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Difference between revisions of "Transcendence Scythe +2 - Justice"

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m
(Undo revision 102509 by Arrol (talk))
 
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| magical critical chance = 2
 
| magical critical chance = 2
 
| hit rate = -1
 
| hit rate = -1
| single skill bonus = Priest(M),Divine Judgement,1;Priest(M),Nuclear Punch,1
+
| single skill bonus = Priest(M),Divine Judgment,1;Priest(M),Nuclear Punch,1
 
| flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
 
| flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
 
}}
 
}}

Latest revision as of 09:26, 2 May 2016

Rare Transcendence Scythe.png
Transcendence Scythe +2 - Justice
Slot
Weapon
Weapon type
Scythe
Rarity
Rare
Weight
2.8 kg
Value
18944 Gold
Binding
Untradable
Req. level
75
Req. class
Priest

Physical Atk.
694
Magical Atk.
730
Indep. Atk.
359
Strength
52
Intelligence
52
HP Maximum
+110
MP Maximum
+110
Attack Speed
+1%
Movement Spd.
+1%
Casting Speed
+1%
Physical Crit.
+2%
Magical Crit.
+2%
Hit Rate
-1%


Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.

Acquisition