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Difference between revisions of "Black Crescent"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 현월참 | ||
|Class=Agent | |Class=Agent | ||
|Video= | |Video= | ||
Line 6: | Line 7: | ||
|PrerequisiteLevel=1 | |PrerequisiteLevel=1 | ||
|Command={{z}} | |Command={{z}} | ||
− | |Description=Swings his sword in an arc, launching enemies in the air. This skill's level affects its launching strength. | + | |Description=Swings his sword in an arc, launching enemies in the air.<br> |
+ | This skill's level affects its launching strength. | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|20}} | *{{SP per level|20}} | ||
*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|2 sec.}} |
*{{SkillAttribute|MP|-}} | *{{SkillAttribute|MP|-}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
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|Notes= | |Notes= | ||
*[[Agent]]s automatically gain a level of this skill upon character creation, and it cannot be reset to level 0. | *[[Agent]]s automatically gain a level of this skill upon character creation, and it cannot be reset to level 0. | ||
− | *Can be improved with {{IconLink|Black Crescent Upgrade}} | + | *Can be improved with {{IconLink|Black Crescent Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} | |
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
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− | {{# | ||
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--Physical Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Physical Atk.--> {{Calc|{{#var:i}}|110|342|20}}% |
− | {{!}} <!--Launching Strength--> {{ | + | {{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
− | + | </small> | |
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 17:41, 15 April 2021
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 현월참 |
Description
Swings his sword in an arc, launching enemies in the air.
This skill's level affects its launching strength.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 2 sec.
- MP: -
- Basic Attack Cancelable Skill
Notes
- Agents automatically gain a level of this skill upon character creation, and it cannot be reset to level 0.
- Can be improved with Black Crescent Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Atk. | Launching Strength Rate |
---|---|---|---|
1 | 1 | 110% | 131.4% |
2 | 4 | 122% | 132.9% |
3 | 7 | 134% | 134% |
4 | 10 | 147% | 135.4% |
5 | 13 | 159% | 136.6% |
6 | 16 | 171% | 138% |
7 | 19 | 183% | 139.1% |
8 | 22 | 195% | 140.6% |
9 | 25 | 208% | 141.7% |
10 | 28 | 220% | 143.1% |
11 | 31 | 232% | 147.7% |
12 | 34 | 244% | 152.3% |
13 | 37 | 257% | 157.1% |
14 | 40 | 269% | 162% |
15 | 43 | 281% | 166.6% |
16 | 46 | 293% | 171.4% |
17 | 49 | 305% | 176.3% |
18 | 52 | 318% | 180.9% |
19 | 55 | 330% | 185.7% |
20 | 58 | 342% | 190.6% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category: Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |