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Difference between revisions of "Shoulder Tackle"
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|Command={{Left}}{{Down}}{{Right}}{{Z}} | |Command={{Left}}{{Down}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
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+ | |tab1=Female | ||
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Slides forward, shouldering their way through enemies. | Slides forward, shouldering their way through enemies. | ||
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Inflicts direct and indirect damage on Building monsters that can't be sent flying. | Inflicts direct and indirect damage on Building monsters that can't be sent flying. | ||
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|Attributes= | |Attributes= |
Revision as of 16:24, 11 June 2019
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 25 |
Prerequisite Skills: | Sliding Grab Lv1 |
Description
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Max Charging Time: 0.5 sec.
Notes
- Maximum charge up time of 0.5 second (decreased max charge time with Shoulder Tackle Upgrade). At max charge, the user stays in super armor.
- Be aware of additional delay when the tackle lands on multiple targets.
- Can be improved with Shoulder Tackle Upgrade
- Acts similar to Crouch when charging.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |