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Difference between revisions of "Stabbing Wheel"

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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
Line 8: Line 6:
 
|Class2=
 
|Class2=
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=15
 
|PrerequisiteLevel=15
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
*{{IconLink|Backstep}} Lv2
 
 
|Command={{Right}}{{Down}}{{Z}}
 
|Command={{Right}}{{Down}}{{Z}}
|Description=
+
|Description=Skewers enemies in front with her weapon and throws them backward.<br>The throwing motion sends forth a shock wave, inflicting damage on surrounding enemies.<br>Pressing the Forward key while grabbing enemies broadly swings the enemies and throws them onto the ground in front of you.<br>This skill can grab {{IconLink|Super Armor (Status)}} and Guarded monsters, but not all types of monsters.<br>Only the stabbing Atk. is applied to monsters that are immune to Grab or are stationary.
[[File: Stabbing Wheel.png|left]]
 
Stabs the enemy in front first and then grabs and throws the enemy to the back. The shockwave caused by throwing the enemy down on the ground damages the surround enemies as well. [[Battle Mage]]s cannot give skill points to this skill. Instead, Stabbing Wheel's level increases automatically as the level of {{IconLink|Shadow Chaser}} increases. Targets protected by {{IconLink|Super Armor (Status)}} and {{IconLink|Guard}} can still be grabbed but targets that are immune to grabs cannot be.
 
  
 
|Attributes=
 
|Attributes=
*{{SP per level|?}}
+
*{{SP per level|20}}
*{{CastTime|Dungeon=0 sec|Arena=? sec}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=4.0 sec|Arena=6.0 sec}}
+
*{{SkillAttribute|Max Level|60}}
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}}
+
*{{CastTime|Dungeon=Instant Cast}}
*{{CubeCost|?}}
+
*{{Cooldown|Dungeon=4 sec.|Arena=6 sec.}}
*{{Command Reduction|MP=?%|Cooldown=?%}}
+
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|Stabbing Speed|Dungeon=+59%|Arena=varies}}
 +
*{{SkillAttribute|Shock Wave Size|Dungeon=100%}}
 +
 
|Notes=
 
|Notes=
*Pressing {{right}} during the grab slams them in front of you.
+
*Can be improved with {{IconLink|Stabbing Wheel Upgrade}}, increasing the amount of enemies that can be grabbed at once.
*Can be improved with {{IconLink|Stabbing Wheel Upgrade}}, increases the amount of enemies that can be grabbed at once
 
*Level increases automatically as the level of {{IconLink|Shadow Chaser}} increases.
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Atk.
 +
!Shock Wave Atk.
 +
!Ungrabbable Target Stabbing Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|27|172|36}}
 +
{{!}} <!--Atk--> {{Calc|{{#var:i}}|1646|7601|36}}%
 +
{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|1646|7601|36}}%
 +
{{!}} <!--Ungrabbable--> {{Calc|{{#var:i}}|1646|7601|36}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
|-{{Bgblue}}
+
!Level
!width="75" rowspan="2" |Lv
+
!Lv Req
!width="75" rowspan="2" |Lv Req
+
!MP
!width="75" rowspan="2" |SP
+
!Atk.
!width="75" rowspan="2" |MP
+
!Shock Wave Atk.
!colspan="2" |Physical Attack Strength
+
!Ungrabbable Target Stabbing Atk.
!colspan="2" |Shockwave Attack Strength
+
!Stabbing Speed
!width="200" rowspan="2" |Stabbing Speed Increase
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!colspan="2" |Grabbable Enemies
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{Bgblue}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|width="100" |Dungeon ||width="100"| PvP
+
{{!}} <!--Level--> {{#var:i}}
|width="100" |Dungeon ||width="100"| PvP
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
|width="100" |Dungeon ||width="100"| PvP
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|27|172|36}}
|-style="background-color: #fff;"
+
{{!}} <!--Atk--> {{Calc|{{#var:i}}|99|456|36}}%
| 1 || 20 ||rowspan="29"|25 || 25 || 420% || 118% || 2.52xBAS || 0.49xBAS || +0% ||rowspan="29"|3 ||rowspan="29"|1
+
{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|59|274|36}}%
|-style="background-color: #fff;"
+
{{!}} <!--Ungrabbable--> {{Calc|{{#var:i}}|99|456|36}}%
| 2 || 22 || 28 || 463% || 130% || 2.78xBAS || 0.54xBAS || +2%
+
{{!}} <!--Stabbing--> +{{#ifexpr: {{#var:i}} = 1 | - |{{Calc|{{#var:i}}|2|51|36|2}} }}%
|-style="background-color: #fff;"
+
{{!}}-
| 3 || 24 || 31 || 507% || 142% || 3.04xBAS || 0.59xBAS || +3%
+
}}
|-style="background-color: #fff;"
 
| 4 || 26 || 35 || 550% || 154% || 3.30xBAS || 0.64xBAS || +5%
 
|-style="background-color: #fff;"
 
| 5 || 28 || 38 || 594% || 166% || 3.56xBAS || 0.69xBAS || +6%
 
|-style="background-color: #fff;"
 
| 6 || 30 || 41 || 637% || 178% || 3.82xBAS || 0.74xBAS || +8%
 
|-style="background-color: #fff;"
 
| 7 || 32 || 44 || 681% || 191% || 4.08xBAS || 0.79xBAS || +9%
 
|-style="background-color: #fff;"
 
| 8 || 34 || 48 || 724% || 203% || 4.34xBAS || 0.85xBAS || +11%
 
|-style="background-color: #fff;"
 
| 9 || 36 || 51 || 768% || 215% || 4.61xBAS || 0.89xBAS || +13%
 
|-style="background-color: #fff;"
 
|10 || 38 || 54 || 811% || 227% || 4.87xBAS || 0.94xBAS || +14%
 
|-style="background-color: #fff;"
 
|11 || 40 || 57 || 854% || 239% || 5.13xBAS || 1.00xBAS || +16%
 
|-style="background-color: #fff;"
 
|12 || 42 || 60 || 898% || 251% || 5.39xBAS || 1.05xBAS || +17%
 
|-style="background-color: #fff;"
 
|13 || 44 || 64 || 941% || 263% || 5.65xBAS || 1.10xBAS || +19%
 
|-style="background-color: #fff;"
 
|14 || 46 || 67 || 985% || 276% || 5.91xBAS || 1.14xBAS || +21%
 
|-style="background-color: #fff;"
 
|15 || 48 || 71 || 1028% || 288% || 6.17xBAS || 1.20xBAS || +22%
 
|-style="background-color: #fff;"
 
|16 || 50 || 74 || 1072% || 300% || 6.43xBAS || 1.25xBAS || +24%
 
|-style="background-color: #fff;"
 
|17 || 52 || 76 || 1115% || 312% || 6.69xBAS || 1.30xBAS || +25%
 
|-style="background-color: #fff;"
 
|18 || 54 || 80 || 1159% || 325% || 6.95xBAS || 1.35xBAS || +27%
 
|-style="background-color: #fff;"
 
|19 || 56 || 83 || 1202% || 337% || 7.21xBAS || 1.40xBAS || +28%
 
|-style="background-color: #fff;"
 
|20 || 58 || 87 || 1246% || 349% || 7.47xBAS || 1.45xBAS || +30%
 
|-style="background-color: #fff;"
 
|21 || 60 || 90 || 1289% || 361% || 7.73xBAS || 1.50xBAS || +32%
 
|-style="background-color: #fff;"
 
|22 || 62 || 94 || 1332% || 373% || 7.99xBAS || 1.55xBAS || +33%
 
|-style="background-color: #fff;"
 
|23 || 64 || 96 || 1376% || 385% || 8.26xBAS || 1.60xBAS || +35%
 
|-style="background-color: #fff;"
 
|24 || 66 || 99 || 1419% || 397% || 8.52xBAS || 1.66xBAS || +36%
 
|-style="background-color: #fff;"
 
|25 || 68 ||103 || 1463% || 410% || 8.78xBAS || 1.71xBAS || +38%
 
|-style="background-color: #fff;"
 
|26 (max) || 70 ||106 || 1506% || 422% || 9.04xBAS || 1.75xBAS || +39%
 
|-style="background-color: #fff;"
 
|27 || 72 ||110 || 1550% || 434% || 9.30xBAS || 1.80xBAS || +41%
 
|-style="background-color: #fff;"
 
|28 || 74 ||113 || 1593% || 446% || 9.56xBAS || 1.86xBAS || +43%
 
|-style="background-color: #fff;"
 
|29 || 76 ||116 || 1637% || 458% || 9.82xBAS || 1.91xBAS || +44%
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 16:46, 12 December 2019


Stabbing Wheel.png Stabbing Wheel

Active Skill
Class:

Battle Mage

Command: Rightkey.pngDownkey.pngZ.png
Prerequisite Level: 15
Prerequisite Skills: None

Description

Skewers enemies in front with her weapon and throws them backward.
The throwing motion sends forth a shock wave, inflicting damage on surrounding enemies.
Pressing the Forward key while grabbing enemies broadly swings the enemies and throws them onto the ground in front of you.
This skill can grab Super Armor (Status).png Super Armor (Status) and Guarded monsters, but not all types of monsters.
Only the stabbing Atk. is applied to monsters that are immune to Grab or are stationary.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 4 sec. (6 sec. in Arena )
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Stabbing Speed: +59% (varies in Arena )
  • Shock Wave Size: 100%

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Atk. Shock Wave Atk. Ungrabbable Target Stabbing Atk.
1 15 27 1646% 1646% 1646%
2 17 31 1816% 1816% 1816%
3 19 35 1986% 1986% 1986%
4 21 39 2156% 2156% 2156%
5 23 44 2327% 2327% 2327%
6 25 48 2497% 2497% 2497%
7 27 52 2667% 2667% 2667%
8 29 56 2837% 2837% 2837%
9 31 60 3007% 3007% 3007%
10 33 64 3177% 3177% 3177%
11 35 68 3347% 3347% 3347%
12 37 73 3518% 3518% 3518%
13 39 77 3688% 3688% 3688%
14 41 81 3858% 3858% 3858%
15 43 85 4028% 4028% 4028%
16 45 89 4198% 4198% 4198%
17 47 93 4368% 4368% 4368%
18 49 97 4538% 4538% 4538%
19 51 102 4709% 4709% 4709%
20 53 106 4879% 4879% 4879%
21 55 110 5049% 5049% 5049%
22 57 114 5219% 5219% 5219%
23 59 118 5389% 5389% 5389%
24 61 122 5559% 5559% 5559%
25 63 126 5729% 5729% 5729%
26 65 131 5900% 5900% 5900%
27 67 135 6070% 6070% 6070%
28 69 139 6240% 6240% 6240%
29 71 143 6410% 6410% 6410%
30 73 147 6580% 6580% 6580%
31 75 151 6750% 6750% 6750%
32 77 155 6920% 6920% 6920%
33 79 160 7091% 7091% 7091%
34 81 164 7261% 7261% 7261%
35 83 168 7431% 7431% 7431%
36 85 172 7601% 7601% 7601%
37 87 176 7771% 7771% 7771%
38 89 180 7941% 7941% 7941%
39 91 184 8111% 8111% 8111%
40 93 189 8282% 8282% 8282%
41 95 193 8452% 8452% 8452%
42 97 197 8622% 8622% 8622%
43 99 201 8792% 8792% 8792%
44 101 205 8962% 8962% 8962%
45 103 209 9132% 9132% 9132%
46 105 213 9302% 9302% 9302%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Battle Mage Skills
Active:Chaser Generator.png Chaser Generator Chaser Launcher.png Chaser Launcher Chaser Press.png Chaser Press Double Swing.png Double Swing Dragon Strike.png Dragon Strike Full Swing.png Full Swing Fusion Chaser.png Fusion Chaser Meteor Assault.png Meteor Assault Punto Wave.png Punto Wave Stabbing Wheel.png Stabbing Wheel Time Bomb.png Time Bomb War Goddess.png War Goddess
Passive:Battle Mage Leather Armor Mastery.png Battle Mage Leather Armor Mastery Chaser.png Chaser Concentrated Mana Shield.png Concentrated Mana Shield Dragon Rampage.png Dragon Rampage Niu's Combat Technique.png Niu's Combat Technique Pole Mastery.png Pole Mastery Punishing Instinct.png Punishing Instinct Spear Mastery.png Spear Mastery
Awakening:Battle Groove.png Battle Groove Cancel Transformation.png Cancel Transformation Magical Change.png Magical Change Quasar Explosion.png Quasar Explosion Teana Transformation.png Teana Transformation Twinkle Smash.png Twinkle Smash Ultimate Punto Wave.png Ultimate Punto Wave
2nd Awakening:Apostilize.png Apostilize Apostle Dance.png Apostle Dance Chaser Cluster.png Chaser Cluster Chaser Evolution.png Chaser Evolution Dimension Rend - Full Swing.png Dimension Rend - Full Swing Combined Training.png Multirole Seal.png Seal
Neo: Awakening:Armonia.png Armonia Exticyon.png Exticyon Presencia.png Presencia Primitive Ray.png Primitive Ray

Female Mage Skills
Active:Contract- Hodor.png Contract: Hodor Disenchant.png Disenchant Dragon Fang (Female Mage).png Dragon Fang (Female Mage) Florae Circle.png Florae Circle Frost Head.png Frost Head Keep Away!.png Keep Away! Lantern Firebomb.png Lantern Firebomb Lasher.png Lasher Magic Missile.png Magic Missile Mana Shield.png Mana Shield Palm Blast.png Palm Blast Phase Shift.png Phase Shift Rose Vines.png Rose Vines Showtime.png Showtime Sky Assault.png Sky Assault The Pluto.png The Pluto
Passive:Aerial Lantern Firebomb.png Aerial Lantern Firebomb

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism