will Driver is active.
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Requires {{IconLink|Will Driver}}.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|80}}
 
*{{SP per level|80}}
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*{{SkillAttribute|Master Level|30}}
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*{{SkillAttribute|Max Level|40}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|40 sec}}
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*{{Cooldown|40 sec.}}
 
*{{CubeCost|3}}
 
*{{CubeCost|3}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
|Notes=
 
|Notes=
*If the Monk fails to hit a target, no explosion will occur.
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*The KDnF server data listed in the table below is roughly 11.6% higher than the data is listed in the DFOG server.  
*The punching part of this ability has an extremely short, deceptive range that can often lead to missed punches and no explosive blasts. For best results, use directly at point-blank as the final hit of a combo-attack.
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
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<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!Lv
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!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Physical Weapon Dmg
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!Atk.
!Shockwave Atk (Physical)
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!Shockwave Atk.
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 75 || 580 || 18734% || 8029%
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
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{{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| 2 || 77 || 680 || 20635% || 8843%
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{{!}} <!--Level--> {{#var:i}}
|-
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{{!}} <!--Lv Req--> {{#expr: 75+2*({{#var:i}}-1)}}
| 3 || 79 || 781 || 22535% || 9658%
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{{!}} <!--MP--> {{Calc|{{#var:i}}|580|1585|11}}
|-
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{{!}} <!--Atk.--> {{Calc|{{#var:i}}|43904|88445|11}}%
| 4 || 81 || 881 || 24436% || 10472%
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{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|18816|37905|11}}%
|-
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{{!}}-
| 5 || 83 || 982 || 26336% || 11287%
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}}
|-
 
| 6 || 85 || 1082 || 28237% || 12101%
 
 
|}
 
|}
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{{TableNote2}}
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</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 05:40, 21 August 2020

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.



Nuclear Punch.png Nuclear Punch

2nd Awakening Active Skill
Class:

Monk

Command: Rightkey.pngLeftkey.pngRightkey.png+Z.png
Prerequisite Level: 75
Prerequisite Skills: None
Alternate Names: Korean: 핵 펀치

Description

Throw a punch at an enemy in front, inflicting devastating damage. If this skill hits its target, it generates a shock wave, attacking enemies behind the target.
Dry Out.png Dry Out enables this skill to be canceled into other skills, but other skills cannot be used in the middle of Nuclear Punch.

Requires Will Driver.png Will Driver.

Attributes

  • SP per level: 80
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 40 sec.
  • This skill consumes 3 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill

Notes

  • The KDnF server data listed in the table below is roughly 11.6% higher than the data is listed in the DFOG server.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Atk. Shockwave Atk.
1 75 580 43904% 18816%
2 77 681 48358% 20725%
3 79 781 52812% 22634%
4 81 882 57266% 24543%
5 83 982 61720% 26452%
6 85 1083 66175% 28361%
7 87 1183 70629% 30269%
8 89 1284 75083% 32178%
9 91 1384 79537% 34087%
10 93 1485 83991% 35996%
11 95 1585 88445% 37905%
12 97 1686 92899% 39814%
13 99 1786 97353% 41723%
14 101 1887 101807% 43632%
15 103 1987 106261% 45541%
16 105 2088 110716% 47450%
17 107 2188 115170% 49358%
18 109 2289 119624% 51267%
  • Note: The table above has been generated based off of skill growth information presented from the KDnF live version and is NOT currently present in-game. This information will be implemented onto the DFOG live server at a later date. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Monk Skills
Active:Chopping Hammer.png Chopping Hammer Corkscrew Blow.png Corkscrew Blow Divine Crush.png Divine Crush Ducking Body Blow.png Ducking Body Blow Ducking Dash.png Ducking Dash Ducking Straight Punch.png Ducking Straight Punch Ducking Uppercut.png Ducking Uppercut Exquisite Combo.png Exquisite Combo Heavenly Combo.png Heavenly Combo Hurricane 'n' Roll.png Hurricane 'n' Roll Machine Gun Jab.png Machine Gun Jab Sacred Counter.png Sacred Counter Shadow Clone.png Shadow Clone Sidewind.png Sidewind Sway.png Sway Will Driver.png Will Driver
Passive:Double Shadow.png Double Shadow Quick Parry.png Quick Parry Spirit Fists.png Spirit Fists Technical Mastery.png Technical Mastery
Awakening:Big Bang Punch.png Big Bang Punch Demolition Punch.png Demolition Punch Dry Out.png Dry Out Gattling Punch.png Gattling Punch
2nd Awakening:Atomic Chopper.png Atomic Chopper Deathblow.png Deathblow Nuclear Punch.png Nuclear Punch Wrath of God.png Wrath of God
Neo: Awakening:Furious Judgment.png Furious Judgment Justice Execution- Remy Dios Constellation.png Justice Execution: Lemidios Constellation One Justice.png One Justice

Male Priest Skills
Active:Cure.png Cure Furious Grab.png Furious Grab Giant Weapon Launcher.png Giant Weapon Launcher Lucky Straight Punch.png Lucky Straight Punch Painful Rapture.png Painful Rapture Phoenix Hammer.png Phoenix Hammer Rising Emblem.png Rising Emblem Second Uppercut.png Second Uppercut Slow Heal.png Slow Heal Smasher.png Smasher
Passive:None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism