Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Spiral"

From DFO World Wiki
Jump to: navigation, search
m
Line 1: Line 1:
{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
Line 13: Line 11:
 
|Type2=
 
|Type2=
 
|Type3=
 
|Type3=
|PrerequisiteLevel=
+
|PrerequisiteLevel=35
|PrerequisiteSkill=
+
|PrerequisiteSkill={{IconLink|Intense Takedown}} Lv1
*{{IconLink|Suplex}} Level 5
 
*{{IconLink|Seismic Punch}} Level 5
 
  
|Command={{Right}}{{Left}}{{Right}}{{Z}}
+
|Command={{Right}}{{down}}{{Right}}{{Z}}
 
|Description=
 
|Description=
[[File: {{PAGENAME}}.png]]
+
The Grappler makes a full circle, grabbing all enemies nearby, and then leaps into the air and smashes them into the ground head first. Enemies hit by the falling cyclone take collision damage, and impact with the ground creates a shockwave dealing splash damage.<br>
Makes a 360-degree turn to grab all surrounding enemies, jump with them, and then throw them onto the ground. You can slightly change your direction during the jump with the Arrow keys. The enemies are damaged when they collide into each other, and cause a damage inflicting a Shockwave when they hit the ground.
+
The direction of Spiral can be slightly changed midair using the arrow keys. Holding the command key for this skill will keep the Grappler in the air longer.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|30}}
 
*{{SP per level|30}}
*{{CastTime|Dungeon=Instant}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=20 sec|Arena=? sec}}
+
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Dungeon=Instant Cast}}
 +
*{{Cooldown|Dungeon=20 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
*{{Command Reduction|MP=4%|Cooldown=2%}}
+
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Number of Hits|Dungeon=1 (grabbed enemies/grab cannon) or 2 (collision/shockwave)}}
 
 
|Notes=
 
|Notes=
 
*Works on multiple targets.
 
*Works on multiple targets.
*Adjust the landing position with Arrow keys.
 
 
*Increases height of the initial jump by holding the command key.
 
*Increases height of the initial jump by holding the command key.
*Can be improved with [[Spiral Upgrade]]
+
*Can be improved with {{IconLink|Spiral Upgrade}}
 
*Counts as a back attack against grabbed targets.
 
*Counts as a back attack against grabbed targets.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
===PvE===
+
<small>
 
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
{|{{SkillTableHeader}}
|-{{Bgblue}}
+
!Level
! width="75"|Lv
+
!Lv Req
! width="75"|Lv Req
+
!MP
! width="75"|MP Cost
+
!Atk. against Grabbed Enemy
! width="150"|Physical Attack Strength
+
!Shockwave Atk.
! width="150"|Shockwave's Physical Attack Strength
+
!Collision Atk.
! width="150"|Collision's Physical Attack Strength
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|| 1 || 35 || 150 || 11 || 6.60 || 2.20
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
|| 2 || 37 || 165 || 12.14 || 7.28 || 2.43
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|150|657|28}}
|-{{SkillRow}}
+
{{!}} <!--Atk. against Grabbed Enemy--> {{Calc2|{{#var:i}}|1618|109538|409629|28}}
|| 3 || 39 || 180 || 13.28 || 7.97 || 2.66
+
{{!}} <!--Shockwave Atk.--> {{Calc2|{{#var:i}}|1618|55092|206036|28}}
|-{{SkillRow}}
+
{{!}} <!--Collision Atk.--> {{Calc2|{{#var:i}}|1618|11245|42051|28}}
||4 || 41 || 195 || 14.41 || 8.65 || 2.88
+
{{!}}-
|-{{SkillRow}}
+
}}
||5 || 43 || 211 || 15.55 || 9.33 || 3.11
 
|-{{SkillRow}}
 
||6 || 45 || 226 || 16.69 || 10.01 || 3.34
 
|-{{SkillRow}}
 
||7 || 47 || 241 || 17.83 || 10.70 || 3.57
 
|-{{SkillRow}}
 
||8 || 49 || 257 || 18.97 || 11.38 || 3.79
 
|-{{SkillRow}}
 
||9 || 51 || 272 || 20.01 || 12.06 || 4.02
 
|-{{SkillRow}}
 
||10 || 53 || 287 || 21.24 || 12.74 || 4.25
 
|-{{SkillRow}}
 
||11 || 55 || 303 || 22.38 || 13.43 || 4.48
 
|-{{SkillRow}}
 
||12 || 57 || 318 || 23.52 || 14.11 || 4.70
 
|-{{SkillRow}}
 
||13 || 59 || 333 || 24.66 || 14.79 || 4.93
 
|-{{SkillRow}}
 
||14 || 61 || 348 || 25.79 || 15.48 || 5.16
 
|-{{SkillRow}}
 
||15 || 63 || 364 || 26.93 || 16.16 || 5.39
 
|-{{SkillRow}}
 
||16 || 65 || 379 || 28.07 || 16.84 || 5.61
 
|-{{SkillRow}}
 
||17 || 67 || 394 || 29.21 || 17.52 || 5.84
 
|-{{MaxSkillRow}}
 
||18 || 69 || 410 || 30.34 || 18.21 || 6.07
 
|-{{SkillRow}}
 
||19 || 71 || 425 || 31.48 || 18.89 || 6.30
 
|}
 
 
 
<!-- Mostly outdated as of innovation
 
*Values taken from Level 70 Dervish
 
*Updated as of Act X Rebirth
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
! width="75"|Lv
 
! width="75"|Lv Req
 
! width="75"|Sp
 
! width="75"|MP Cost
 
! width="150"|Physical Attack Strength
 
! width="150"|Shockwave's Physical Attack Strength
 
! width="150"|Collision's Physical Attack Strength
 
 
 
|-{{SkillRow}}
 
|| 1 || 35 || rowspan="20" | 40 || 150 || 10758 || 6454 || 2151
 
|-{{SkillRow}}
 
|| 2 || 37 || 165 || 11872 || 7119 || 2376
 
|-{{SkillRow}}
 
|| 3 || 39 || 180 || 12987 || 7794 || 2601
 
|-{{SkillRow}}
 
||4 || 41 || 195 || 14092 || 8459 || 2816
 
|-{{SkillRow}}
 
||5 || 43 || 211 || 15207 || 9124 || 3041
 
|-{{SkillRow}}
 
||6 || 45 || 226 || 16322 || 9789 || 3266
 
|-{{SkillRow}}
 
||7 || 47 || 241 || 17437 || 10 464 || 3491
 
|-{{SkillRow}}
 
||8 || 49 || 257 || 18552 || 11 129 || 3706
 
|-{{SkillRow}}
 
||9 || 51 || 272 || 19657|| 11794 || 3931
 
|-{{SkillRow}}
 
||10 || 53 || 287 || 20772 || 12459 || 4156
 
|-{{SkillRow}}
 
||11 || 55 || 303 || 21887 || 13134 || 4381
 
|-{{SkillRow}}
 
||12 || 57 || 318 || 23002 || 13799 || 4596
 
|-{{SkillRow}}
 
||13 || 59 || 333 || 24117 || 14464 || 4821
 
|-{{SkillRow}}
 
||14 || 61 || 348 || 25222 || 15139 || 5046
 
|-{{SkillRow}}
 
||15 || 63 || 364 || 26337 || 15804 || 5271
 
|-{{SkillRow}}
 
||16 || 65 || 379 || 27452 || 16469 || 5486
 
|-{{SkillRow}}
 
||17 || 67 || 394 || 28567 || 17134 || 5711
 
|-{{MaxSkillRow}}
 
||18 || 69 || 410 || 29672 || 17809 || 5936
 
|-{{SkillRow}}
 
||19 || - || 425 || 30787 || 18474 || 6161
 
|-{{SkillRow}}
 
||20 || - || 440 || 31902 || 19139 || 6376
 
|}
 
-->
 
 
 
===PvP===
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
! width="75"|Lv
 
! width="75"|Lv Req
 
! width="75"|Sp
 
! width="75"|MP Cost
 
! width="150"|Physical Attack Strength
 
! width="150"|Shockwave's Physical Attack Strength
 
! width="150"|Collision's Physical Attack Strength
 
 
 
|-{{SkillRow}}
 
|| 1 || 35 || rowspan="16" | 35 || 55 || - || - || -
 
|-{{SkillRow}}
 
|| 2 || 37 || 58 || - || - || -
 
|-{{SkillRow}}
 
|| 3 || 39 || 61 || - || - || -
 
 
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 15:52, 11 June 2019


Spiral.png Spiral

Active Skill
Class:

Female Grappler

Command: Rightkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: 35
Prerequisite Skills: Intense Takedown (Female).png Intense Takedown Lv1

Description

The Grappler makes a full circle, grabbing all enemies nearby, and then leaps into the air and smashes them into the ground head first. Enemies hit by the falling cyclone take collision damage, and impact with the ground creates a shockwave dealing splash damage.
The direction of Spiral can be slightly changed midair using the arrow keys. Holding the command key for this skill will keep the Grappler in the air longer.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 20 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill

Notes

  • Works on multiple targets.
  • Increases height of the initial jump by holding the command key.
  • Can be improved with Spiral Upgrade.png Spiral Upgrade
  • Counts as a back attack against grabbed targets.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Atk. against Grabbed Enemy Shockwave Atk. Collision Atk.
1 35 150
67.7
max-width:200px 100
34.05
max-width:200px 100
6.95
max-width:200px 100
2 37 169
74.57
max-width:200px 100
37.5
max-width:200px 100
7.66
max-width:200px 100
3 39 188
81.44
max-width:200px 100
40.96
max-width:200px 100
8.36
max-width:200px 100
4 41 206
88.31
max-width:200px 100
44.42
max-width:200px 100
9.07
max-width:200px 100
5 43 225
95.18
max-width:200px 100
47.87
max-width:200px 100
9.77
max-width:200px 100
6 45 244
102.05
max-width:200px 100
51.33
max-width:200px 100
10.48
max-width:200px 100
7 47 263
108.92
max-width:200px 100
54.78
max-width:200px 100
11.18
max-width:200px 100
8 49 281
115.78
max-width:200px 100
58.24
max-width:200px 100
11.89
max-width:200px 100
9 51 300
122.65
max-width:200px 100
61.69
max-width:200px 100
12.59
max-width:200px 100
10 53 319
129.52
max-width:200px 100
65.15
max-width:200px 100
13.3
max-width:200px 100
11 55 338
136.39
max-width:200px 100
68.6
max-width:200px 100
14
max-width:200px 100
12 57 357
143.26
max-width:200px 100
72.06
max-width:200px 100
14.71
max-width:200px 100
13 59 375
150.13
max-width:200px 100
75.51
max-width:200px 100
15.41
max-width:200px 100
14 61 394
157
max-width:200px 100
78.97
max-width:200px 100
16.12
max-width:200px 100
15 63 413
163.87
max-width:200px 100
82.42
max-width:200px 100
16.82
max-width:200px 100
16 65 432
170.74
max-width:200px 100
85.88
max-width:200px 100
17.53
max-width:200px 100
17 67 450
177.61
max-width:200px 100
89.33
max-width:200px 100
18.23
max-width:200px 100
18 69 469
184.48
max-width:200px 100
92.79
max-width:200px 100
18.94
max-width:200px 100
19 71 488
191.35
max-width:200px 100
96.24
max-width:200px 100
19.64
max-width:200px 100
20 73 507
198.22
max-width:200px 100
99.7
max-width:200px 100
20.35
max-width:200px 100
21 75 526
205.09
max-width:200px 100
103.15
max-width:200px 100
21.05
max-width:200px 100
22 77 544
211.95
max-width:200px 100
106.61
max-width:200px 100
21.76
max-width:200px 100
23 79 563
218.82
max-width:200px 100
110.06
max-width:200px 100
22.46
max-width:200px 100
24 81 582
225.69
max-width:200px 100
113.52
max-width:200px 100
23.17
max-width:200px 100
25 83 601
232.56
max-width:200px 100
116.97
max-width:200px 100
23.87
max-width:200px 100
26 85 619
239.43
max-width:200px 100
120.43
max-width:200px 100
24.58
max-width:200px 100
27 87 638
246.3
max-width:200px 100
123.88
max-width:200px 100
25.28
max-width:200px 100
28 89 657
253.17
max-width:200px 100
127.34
max-width:200px 100
25.99
max-width:200px 100
29 91 676
260.04
max-width:200px 100
130.8
max-width:200px 100
26.69
max-width:200px 100
30 93 695
266.91
max-width:200px 100
134.25
max-width:200px 100
27.4
max-width:200px 100
31 95 713
273.78
max-width:200px 100
137.71
max-width:200px 100
28.1
max-width:200px 100
32 97 732
280.65
max-width:200px 100
141.16
max-width:200px 100
28.81
max-width:200px 100
33 99 751
287.52
max-width:200px 100
144.62
max-width:200px 100
29.52
max-width:200px 100
34 101 770
294.39
max-width:200px 100
148.07
max-width:200px 100
30.22
max-width:200px 100
35 103 788
301.25
max-width:200px 100
151.53
max-width:200px 100
30.93
max-width:200px 100
36 105 807
308.12
max-width:200px 100
154.98
max-width:200px 100
31.63
max-width:200px 100
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Female Grappler Skills
Active:Air Steiner.png Air Steiner Chain Connection.png Chain Connection Cyclone Suplex.png Cyclone Suplex Elbow Shock.png Elbow Shock Fling (Female).png Fling Joint Smash.png Joint Smash Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Shoulder Tackle.png Shoulder Tackle Spiral.png Spiral Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Grab Cannon (Female).png Grab Cannon Grappler Light Armor Mastery.png Grappler Light Armor Mastery Grappling Technique.png Grappling Technique Intense Takedown (Female).png Intense Takedown Power Slam.png Power Slam Sliding Grab.png Sliding Grab
Awakening:Air Clutch.png Air Clutch Cyclone Attack.png Cyclone Attack Giant Twister.png Giant Twister Grab Mastery.png Grab Mastery
2nd Awakening:Chain Grab.png Chain Grab Giant Swing.png Giant Swing Hurricane Super Plex.png Hurricane Super Plex Torbellino.png Torbellino Turn Heel.png Turn Heel
Neo: Awakening:Queenly Finale.png Queenly Finale Radiant Wing Driver.png Radiant Wing Driver The Ultimate Stable.png The Ultimate Stable

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism