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Difference between revisions of "Dragon Force"
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|Description= | |Description= | ||
− | Taps into the power of dragons running in her veins. Increases attack for {{IconLink|Finish!}} and advanced skills. Basic/Jump/Dash attacks and | + | Taps into the power of dragons running in her veins. Increases attack for {{IconLink|Finish!}} and advanced skills. Basic/Jump/Dash attacks and {{IconLink|Dragon Tooth}} make Astra shoot fireballs at the strongest enemy you attacked. |
Also increases your sense of balance, alleviating minimum altitude requirements for aerial skills. | Also increases your sense of balance, alleviating minimum altitude requirements for aerial skills. | ||
− | + | Astra's fireball attacks can be turned off. Astra's fireballs do not Stun their targets inside the Arena. | |
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *Fireball | + | *{{SkillAttribute|Fireball-firing Cooldown|3 sec.}} |
− | *Minimum Skill Altitude | + | *{{SkillAttribute|Minimum Skill Altitude Decrease|-50 px}} |
|Notes= | |Notes= | ||
+ | *The reduced minimum altitude requirements for aerial skills allows them to be used while using {{IconLink|Backstep}} | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Skill Atk | + | !Basic/Skill Atk. |
− | !Fireball Atk | + | !Fireball Atk. |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|12|70.5|40|1|1}}% | |
− | + | {{!}} <!--Fireball Atk.--> {{AbsoluteDamage|{{Calc|{{#var:i}}|935|6752|40}}|100}} | |
− | + | {{!}}- | |
− | | | + | }} |
− | | 5 || | ||
− | |||
− | |||
− | |||
− | | | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Latest revision as of 11:48, 29 May 2019
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Taps into the power of dragons running in her veins. Increases attack for Finish! and advanced skills. Basic/Jump/Dash attacks and Dragon Tooth make Astra shoot fireballs at the strongest enemy you attacked.
Also increases your sense of balance, alleviating minimum altitude requirements for aerial skills.
Astra's fireball attacks can be turned off. Astra's fireballs do not Stun their targets inside the Arena.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Basic Attack Cancelable Skill
- Fireball-firing Cooldown: 3 sec.
- Minimum Skill Altitude Decrease: -50 px
Notes
- The reduced minimum altitude requirements for aerial skills allows them to be used while using Backstep
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. | Fireball Atk. |
---|---|---|---|
1 | 48 | +12% | 9.35 max-width:200px 100
|
2 | 51 | +13.5% | 10.84 max-width:200px 100
|
3 | 54 | +15% | 12.33 max-width:200px 100
|
4 | 57 | +16.5% | 13.82 max-width:200px 100
|
5 | 60 | +18% | 15.32 max-width:200px 100
|
6 | 63 | +19.5% | 16.81 max-width:200px 100
|
7 | 66 | +21% | 18.3 max-width:200px 100
|
8 | 69 | +22.5% | 19.79 max-width:200px 100
|
9 | 72 | +24% | 21.28 max-width:200px 100
|
10 | 75 | +25.5% | 22.77 max-width:200px 100
|
11 | 78 | +27% | 24.27 max-width:200px 100
|
12 | 81 | +28.5% | 25.76 max-width:200px 100
|
13 | 84 | +30% | 27.25 max-width:200px 100
|
14 | 87 | +31.5% | 28.74 max-width:200px 100
|
15 | 90 | +33% | 30.23 max-width:200px 100
|
16 | 93 | +34.5% | 31.72 max-width:200px 100
|
17 | 96 | +36% | 33.21 max-width:200px 100
|
18 | 99 | +37.5% | 34.71 max-width:200px 100
|
19 | 102 | +39% | 36.2 max-width:200px 100
|
20 | 105 | +40.5% | 37.69 max-width:200px 100
|
21 | 108 | +42% | 39.18 max-width:200px 100
|
22 | 111 | +43.5% | 40.67 max-width:200px 100
|
23 | 114 | +45% | 42.16 max-width:200px 100
|
24 | 117 | +46.5% | 43.66 max-width:200px 100
|
25 | 120 | +48% | 45.15 max-width:200px 100
|
26 | 123 | +49.5% | 46.64 max-width:200px 100
|
27 | 126 | +51% | 48.13 max-width:200px 100
|
28 | 129 | +52.5% | 49.62 max-width:200px 100
|
29 | 132 | +54% | 51.11 max-width:200px 100
|
30 | 135 | +55.5% | 52.6 max-width:200px 100
|
31 | 138 | +57% | 54.1 max-width:200px 100
|
32 | 141 | +58.5% | 55.59 max-width:200px 100
|
33 | 144 | +60% | 57.08 max-width:200px 100
|
34 | 147 | +61.5% | 58.57 max-width:200px 100
|
35 | 150 | +63% | 60.06 max-width:200px 100
|
36 | 153 | +64.5% | 61.55 max-width:200px 100
|
37 | 156 | +66% | 63.05 max-width:200px 100
|
38 | 159 | +67.5% | 64.54 max-width:200px 100
|
39 | 162 | +69% | 66.03 max-width:200px 100
|
40 | 165 | +70.5% | 67.52 max-width:200px 100
|
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Knight TP Skills | |
---|---|
Disarm Upgrade Finish! Upgrade Intercept Upgrade Lethal Punto Upgrade Lion Kick Upgrade Quick Summon: Voras Upgrade Shield Uppercut Upgrade Stark Shield Upgrade Wheel of Fate Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |