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Antwer Canyon (Epic Quests)
Seria says: "Nothing should be as mysterious as I am!"
Page is currently under construction. |
Contents
- 1 Details
- 2 Quests (Season II)
- 2.1 Finally the Gate to Empyrean Opens
- 2.2 Empyrean's Chief Guard
- 2.3 Ghent in Crisis
- 2.4 Scouting Ghent Outskirts
- 2.5 The Situation of Empyrean
- 2.6 Rescue Our Troops
- 2.7 Maintaining Security
- 2.8 Stop the Arsonists!
- 2.9 The Man Named Sandstorm
- 2.10 Teach Bentinck a Lesson
- 2.11 Symbol of Kartel Leaders
- 2.12 The Report to Zeldine
- 2.13 Securing the Outskirts
- 2.14 Uproar Outside the Castle
- 2.15 Back Off, Special Forces
- 2.16 Short Rest
- 2.17 Where's Vaughn
- 2.18 Securing Relief Supplies
- 2.19 Hidden Code
- 2.20 Stop the Bombs
- 2.21 Cyborg Kartel Soldier
- 2.22 Stop the Mine Installer!
- 2.23 Rescue Operation
- 2.24 Reclaiming Our Oil
- 2.25 Riot Captain Shred
- 2.26 The Imperial Army from the Underworld
- 2.27 The Enemy's Main Forces Appeared
- 2.28 Buying Time
- 2.29 Varracht's Summons
- 2.30 Supplying Bullets
- 2.31 The Mysterious Weapon
- 2.32 Mobile Weapon GT-9600
- 2.33 The Outnumbered Empire
- 2.34 Eliminating the Leader
- 2.35 Obstructive Barricades
- 2.36 Communication Interference
- 2.37 The Weakness of the Mobile Weapon
- 2.38 Data Collection
- 2.39 Destroy the Mobile Weapon
- 2.40 Zeldine's Request
- 2.41 The Abandoned Walker
- 2.42 AT-5T Walker Operation
- 2.43 Walking Home
- 2.44 Enemies at the North Gate
- 2.45 Varracht's Questions
- 2.46 Absence of the Commander-in-Chief
- 2.47 A Man with Machine Arms
- 2.48 Destroy Rocket Launchers
- 2.49 Kartel Orders
- 2.50 Trooper Jurren
- 2.51 Kartel Agents
- 2.52 Machine-Arm Warjack
- 2.53 Luther's Message
- 2.54 The Rumor
- 2.55 Night Patrol
- 2.56 Destroy Thunder Cannon
- 2.57 Destroy Lightning Cannon
- 2.58 Traces of a Detachment
- 2.59 Checking the Size of the Detachment
- 2.60 Bitter Realization
- 2.61 Eliminating Firemen
- 2.62 Deploying Troopers
- 2.63 His Assessment
- 2.64 Barring the Gates
- 2.65 Empyrean Resistance Agent
- 2.66 Legend of a Bizarre Castle
- 2.67 Field Commander Babylon
- 2.68 The Nobleman Visitor
- 2.69 Nevillo Jurgen
- 2.70 Scouting the Outpost
- 2.71 New Target
- 2.72 Midnight Operation
- 2.73 Outpost Assault
- 2.74 Enemy's Identity 1
- 2.75 Enemy's Identity 2
- 2.76 Circus Clowns
- 2.77 The Circus Army
- 2.78 Circus Nightmare
- 2.79 A Ray of Hope
- 2.80 Interim Report
- 2.81 Supply Line Recon
- 2.82 Suspicious Facility
- 2.83 Collecting Parts
- 2.84 Destroy the Enemy's Arsenal
- 2.85 Food Supply
- 2.86 Gun Cleaning Tools
- 2.87 Securing Tools
- 2.88 Suspicious Facility
- 2.89 Modified Animals
- 2.90 Enhanced Cyborg Soldiers
- 2.91 Humanity Lost
- 2.92 A Terrible Cook
- 2.93 Experimentation
- 2.94 Pinnacle
- 2.95 Lingering Ominousness in the Battlefield
- 2.96 Ready for an All-out Attack
- 2.97 A Castle Connected to Pandemonium
- 2.98 Tracking Gizel
- 2.99 Brigadier General Navarre
- 2.100 Unstoppable Kon
- 2.101 Secret Weapon Biyan
- 2.102 Special Forces Assembled
- 2.103 The Refugee
- 2.104 Betrayal Repaid
- 2.105 The Nameless Woman
- 2.106 The Past Revealed
- 2.107 The Final Operation
- 2.108 Search and Destroy
- 2.109 Final Strike
Details
- Level Range: 55
- Area(s): Underfoot, Ghent, City of God, Antwer Canyon
- Dungeon(s): Ghent Outskirts, East Ghent Gate, South Ghent Gate, North Ghent Gate, Ghent Battlefield, Midnight Assault, Kartel Supply Camp, Final Pursuit
Quests (Season II)
Finally the Gate to Empyrean Opens
Level | 55 |
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Quest Giver | Marlene Kitzka |
Prerequisite | No quests found that satisfy the search criteria. |
Briefing | Marlene Kitzka: "The magical barrier has weakened since Bakal's creation was subjugated. With the Death Dragon's horn Vaughn gave me, I can penetrate the barrier and move up to Empyrean. Do you want to come with me? The Magatha that Vaughn arranged for me can reach Empyrean." |
Objectives | Move to Ghent in Empyrean and talk to Marlene Kitzka. (To go to Ghent in Emyprean, click Marlene Kitzka at the Underfoot Harbor and select the Teleport menu. You cannot enter Empyrean without completing the Death Dragon Seal quests.)
|
Upon Completion | Marlene Kitzka: "It was successful. Thank you for coming this far, Adventurer. If you want to return to Underfoot, I can take you. Just ask me for Teleport." |
Rewards |
Empyrean's Chief Guard
Level | 54 |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "Since this is your first time coming here, you may take a tour of the city. Please keep in mind that Empyrean citizens enjoy a long tradition of observing fine manners and etiquette. You must respect our traditions, and not act like an outlaw as you would in the Underworld. Actually, you can make an exception for those vile Kartels. If you have time, visit Zeldine Schneider, the Chief Guard of Empyrean." Vaughn Walshuted: "The Kartels. I guess this place has problems of its own like everywhere else. Hm, so this is Empyrean, huh? It doesn't look as special as I thought. I have something to talk about with that lady. You should take a tour around Empyrean, or maybe go on a new adventure." |
Objectives | Visit Zeldine Schneider, the Chief Guard of Ghent the Empyrean City. |
Upon Completion | Zeldine: "Welcome to Empyrean, Adventurer. I'm Zeldine Schneider, and I'm in charge of Ghent's defense. You must be excited to enter this new world, but there's unfortunately not much to see right now. Empyrean is suffering from a recent assault by the evil Kartels, and its citizens are on edge as the war with [the] Kartel drags on. Please understand that we're incapable of showing you our usual hospitality at this time." |
Rewards |
Ghent in Crisis
Level | |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "I learned how to drive the Magatha just to bring you here--the future of Ghent is in jeopardy! The Kartels have been raiding us daily. They even hold Her Highness hostage. I went down to Arad myself and asked the Dark Elves for help, but they said they couldn't afford to help us. But everything turned out well--the Empire has promised to lend us a hand. We'll just have to wait a little longer until the Imperial Army reaches Empyrean. Adventurer, could you help us in the meantime? I'll send word to Captain Schneider. If he offended you in any way, then please understand that he and everyone else are just exhausted from this prolonged war." |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "Marlene told me more about you. I apologize for my rudeness last time. So many people offered to help us, and then turned to the enemy's side, impressed by their strength. I couldn't help but be a little bit defensive." |
Rewards |
Scouting Ghent Outskirts
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "As you can already see, the lives of everyone in Ghent are at stake. Those evil Kartels have advanced right before our eyes, but our imperial army hasn't been able to handle them because of our electrical power supply got cut off. Worse still, we've got a real problem with traitors, making it impossible to assess the strength of the enemy. This may sound rude, but I'd like to ask you to go outside and gauge the strength of our enemy staking out the region around Ghent Outskirts. That information will be crucial to our survival." |
Objectives | Search Ghent Outskirts. |
Upon Completion | Zeldine: "I'm glad to know that their main forces haven't arrived yet, but I can't let them keep setting our citizen's houses on fire and creating more victims! All this just confirms my impression about the Kartels: they'll do just about anything to win this war. It's completely reprehensible!" |
Rewards |
The Situation of Empyrean
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Thank you for so generously accepting my request. I must say you're one of the most powerful adventurers I've ever met. Marlene said you are curious about Empyrean. What would you like to know? I'll do my best to answer you. In exchange, I'd like you to continue to help us. What do you say?"
<player>: "It sounds fair. I'm investigating the Black Nightmare, the Apostles, and the Metastasis phenomenon. Are they also prevalent in Empyrean?" Zeldine: "I'm not familiar with the Black Nightmare, but I can tell you about an Apostle: Anton. He's the very reason why our troops are struggling." |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "One day, Apostle Anton materialized in the Eaton Industrial Zone. He occupied the power station in the heart of the area and started sucking all the power that was being generated, cutting off our power supply in the process. Without electricity, our troops couldn't fight the Kartels on an equal footing. The enemy started pushing in steadily. It was because of Anton that Her Highness also had been abducted."
<player>: "The Apostles are bad news wherever they go. All right, you're in a dire situation. I'll help. I don't want innocent people to get hurt. I don't want this to sound like a business transaction, but could you look for a way to get to Pandemonium for me instead?" Zeldine: "Pandemonium? Sure, I'll do my best. Thank you for agreeing to help us." |
Rewards |
Rescue Our Troops
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "At first I was wary of you because I dealt with many traitors and I lost many comrades. A great many mercenaries offered their help to us, bu they easily fell under the onslaught of the Kartels. A few of them survived, but they're held prisoner by the enemy in the outskirts of Ghent. Could you rescue them?" |
Objectives | Destroy cages and rescue captured mercenaries in Ghent Outskirts.
|
Upon Completion | Zeldine: "We couldn't save them all, but I'm glad we saved at least a few of them." |
Rewards |
Maintaining Security
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "According to the guards at the East Ghent Gate, the Kartels are trying to dispatch a number of spies into Ghent. Those spies must be carrying intel to send to their headquarters, and I'm thinking that there might be information about our Imperial Princess in there somewhere. For the sake of the Princess's safety as well as for the future of Ghent, please defeat the spies and bring their intel to me." |
Objectives | Eliminate Kartel Agents in Ghent Outskirts and collect Intels.
|
Upon Completion | Zeldine: "I've reviewed the intel multiple times, but there's no mention of the Princess at all. Well, at least we were able to stop them from leaking top secret information to the enemy. Wait... There's a code hidden in this document! Let me decipher this." |
Rewards |
Stop the Arsonists!
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "The Kartels own a unique code system. I specialize in intelligence warfare, but even to me this code is difficult to decipher. I'll need some time to figure it out, and in the meantime I'll have to leave my troops on their own. Adventurer, while I'm deciphering the code, could you keep the Kartel fire controllers from setting our citizens' houses on fire? That'll greatly help our troops hold their own." |
Objectives | Eliminate Kartel Fire Controllers in Ghent Outskirts.
|
Upon Completion | Zeldine: "Thank you for buying us time." |
Rewards |
The Man Named Sandstorm
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "I deciphered the code. The Kartels think our defense is stronger than they thought, so they're bringing in a man named Bentinck to burn down our outer walls. He must be the leader of their fire controller unit. If only we could eliminate him, we might actually have a chance at surviving this... When you head down to Market Street, you'll find a man named Sandstorm. He used to be a member of the Kartels, but now he's just a wandered that stops by Ghent every so often. He look suspicious to me, but I've let him stay in case I need him to collect information about the Kartels. Now's the time to put him to good use! Why don't you go speak to Sandstorm and learn what you can about the commander of the fire controller unit?" |
Objectives | Meet Varracht. |
Upon Completion | Varracht: "What?! Did that tomboy send you to me? Wow, what an honor! Ha ha! I was wondering if she was just being particularly cold to me. Anyways, it's nice to meet you." |
Rewards |
Teach Bentinck a Lesson
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Sure, I know that snobby little punk Bentinck. He used to be a horse feeder when I was a part of the Kartels. I can't believe he's the commander of the fire controller unit now. That's one of the reasons why I left the Kartels. We used to be full of dreams and ambitions, and suddenly things started getting crazy. As far as I remember, Bentinck is stubborn, and stupid, too. The Imperial Army has grown weak, but not enough to collapse on its own, at least not yet. If Bentinck doesn't know it, then he deserves what's coming to him. Why don't you go tell him this? 'A little punk like you can never beat the Imperial Army!' Be a real warrior and teach that jerk a lesson, yeah?" |
Objectives | Eliminate Arsonist Bentinck in Ghent Outskirts.
|
Dungeon Dialogue | Upon finding Arsonist Bentinck:
|
Upon Completion | Varracht: "He was as stupid as I said, wasn't he? He was feisty, too. Hah hah hah!" |
Rewards |
Symbol of Kartel Leaders
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Wasn't putting that punk in his place too easy for you? All Kartels are full of themselves, but still they're too much for the Imperial Army in its current state. Maybe you should take out the leaders of the Kartels and cripple their organization." |
Objectives | Collect Kartel Leader's Badges from Named and boss monsters of the Kartels.
|
Upon Completion | Varracht: "It's no wonder why Zeldine relies on you so much. You're better than anyone in the Imperial Army. |
Rewards |
The Report to Zeldine
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Good job taking care of that little punk. Ha ha! That tomboy Chief Guard was looking for you, by the way. When you talk to her, put in a good word for me, will ya?" |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "Thank you for your hard work. I've heard the great work you did. That suspicious old man didn't offend you, did he?" |
Rewards |
Securing the Outskirts
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "I'm so sick of the Kartels. I know you've done the best that you could, but they're still attacking us without fail! Adventurer, could you please defeat them? They won't stop coming at us, but I want to at least reclaim the outlying village from them." |
Objectives | Eliminate Kartel Soldiers and Kartel Fire Controller in Ghent Outskirts.
|
Upon Completion | Zeldine: "Even when peace seems like nothing but a distant dream, I'll never forget your generosity and your courage." |
Rewards |
Uproar Outside the Castle
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Look, adventurer, don't you hear the ruckus outside the East Gate? It sounds like the sound of motors... I'm afraid that Gizel's new special unit has arrived. They're a bunch of airheads riding loud motorcycles instead of horses. Jerks! You should go out and see what they're up to, for Zeldine's sake. That poor girl has suffered more at the hands of the Kartels than anyone." |
Objectives | Clear East Ghent Gate. |
Upon Completion | Zeldine: "What?! Are you sure? We are barely getting over the damage that was done by the Fire Controllers. How badly do they want to destroy this place?" |
Rewards |
Back Off, Special Forces
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, you're right about the arrival of Kartel's Special Forces. Ugh, but most of our soldiers have been dispatched to repair the internal castle walls...! In other words, there's no one left to fight the Kartels! I'm begging you. Please, could you help hold off the Special Forces for as long as you can?!" |
Objectives | Eliminate 20 Members of the Kartel Special Forces in East Ghent Gate. |
Upon Completion | Zeldine: "Because you bought us some time, we were able to regroup to go back to the battlefield. Thank you." |
Rewards |
Short Rest
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "You must be exhausted from fighting the enemy without any support from the Imperial Army. Why don't you take a rest and regroup for the next battle? Oh, and you should go to Marlene. She might have some useful supplies for you." |
Objectives | Meet Marlene Kitzka. |
Upon Completion | Marlene Kitzka: "Welcome. The Imperial Army has been in high spirits since you arrived. Thank you." |
Rewards |
Where's Vaughn
Level | |
---|---|
Quest Giver | |
Briefing | Marlene Kitzka: "Are you looking for Vaughn who you came up with? While you were fighting the Kartels, he checked the battle lines before he went down to Arad. He said he would check the size of the enemy and send us plenty of reinforcements, but every minute that we wait for his help feels like an eternity. I want to make the enemy pay for abducting Her Highness, but I can't reverse our situation by myself and it's frustrating. I apologize for my ranting. Could you wait a moment? Let me go bring some supplies that we've prepared for you." |
Objectives | Talk to Marlene again when she returns with supplies. |
Upon Completion | Marlene Kitzka: "This is not enough to repay you for everything you've done, but it's the best we can do, given the shortage of supplies we're suffering from. I hope they'll be useful to you." |
Rewards |
Securing Relief Supplies
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Ah, adventurer, you came. Did Marlene give you some supplies? I'm embarrassed to say this, but that's the best we can do at this moment. Ghent used to be prosperous, but as the war with the Kartels drags on, it's becoming more difficult to get even the most basic commodities. Hell, we don't even have medical supplies to treat wounded soldiers." |
Objectives | Collect Relief Supplies from Guerilla Medics in East Ghent Gate.
|
Upon Completion | Zeldine: "The more I look at this abundance of supplies from the Kartels, the angrier I get. Thinking that all these are stolen... No, I don't have time to dwell on this. Let me use these to treat our wounded soldiers." |
Rewards |
Hidden Code
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, do you remember the code that you found from the enemy? It told us the leader of the enemy's fire controller unit was coming, and we were able to respond in time. Marlene thought the code might be hiding something else. She deciphered it again on her own and has found out that the Kartels are planning to bombard Ghent. Our outer walls are still wet from the recent repair. They can't endure bombardment now. Melvin is a bona fide genius. He might know how to deter the enemy's bombardment. Please follow his instructions." |
Objectives | Meet Melvin Richter. |
Upon Completion | Melvin Richter: "What? Who did you say sent you?" |
Rewards |
Stop the Bombs
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "Oh, yeah? I usually don't involve myself in other people's business, but this is different... I mean, there's nowhere for me to go except Ghent... I hate war! The Kartels are primitive... I can't believe they're still using an ancient method for dropping bombs. They'll probably transmit the coordinates of the targets from agents on the ground to the air forces. If you search carefully, you'll find enemy soldiers whose main duty is to transmit those coordinates. Defeating them will delay their bombing raid. Take care of them and don't bother coming back to me. Just go directly to Zeldine, okay?" |
Objectives | Defeat TMH Signalman at East Ghent Gate.
|
Upon Completion | Zeldine: "This could have been a disaster. Did we not only keep up with the latest developments on the enemy front, but also we failed to discover the real code hidden in the code. Marlene and Melvin saved the day, but the true hero is you, Adventurer. I can't thank you enough." |
Rewards |
Cyborg Kartel Soldier
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, have you seen the cyborgs among the Human soldiers of [the] Kartel? We don't even have parts to fix old guns whereas the enemy is operating mechanically enhanced soldiers. If we have their cyborg parts, i can think of many ways to make good use of them." |
Objectives | Collect Oiled Components from Cyborg Kartel Soldiers.
|
Upon Completion | Zeldine: "Good, they use the same measurements as we do." |
Rewards |
Stop the Mine Installer!
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Numerous enemy mines have been set near East Gate, and they're doing a number on us. We're doing our best to disarm the mines, but Spelt, a member of the enemy's special forces, keeps planting new mines. We can't afford to lose any more soldiers. Please dispose of this Spelt." |
Objectives | Defeat Minor Spelt in East Ghent Gate.
|
Upon Completion | Zeldine: "Were you able to defeat Spelt? Now we can double our efforts in disarming the existing mines." |
Rewards |
Rescue Operation
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, haven't you seen a group of mercenaries around the eastern gate? They're skilled fighters who came from the Western Lawless District to help us fight the Kartels, and just a while ago we lost communication with them. I'm hoping they're still alive and waiting for us to come extract them from the fierce battlefield. If you find them, please bring them home." |
Objectives | Look for Leader Gordon in East Ghent Gate. |
Dungeon Dialogue | Upon finding Leader Gordon:
Sergeant First Class Maywin: "Leader, why are you wearing a Kartel uniform?" Gordon the Leader: "I told you. The Imperial Princess is abducted, and no one knows if she's still alive. Ghent is filled with stragglers and hungry refugees. Maywin, accept reality. It's over. The royal family has collapsed and [the] Kartel has succeeded in its revolution." Sergeant First Class Maywin: "Revolution?! The Kartels kill innocent people and abduct little children. That's not a revolution--that's terrorism!" Upon defeating Leader Gordon: Sergeant First Class Maywin: "Gordon... This is not why we fought so hard to survive..." |
Upon Completion | Zeldine: "Welcome back! Where's Gordon? ...I see. So he's betrayed us. I'm glad at least Maywin is alive. Thank you for rescuing her." |
Rewards | |
Notes | You meet APC Maywin for the first time here. |
Reclaiming Our Oil
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "As you know, supplies are scarce in Ghent, so much so that even the patriotic Gordon turned his back on us. But he's not the first and won't be the last one to betray us. If we have oil, we can operate our tanks and other machines, but the Kartels destroyed all our oil tanks and stole our oil, just to waste such a valuable resource on their stupid bikes. Could you reclaim our oil from them?" |
Objectives | Collect Stolen Oils from Members of the Kartel Special Forces in East Ghent Gate.
|
Upon Completion | Zeldine: "I can't say this is enough, but still we'll make good use of it. Thank you." |
Rewards |
Riot Captain Shred
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Maywin, whom you rescued a while ago, has obtained some information: the leader of the Kartel special forces is a man by the name of Shred. Aside from his violent temperament, he's a good leader who has transformed a ragtag bunch of misfits into such well-trained soldiers. He's riding a bike that Dr. Gizel modified for him, destroying everything in his way. That bike is even armed to the point that it looks like a small tank. The news of his appearance at the battle lines has disheartened our soldiers. Could you put a stop to his wild run?" |
Objectives | Eliminate Riot Captain Shred in East Ghent Gate.
|
Upon Completion | Zeldine: "Our soldiers are shouting for joy at the news of the enemy leader's defeat. Thank you, Adventurer." |
Rewards |
The Imperial Army from the Underworld
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, you came. Let me brief you on our next operation..."
Marlene Kitzka: "Captain Zeldine, the reinforcements from the Empire have arrived." Zeldine: "It's about time! Adventurer, do you mind if I leave you here for a while?" |
Objectives | Meet Vaughn Walshuted. |
Upon Completion | Vaughn Walshuted: "I told you this before, and I'm telling you again: anyone who harasses the civilians of Empyrean will be personally punished by me. Got it?! Oh, hey! How have you been? I've heard you've been helping these people while I was not here. Good job! Don't worry now. The Imperial Army has come to support the Empyrean Royal Army. It's time we wipe out those scoundrels called Kartels or something!" |
Rewards |
The Enemy's Main Forces Appeared
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Bad news! The remnants of the enemy are still present in the outskirts and around the east gate of Ghent, and we've just received a request for backup from the guards at the south gate. An army of enemies, bigger than ever, is on its way to the gate. I'm afraid the Kartels have decided on an all-out attack. Could you go to the south gate and check the situation?" Vaughn Walshuted: "Sure. Guys, it's time to have some fun. You be careful, alright?" |
Objectives | Search South Ghent Gate. |
Upon Completion | Zeldine: "My nightmare has become a reality. We didn't expect the main forces to arrive so soon..." |
Rewards |
Buying Time
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "Oh, no. I can't lose it in front of my soldiers. Let's split our soldiers and establish a line of defense to hold back the enemy's main forces."
Vaughn Walshuted: "Wait. We're inferior in number as it is. We shouldn't split up. And we in the Imperial Army haven't had time to get familiarized with the weapons of Empyrean. We can't fight the enemy and buy you time while you're establishing a line of defense. Let's do this: your engineers and soldiers will establish a line of defense. In the meantime, the rest of your army should go out and break enemy morale." Zeldine: "But that's...All right, we'll do that. Adventurer, we need your help." |
Objectives | Clear South Ghent Gate. |
Dungeon Dialogue | Upon entering dungeon:
<player>: "You were hurt last time. Are you sure you can fight?" Sergeant First Class Maywin: "Yes. Don't worry about me." |
Upon Completion | Zeldine: "Thank you. Now we're ready to face the enemy." |
Rewards |
Varracht's Summons
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "Oh yeah, Varracht has been looking for you. He seems to be in need of your help, so you should and speak to him. Please be careful. No one knows exactly what that sneaky old man's got up his sleeve." |
Objectives | Meet Varracht. |
Upon Completion | Varracht: "Ah, finally. I didn't know who told you, but I'd been looking for you for quite a while." |
Rewards |
Supplying Bullets
Level | |
---|---|
Quest Giver | |
Briefing | Varracht: "I don't know if you noticed, but Zeldine is still pretty sensitive on the inside. Sure, she acts tough for the troops, but she's still human. She still hurts over the loss of her brother, as well as her arm. I understand her hatred towards me since I was once part of the Kartel that took everything from her. Maybe that's why I want to help her. Heh. The Kartels hit the South Gate hard, and our boys took a real beating. I heard they don't even have enough bullets to defend themselves. I can tell you where to find the Kartel quartermasters. You kick them around and bring back the catridges. I don't know how much good it'll do, but it has to be better than nothing. Oh, and don't tell Zeldine I asked you to do this," |
Objectives | Collect infantryman's catridge from South Ghent Gate. |
Upon Completion | Zeldine: "How did you know that we were running out of bullets?"
<player>: (How should I answer?) "Um... Some prophet with a nice-looking mustache..." Zeldine: "Excuse me? ...Wait, did Varracht ask you to do this? *Sigh* ...I guess I owe both you and Varracht. I'm just...not ready to fully trust him just yet." |
Rewards |
The Mysterious Weapon
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "This world, Empyrean, is quite interesting. And it's filled with crazy-looking weapons, too. I was told that there was a giant dark weapon in the midst of the enemies that attacked the south gate, and the weapon moved on iron legs so quickly that it was impossible to follow it."
Zeldine: "It's probably a weapon of Doctor Gizel's. He's a traitor, but that doesn't change that he's a mechanical genius. Back then, the Kartels were nothing but a group of thugs in the West End of the Lawless Precinct. Since Doctor Gizel joined the Kartels, his contributions have transformed them into an invincible army. W3e should consult Melvin about that weapon. Vaughn, could you tell us more about it?" Vaughn Walshuted: "I'm sorry, but I was told by one of my soldiers who was attacked by the weapon, and he's already..." Zeldine: "...I see. Adventurer, could you go check the weapon? Please don't get too close. Just look at it from a safe distance." |
Objectives | Clear South Ghent Gate. |
Upon Completion | Melvin Richter: "So the Kartels are attacking us with a strange weapon made by Gizel, eh?" |
Rewards |
Mobile Weapon GT-9600
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "Hmmm... Your description seems to match one of my toys that I made a long time ago. I felt too lazy to walk around, so I made the vehicle for myself. I guess Gizel must have copied my design schematics to upgrade it into a weapon. Ah, what did I name it? GT... It was GT something. Anyway, for its creation, the @#*@%$@#^ technology is used to #*%@#$&... You don't understand what I'm saying, do you? Let's just say it works similarly to a tank. Do you know what a tank is? Ha ha! Half-kidding... Just tell Chief Zeldine what I said." |
Objectives | Meet Zeldine. |
Upon Completion | Zeldine: "Man, I didn't know that the Kartels had such advanced technology... I never would have dreamed that they'd use mobile weapons like that to attack us. They must be really determined to take over Ghent." |
Rewards |
The Outnumbered Empire
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "To compete with the enemies' latest weapons, we must reduce their firepower. Our special forces will block the enemies from behind. In the meantime, you can destroy their cannons." |
Objectives | Destroy heavenly cannons in South Ghent Gate.
|
Upon Completion | Zeldine: "You've been really helpful in holding off the Kartels, but I regret to say that our defensive line probably won't hold for long. |
Rewards |
Eliminating the Leader
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "The enemy remains cohesive despite out counterattacks because they use an effective command structure. I wish we still had out snipers with us. They could've eliminated the leaders of the enemy from a safe distance. Adventurer, could you get id of the leader of each enemy unit? That'll stir up confusion among the enemy, giving us the upper hand." |
Objectives | Destroy Big Gun Dorian and Stun Gun Jena in South Ghent Gate.
|
Upon Completion | Zeldine: "This should throw them into confusion. |
Rewards |
Obstructive Barricades
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "Captain Zeldine, may I suggest something? I've noticed numerous barricades set up at the south gate. I understand they're useful for restricting the mobility of the enemy, but at the same time they can slow us down in the face of the enemy cannons with a long reach. Our soldiers can lose their lives during the seconds they go around the barricades. The barricades also get in our way. Could you remove them for us in the Imperial Army?" Zeldine: "Ah, I'm sorry that I didn't think that far ahead. Adventurer, could you help us remove the barricades?" |
Objectives | Destroy barricades in South Ghent Gate.
|
Upon Completion | Vaughn Walshuted: "The Adventurer's back. Captain Zeldine, you're lucky to have such a great supporter." |
Rewards |
Communication Interference
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "By the way, it seems your firemen are unable to arrive at their destinations at the designated the time. Why is that?"
Zeldine: "I'm afraid the communications devices are under jamming attacks." Vaughn Walshuted: "Jamming attacks?" Hartz: "I've seen the enemy install this kind of device here and there. An Empyrean soldier told me it is some sort of communication device. I guess the devices are causing radio interference." Vaughn Walshuted: "I see. I want to know about their structure later. Let's get them out of the way first." |
Objectives | Destroy Kartel Communications Devices in South Ghent Gate.
|
Upon Completion | Vaughn Walshuted: "Hm... Hm... Radio interference... Empyrean owns many interesting technologies that are no magic. Mm? Ah, Adventurer. Thank you for your help. We were able to accomplish our mission because of you." |
Rewards |
The Weakness of the Mobile Weapon
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "But the giant mobile weapon of the enemy's is still a problem. It must have a weakness. Do you have an idea how we can find it?" Zeldine: "Melvin might know. He has the most scientific mind among the Seven Shards." |
Objectives | Talk to Melvin Richter. |
Upon Completion | Melvin Richter: "Hmpf, why do you keep harassing me? Ah gods, this war had better end soon." |
Rewards |
Data Collection
Level | |
---|---|
Quest Giver | |
Briefing | Melvin Richter: "Ah, I see. Well, you may think I'm always asleep, but I'm not. Since you've told me about the mobile weapon last time, I've been thinking about how Gizel would have turned my vehicle into a weapon. I don't have enough data to move my theory to the next level. I know, I know. No one will provide me with data if I just sit here. But come to think of it, would you mind collecting some of the data for me? What? How can you collect the data? Well, it's easy: watch the movements of the mobile weapon while you fight it, then come back and tell me what you've seen. This is the perfect collaboration between my brain and your body!" |
Objectives | Fight GT-9600 in South Ghent Gate. |
Upon Completion | Melvin Richter: "A-ha, that's how it moves! That doesn't require a complex technology at all. I was overthinking it. I'm impressed Gizel was able to accomplish so much. Then we can destroy its joints this way... Break its armor that way... All right, my analysis is done. Go show this to Zeldine. I hope it'll increase our army's odds at winning the battle. Now leave me my sunbathing... Zzz..." |
Rewards |
Destroy the Mobile Weapon
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "Let me give you all a copy of the observation report by Melvin. It also contains optimum countermeasures. All you have to do is just put them into practice. Now, let's go destroy the mobile weapon." Vaughn Walshuted: "Deputy Master Krueger, distribute the report to every rank down to Decanus and make them memorize its content. We'll leave when everyone's ready." |
Objectives | Destroy GT-9600.
|
Upon Completion | Zeldine: "The giant weapon that threatened the south gate has been destroyed. This wouldn't have been possible if it weren't for all of you. Thank you." |
Rewards |
Zeldine's Request
Level | |
---|---|
Quest Giver | |
Briefing | Melvin Richter: "You remember bringing me info on that GT-9600 earlier? Well, i used the intel for a new weapon for Zeldine. I hear that she's run into some trouble with her new toy, though, and wants to talk to me, but I'm too busy to deal with her. Mind seeing what all the fuss is about?" |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "Oh, hello, Adventurer." |
Rewards |
The Abandoned Walker
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "Did Melvin send you on his behalf? Sigh...I must have bothered him the last few times. Now he's avoiding me. Even if doesn't want to talk to me, I still need his help. I sent Melvin's AT-5T Walker to the north gate to deter the Kartel's attack, and it started up combat mode without any enemies in sight. The soldiers attending the machine had to abandon it. It should still be at the gate. We must retrieve the AT-5T Walker immediately, but none of my men can operate it. The only one who could was lost in the most recent battle... He was a smart kid, but now he's gone... Please, inform Melvin of our situation and ask him to teach us how to operate the AT-5T Walker once more." |
Objectives | Talk to Melvin Richter. |
Upon Completion | Melvin Richter: "What? They abandoned my awesome Walker?" |
Rewards |
AT-5T Walker Operation
Level | |
---|---|
Quest Giver | |
Briefing | Melvin Richter: "Unbelievable! Do they know how long it took me to put that thing together? And they didn't train anyone else how to use it? The guy I trained was bright. He's really...dead? Th-that's too bad, but I don't have time to train anyone myself. How about I teach you? I'll tell you how to operate the AT-5T Walker over the radio. Head on over to the North Gate, and we'll clean this mess right up." |
Objectives | Clear North Ghent Gate. |
Dungeon Dialogue | Upon entering dungeon:
Melvin Richter: "Testing... Testing... Can you hear me? Are you at the North Gate? Look around. You'll find the AT-5T Walker. Okay, get to it. If you break it, I can make a new one, so just come back later." Upon entering next room: Melvin Richter: "Okay, you got it? The AT-5T Walker can destroy the covers that block the path. The passage is pretty narrow, so i guess you'd have to blow them all away to make it through. Oh, and if you happen to find some special fuel, the AT-5T Walker can do some pretty sweet carpet bombing. Keep your eyes peeled!" |
Upon Completion | Melvin Richter: "Well, what do you think? Pretty sweet, right? |
Rewards |
Walking Home
Level | |
---|---|
Quest Giver | |
Briefing | Melvin Richter: "You're not bad. Why don't you drive it back to Zeldine yourself? I'm sure she can't wait to get it back so she can abandon it all over again. Tell her not to lose it again." |
Objectives | Clear North Ghent Gate. |
Upon Completion | Zeldine: "Oh, you brought back the Walker! I'll make sure this never happens again." |
Rewards |
Enemies at the North Gate
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "We had to leave the AT-5T Walker behind because the enemy appeared at the north gate and took us by surprise. The Empyrean Royal Army and the Imperial Army can barely hold out against our enemies at the east and south gates. Could you take care of the enemies at the north gate?" |
Objectives | Defeat enemies in north Ghent Gate.
|
Upon Completion | Zeldine: "You've been very helpful. The number of enemies heading to the north gate has decreased significantly. Thank you for buying us time to regroup." |
Rewards |
Varracht's Questions
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Adventurer, are you busy? If not, could you come over to me? I'd like to ask you ca couple of questions." |
Objectives | Talk to Varracht. |
Upon Completion | Varracht: "That man who came up with you from the Underworld... Yes, Vaughn. What kind of man is he?" |
Rewards |
Absence of the Commander-in-Chief
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "I've heard he's the commander of the army sent from the Underworld to support Empyrean because our situation is so dire. But I don't like him or his deputy. Both of them look too mean for my liking, and the fact that they came with an army of their own... Truth be told, I don't understand why Zeldine relies on them. I'm sure she knows what she's doing, but she's not experienced enough to deal with men like them. I wish Eagle Eye was here. Then we wouldn't need outsourced help. Then again, if he were here, I wouldn't have been able to set foot in Ghent. *Chuckle* Ah, you must not know whom I'm talking about. Jackter the Eagle Eye. He's the commander-in-chief of the Empyrean Royal Army. He holds supreme command of all the armed forces in Empyrean. Compared to Eagle Eye, Zeldine is still wet behind the ears, even though she's the most talented among all the ones that are left alive. Ah, just forget what I said. Keep up the good work." |
Objectives | Talk to Vaughn Walshuted. |
Upon Completion | Vaughn Walshuted: "*Yawn* So tired..." |
Rewards |
A Man with Machine Arms
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "I'm not exhausted from fighting. Empyrean has a different magic system and is at a different stage of scientific development, so I've been studying whenever I have time, but... *Yawn* The lady with the eyeglasses in Arad told me many things about Empyrean, but it's taking longer to get used to this world than I thought. It wouldn't have been a problem if it were just me, but my men are not adapting to their new surroundings well. Ah, right. My deputy scribbled something on a piece of paper. Where did I leave it? *Yawn* Gosh, I can't stop yawning. Ah, there it is. He wrote that he interrogated some suspicious man and learned that a man with machine arms was on his way to the north gate. Could you go check if that tip is true?" |
Objectives | Clear North Ghent Gate. |
Upon Completion | Zeldine: "Huh? You saw an enemy commander with machine arms at the north gate?" |
Rewards |
Destroy Rocket Launchers
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "The man with machine arms is called Machine-Arm Warjack. He's ruthless and bloodthirsty, and his name strikes terror into friend and foe alike. He's coming to the north gate... The enemy is not cutting us any slack. I can move our soldiers at the south gate to the north gate, but the Kartel's installed rocket launchers around the north gate. Their rocket launchers are durable and cover a wide range. They must be removed, or there will be a lot of deaths." |
Objectives | Destroy Rocket Launchers in North Ghent Gate.
|
Upon Completion | Zeldine: "Thank you for taking care of such threatening weapons. You've saved many lives today." |
Rewards |
Kartel Orders
Level | |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "Adventurer, the Kartels at the north gate are acting suspiciously. Could you check what they're up to? Please look for useful information, like written orders, from their leaders." |
Objectives | Collect Kartel Operation Orders from Named and Boss monsters in North Ghent Gate. |
Upon Completion | Marlene Kitzka: "Oh, no... My greatest fear has come true..." |
Rewards |
Trooper Jurren
Level | |
---|---|
Quest Giver | |
Briefing | Marlene Kitzka: "These orders state that the Kartels are planning an ambush at the North Gate. If we can eliminate one of their captains, it might slow them down a little. Ah, Captain Zeldine went out to take matters in her own hands. Time is of the essence. Adventurer, please fend off the Kartel trooper Jurren. If he joins forces with Machine-Arm Warjack, the Empyrean Royal Army won't be able to stop them." |
Objectives | Eliminate Trooper Jurren in North Ghent Gate.
|
Upon Completion | Zeldine: "Ah, Adventurer! How did you know jurren arrived? I also came to stop him, but i almost couldn't make it at the time. Ah, Marlene told you. I feel so lucky to have so many good friends." |
Rewards |
Kartel Agents
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "In the beginning off the war the Kartels used elements of guerilla warfare, and then they have expanded into information warfare. They have well-trained spies planted everywhere, including the north gate, to gather information about Ghent. Our soldiers are already agitated by the news of Warjack's arrival, and they don't need any more distractions. Could you take care of the Kartel agents?" |
Objectives | Eliminate Kartel Agents in North Ghent Gate.
|
Upon Completion | Zeldine: "No more suspicious activities have been reported. Our plan worked." |
Rewards |
Machine-Arm Warjack
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "We tried our best to dispose of Machine-Arm Warjack before he comes close, but to no avail. We can't let him get any closer than he already is, or our soldiers will start running the other way. Adventurer, could you lend us a helping hand with the subjugation of Machine-Arm Warjack?" |
Objectives | Defeat Machine-Arm Warjack in North Ghent Gate.
|
Upon Completion | Zeldine: "You stopped him! That's a load off my chest. Soon the situation at the north gate will turn in our favor." |
Rewards |
Luther's Message
Level | |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "Adventurer, some an gave me a letter and said it must be delivered to you, no one else. I guess it contains an important message. Would you come over here to me?" |
Objectives | Talk to Marlene Kitzka. |
Upon Completion | Marlene Kitzka: "There you go. I should leave now." <player>: (This letter is from...Captain Luther. "I'll send someone to you soon.") |
Rewards |
The Rumor
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "...Ah, okay, okay. Just gather our men. Sigh... This girl... I don't know if she's being cute or what."
Hartz: "*Snort* You're embarrassing the rest of us. This shows your lack of leadership." Vaughn Walshuted: "That's harsh. Sigh, you're right, though. I deserve to be yelled at." <player>: "What's wrong? Things look serious between you two." Vaughn Walshuted: "Something happened while I was distracted. You came at the right time. Let's go to that greenhorn captain." |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "I didn't know you two were coming. How can I help you?"
Vaughn Walshuted: "I'm sorry to barge in on you like this, but I've heard something that cannot be overlooked. Captain Schneider, have you heard the Kartels are gathering at the forest in the outskirts of Ghent?" Zeldine: "Huh? No, I haven't received any report like that. The forest you're talking about is big and thickly wooded with bamboo trees, not the best place for an army of soldiers to congregate. And if our troops have noticed any movement like that, then I would've been notified immediately." Vaughn Walshuted: "I'm impressed by your country's scientific advancement. Its mechanical civilization is just as great as its magical accomplishments. With all due respect, I don't think our enemies can be deterred by a forest of bamboo trees." Zeldine: "...But Sir Vaughn, what you've heard could be just another groundless rumor spread by the enemy to confuse us. I say, instead of listening to each and every rumor, we should focus on repairing our damage castle walls and regrouping to rescue our princess. Don't worry about the rumor. I'll check its authenticity on my end." |
Rewards |
Night Patrol
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "Hmpf, I tried to be nice, and she wouldn't listen. Well, then. Adventurer, it's your turn."
<player>: "Huh?" Vaughn Walshuted: "The Captain is not desperate anymore. Now that the enemies are no longer in sight and she can breathe again, she wants to take things slowly. A rookie mistake. Why do you think Kartel sent Warjack to the north gate? That side of Ghent is not strategically important. He was a decoy. Judging by the greenhorn captain's reaction, Kartel has been investing in the bamboo forest for a long time. It must have leaked false information enough times to convince the captain that anything about the forest is false. Kartel gave up Warjack because the bamboo forest is more valuable than him. I'm sure the forest is hiding a sizable army of the enemy by now." <player>: "Then Vaughn, you should..." Vaughn Walshuted: "I can't. I can't give her any reason to kick us out of Empyrean. Things are different from they were in Underfoot. Empyrean is yet to be our ally, and depending on what I do, I can permanently ruin my country's chance at establishing friendly relations with it. But you're different. You're just an adventurer--who would yell at you for taking a stroll in a forest?" |
Objectives | Clear Ghent Battlefield. |
Upon Completion | Vaughn Walshuted: "See, I knew I was right. Now you understand why I was so ticked, right?" |
Rewards |
Destroy Thunder Cannon
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "I don't blame him--the entire country is in shambles because of an Apostle named Anton, who happens to be the biggest Apostle of all. Anyway, there's something we need to do quickly and quietly. Go back out there, and steal some parts from a decent-looking enemy weapon." |
Objectives | Destroy Thunder Cannon and collect Thunder Cannon Barrel in Ghent Battlefield. |
Upon Completion | Vaughn Walshuted: "This is obvious, but don't tell anyone that the Kartels are gathering in that place. I'll do it when the time is right, all right? Don't worry. Based on what you said, we have some time until the enemy makes a move. My prank on the Captain will be over before then." |
Rewards |
Destroy Lightning Cannon
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "The thing you brought could be useful, but we need more than that. Can you find something else that can straighten out the lax people of Empyrean?" |
Objectives | Destroy Lightning Cannon and collect Lightning Cannon Controller in Ghent Battlefield. |
Upon Completion | Vaughn Walshuted: "Oh, you brought something nice-looking this time. Let's see... Hm... Whatever it is, I like it. Good job." |
Rewards |
Traces of a Detachment
Level | |
---|---|
Quest Giver | |
Briefing | Vaughn Walshuted: "But that greenhorn captain wouldn't bat an eye at just a couple of enemy cannons that can be found anywhere. We need more definite proof or the Kartel's upcoming onslaught. Can you look for a different weapon from the enemy?" |
Objectives | Destroy GT-Proto in Ghent Battlefield and collect GT-Proto Joint.
|
Upon Completion | Vaughn Walshuted: "You've found something really great this time. Good job. |
Rewards |
Checking the Size of the Detachment
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "You think the enemy is going to make a move soon? Don't worry. We still have time. But unlike someone, I don't like taking things slowly, so let's do this one more time. Based on what you said, I'm guessing the enemy's detachment is on the move. Go check its size. All right, all right. I'll get ready to go inform the captain in the meantime. So just go." |
Objectives | Clear Ghent Battlefield. |
Upon Completion | Vaughn Walshuted: "Good job. Its size is small to me, but it can be big to the Empyrean Royal Army. |
Rewards |
Bitter Realization
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Now, let's go surprise the greenhorn captain." |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "Th-that's...I can't believe I missed that. I was so determined to rescue Her Highness that I forgot that Ghent is not yet safe from the enemy's clutches." |
Rewards |
Eliminating Firemen
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "That bamboo forest is an important resource for the citizens of Ghent. We couldn't just get rid of it. At least we strengthened the patrol around it, but the Kartels have been attacking us from all sides... No, I'm just making excuses. This is my mistake and I'll do whatever it takes to make up for the damage." Vaughn Walshuted: "Don't worry. The Empire sent us to help you out. We don't disappoint your emperor or everyone else in Empyrean. By the way, the adventurer said there are expert firemen in the midst of the enemies in the forest. They cover such a long range that it'll cost us many lives to get into the forest. I suggest we get rid of them first." |
Objectives | Eliminate Minigun Guerillas in Ghent Battlefield.
|
Upon Completion | Vaughn Walshuted: "You did great. This is why I took notice of you when I first saw you in Arad. Hah hah! Captain Schneider, are your troops ready?" Zeldine: "Yes, of course." |
Rewards | |
Notes | Level 60 rare weapon for class. |
Deploying Troopers
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "The enemies started moving. It's time we send out our troopers. Captain Schneider, everyone can make mistakes. Now show us what the Empyrean Royal Army can do." |
Objectives | Clear Ghent Battlefield. |
Upon Completion | Vaughn Walshuted: "Great, that has thrown the enemy into confusion. The situation is in our favor. Your troopers have successfully scattered the enemies. It's time we in the Imperial Army step in. Let's go. We'll do this together." |
Rewards | |
Notes | Rare Level 60 Top and Bottom armor for class. |
His Assessment
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "I checked the Kartel cannons you brought the other day, and I've noticed something strange. They're quite old, and one of them is even a prototype. I wonder if the enemy is so desperate that it's using even incomplete weapons. But it's too early to make an assessment. Please go examine other cannons used by the enemy." |
Objectives | Eliminate Heavenly Cannon in Ghent Battlefield and collect Rusty Cogs.
|
Upon Completion | Melvin Richter: "I was right. Look at the condition of this cog. The Kartels are reaching their limit. They're recycling parts and using old weapons. They may look good on the outside, but they're rotting from the inside. |
Rewards | |
Notes | Rare level 60 should, belt, foot armor for class. |
Barring the Gates
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "This war has lasted for years. It wouldn't make sense if the Kartels still have an abundance of supplies when we don't. Finally, we have a chance at winning. But if you and Vaughn didn't figure out the enemy's purpose, even their incomplete weapons would have been a great threat. I can't thank you enough. I've just received a report that enemies are pushing in, as we expected. Now that we know the poor condition of the enemy's weapons, and I'm not afraid of fighting them. Adventurer, please take care of the path that runs through the forest. We'll defend each gate and see that no enemy enters Ghent." |
Objectives | Defeat enemies in Ghent Battlefield.
|
Upon Completion | Zeldine: "Sigh. Their weapons may be old, but they still can overwhelm us by sheer force of numbers. |
Rewards | |
Notes | Reward is rare level 60 ring, bracelet, and necklace. |
Empyrean Resistance Agent
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "We've always known that we're inferior in number, but things are different now. Now there' a silver lining for us. We'll continue to attack the enemy. Adventurer, please don't stop pressuring the Kartels." |
Objectives | Meet Resistance Agent Rebecca in Ghent Battlefield. |
Upon Completion | Guide Rebecca: "You're the adventurer the Captain told me about, aren't you?" |
Rewards |
Legend of a Bizarre Castle
Level | |
---|---|
Quest Giver | Guide Rebecca |
Briefing | Guide Rebecca: "This place is just as noisy as ever... Wait, what--as ever? Am I experiencing deja vu?"
<player>: (...What's wrong with this girl?) Guide Rebecca: "That's not what I wanted to say. I've brought the Captain's message about a path to Pandemonium. 'There's a castle that disappears into the sea and reappears in between clouds. At the end of the castle resides another world.'" <player>: "What does that mean?" Guide Rebecca: "I don't know. It's a very old legend told in Empyrean. The Captain asked me to tell you the legend because you're following the Black Nightmare to find the Apostles. I just did what he asked. And there's one other thing: the Captain wants you to remember the Empire is our enemy. I should leave now. I don't want to stay in this place longer than I have to." |
Objectives | Talk to Zeldine. |
Dungeon Dialogue | Guide Rebecca: "I still have a lot to learn before I become the best. I'll continue to aim high. The world looks beautiful from the highest places, doesn't it? Stay sharp while exploring dungeons. enemies can ambush you anytime, anywhere. Good adventurers can quickly measure the strength of their enemies. I've seen many novice adventurers who panicked at the first sight of their enemies and spent all their firepower, only to learn that they wasted their energy on some small fry. That's what a lack of attention and experience can do to you. Being a guide can be exhausting because I have to set a good example for novice adventurers at all times. I could make the smallest mistake, and novice adventurers would look at me as if I committed a crime. Those who have places to return to are the happiest ones. Adventurers leave their homes to start their lives, but their hearts always long for home." |
Upon Completion | Zeldine: "The assault squad that returned to the north gate has accomplished its mission. Now it's time we fight back." |
Rewards |
Field Commander Babylon
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "The Kartels have committed everything to this attack. This is it. Everything we have worked for comes down to this fight. We just have to push them back one last time. All our troops are in place. Please, help us put an end to this. |
Objectives | Defeat Field Commander Babylon in Ghent Battlefield. |
Dungeon Dialogue | Upon finding the boss:
Field Commander Babylon: "Don't slow down. The odds are finally in our favor!" Upon defeating the boss: Field Commander Babylon: "This loss...is...more painful than I thought..." |
Upon Completion | Zeldine: "Reports are coming in all down the line... The Kartels are retreating! We did it! now is our chance to rout their forces and break them completely. This would not have been possible if it weren't for you, Adventurer and Sir Vaughn." Vaughn Walshuted: "Congratulations. You all did great." |
Rewards |
The Nobleman Visitor
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Yes, that's right. Imperial Swordsmanship is all about speed and technique, so usually in situations like this, I would move in this way."
Zeldine: "I see. But to do that you'd have to be extremely fast. How do you achieve that?" Vaughn Walshuted: "You don't have to be fast. Think about it. If Kartel's tank..." <player>: (I'm not busy today, so I thought I'd pay them a visit. They're in the middle of discussing strategies.) Hartz: "..." <player>: "Hartz. Come to think of it, Lenny..." Hartz: "What business do you have with the dead?" <player>: (...He's going to snap, no matter [what] I say.) Hartz: "Hm. I've seen him at the Court a few times. What is he doing in here?" |
Objectives | Talk to Vaughn Walshuted. |
Upon Completion | Nevillo Jurgen: "Hello, everyone." |
Rewards |
Nevillo Jurgen
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "Ah, Sir Jurgen! To what do I owe the pleasure?"
Nevillo Jurgen: "Captain Schneider. Good job protecting Ghent. The enemy would've burned it to the ground if it weren't for you. And you must be the adventurer from the Underworld. I've heard many great things about you. On behalf of the nobility or Empyrean, I'd like to thank you for your distinguishable service." <player>: "May I ask who you are?" Nevillo Jurgen: "May name is Nevillo Jurgen. I'm acting as regent in the absence of the Imperial Princess. Please let me know if there's anything you need, anything at all. Then, excuse me now." |
Objectives | Talk to Zeldine. |
Upon Completion | Zeldine: "Every noble in Ghent evacuated to Northpiece as soon as the Kartels invaded the capital city, but Sir Jurgen was different. He rose in arms, shot Kartels himself, and led soldiers who were left without a commander. He deserves to be the leader of High Society. He remains in Ghent to govern it in the absence of the Imperial Princess, and sometimes he visits soldiers as you just saw."
<player>: "I see. Do you know him, Vaughn?" Vaughn Walshuted: "I'm here as a representative of my empire, so yes, I've met him a few times. Hm, I guess break time is over. You're also here, meaning it's time to get back to work." |
Rewards |
Scouting the Outpost
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Our defense of the South Ghent Gate has given the enemy pause."
<player>: (He can change his tone in a matter of seconds. I guess it's his way of separating business from personal relationship.) Vaughn Walshuted: "And Captain Schneider has learned the location of their outpost. This given us the advantage, but we can't let our guard down. The Kartels haven't fully withdrawn. If we commit to an attack based on faulty intelligence, the Imperial Army will be crushed." If player is a female slayer: <player>: (I'm supposed to be wary of the Empire, but Vaughn... He's eccentric, but he's a hero of Arad and... Is it possible he's just following his orders as a soldier of the Empire?) If player isn't a female slayer: <player>: (I'm supposed to be wary of the Empire, but Vaughn... He's eccentric, but he's a hero of Arad and also reliable...) Vaughn Walshuted: "...So, adventurer, please go there at night and make sure our intel is valid... Hey, are you listening?" |
Objectives | Clear Midnight Assault. |
Upon Completion | Vaughn Walshuted: "So the intel is valid. Good, it's time we attack the enemy." |
Rewards |
New Target
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Now that we've located their outpost, we no longer have to stay on the defensive. We aren't ready to launch a full assault, but while they're busy with their siege, you can storm their camp and leave them in shambles." |
Objectives | Defeat Stitches in Midnight Assault.
|
Upon Completion | Vaughn Walshuted: "You had to retreat because the camp was full of enemies." |
Rewards |
Midnight Operation
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "The Kartels must have supplemental forces, as well. Hm... I've seen enemies in circus costumes before. They're either ordered to be dressed like that, or they're just...being themselves, I guess? I don't know what kind of entertainment is available in Empyrean, but acrobats as enemies are dangerous. We'd better figure out what they are as soon as we can." |
Objectives | Collect Silver Spoon Identifications from enemies in Midnight Assault. |
Upon Completion | Vaughn Walshuted: "Silver Spoon Circus..." |
Rewards |
Outpost Assault
Level | |
---|---|
Quest Giver | |
Briefing | Zeldine: "We're looking into the Silver Spoon Circus as we speak. I'll let you know if we find out something. In the meantime, now that we've located the enemy's outpost, we can't let this opportunity pass us by. We must send out an attack unit."
Vaughn Walshuted: "For a night assault to be successful, the enemy must not be aware of our approach, but there are only so many enemies you can distract by yourself. As long as there are eyes, our operation has no chance of success." Zeldine: "I agree. Adventurer, you said the enemy has set up watchtowers. Could you destroy as many of them as you can?" |
Objectives | Destroy watchtowers in Midnight Assault.
|
Upon Completion | Zeldine: "Well done. The army is nearly ready to mobilize." |
Rewards |
Enemy's Identity 1
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Varracht has expressed interest in the information you've gathered on that strange circus army. I don't know what he's up to, but given his background, he might know something. Could you speak to him?" |
Objectives | Talk to Varracht. |
Upon Completion | Varracht: "Yeah, Zeldine finally decided to send you over to see me? Better late than never. So, what did they call themselves?" |
Rewards |
Enemy's Identity 2
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Silver Spoon Circus... Sounds familiar. Hmph, I must be getting old. Where have I heard that name before? In any case, sounds like they're not your average thugs. Hey, mind doing a favor for an old man? Find out who their leader is. Maybe hearing the name will jog my memory." |
Objectives | Clear Midnight Assault. |
Upon Completion | Varracht: "Are you hurt? No? Good. So, who were they?" |
Rewards |
Circus Clowns
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Hah! Silky and Felty Martel! Those two are the leaders? Yeah, I remember them. Those two were famous performers in the Lawless District. What could've possessed them to march into war with the Kartels? Hm... They must've made a deal of some sort. Those magician brothers have suffered discrimination all their lives, so they don't trust others easily. They must have sealed the deal on paper. Fetch me the contract between these brothers and the Kartels, will you?" |
Objectives | Collect Kartel Army Contract from the Martel Brothers in Midnight Assault. |
Upon Completion | Varracht: "Ah, thanks. now, let's see here..." |
Rewards |
The Circus Army
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "Folks in the Lawless District don't have much to do. The circus was one of our precious few pleasure in life, so you can guess just how popular it was. After the Kartels took over and absorbed the outlaw factions, circus troupes might've fallen on harder times. And they were already used to fighting outlaws, so becoming mercenaries could've been the logical step for them. But the Martel's troupe wasn't accepted into [the] Kartel at first. As you've seen, all of its members are little people and suffering from rare diseases. They're not born soldiers. And the fact that they're in [the] Kartel means it's in a desperate state. Don't feel sorry for those clowns. No matter how sad their life stories, they killed innocent people and that cannot be justified. No go make them regret ever joining the Kartels." |
Objectives | Defeat enemies in Midnight Assault. |
Upon Completion | Varracht: "Well? How did it go?" |
Rewards |
Circus Nightmare
Level | |
---|---|
Quest Giver | Varracht |
Briefing | Varracht: "It's time I joined the fray, isn't it? Haven't been in a real battle for ages, but I doubt those clowns will cause me much trouble. Come to where I told you. I'll be waiting for you." |
Objectives | Clear Midnight Assault with Varracht. |
Dungeon Dialogue | Upon meeting Varracht: Varracht: "I can see the Empyrean Royal Army fighting alongside the Imperial Army from here. All right, let's go." |
Upon Completion | Varracht: "Maybe now Zeldine will put some trust in me. Nothing I can do about it if she doesn't, though. Hmph. Go tell Zeldine that she shouldn't let their strange looks distract her, and... Nah, it's not my place to tell her that. I'm sure Eagle Eye will tell her when he comes back after killing Anton. Bye now. |
Rewards |
A Ray of Hope
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Sporadic skirmishes are fought here and there, even as we speak. The enemy continues to resist us, and the best way to incapacitate them is to cut off their supply lines."
Vaughn Walshuted: "But we can't even find their supply routes. Do you have an idea?" Zeldine: "What the adventurer told me got me thinking. Those clowns, finally having joined the organization that they'd always wanted, drew up some mercenary contract and carried it wherever they went. They should have the information about the supply routes of the Kartels written somewhere, probably to remind themselves, or in case they were betrayed. I'm thinking it's a tactical map marked with the routes. Could you check their camp for a map like that?" |
Objectives | Collect Kartel Tactical Map from the Martel Brothers in Midnight Assault. ObjectiveItem=1 Kartel Battle Strategy Map |
Upon Completion | Zeldine: "Now we can begin to plan. It's a ray of hope in this endless battle, at least. I'll pass this good news to the men..." |
Rewards |
Interim Report
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, about the Black Nightmare you mentioned before. I've been talking to my soldiers, but so far no one knows anything about it. I'll continue to ask around and let you know as soon as I find out something." <player>: "Okay, thank you. Please do." (Maybe Vaughn has found out something. I should ask.) |
Objectives | Talk to Vaughn Walshuted. |
Upon Completion | Vaughn Walshuted: "Have I seen the Black Nightmare in Empyrean? Not yet. You? No? Well, i don't think it's something that can be easily found. Well, don't worry. Things will work themselves out. And who knows? We might find some clues from some unexpected sources. Let's focus on staying alive for now. Hah hah!" |
Rewards |
Supply Line Recon
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Now that we know about the Kartel's position, we've located their supply line. If we can destroy the line, they'll collapse from the inside. But we can't act without making sure that our intel is correct. If they figure out our plan, we're doomed to fail. I'd like to ask for your help with this reconnaissance mission. Do you mind?" |
Objectives | Clear Kartel Supply Camp. |
Upon Completion | Zeldine: "So the information was good? What a relief!" |
Rewards |
Suspicious Facility
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "You found piles of food beyond the enemy's arsenal. It must be their food storage. But you also found a strange facility in the back of the storage, and that bothers me. Could you check what it is in the back?" |
Objectives | Clear Kartel Supply Camp. |
Upon Completion | Zeldine: "A power production facility, huh? The enemy's generating electricity on its own. I should include Melvin in the next strategy meeting." |
Rewards |
Collecting Parts
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "*Snort* A power production facility. They probably have a couple of shoddy generators in there, and that's enough to provide them all the electricity that they need. But we still have to check them, so why don't you go bring me some parts from the generators. I want to check how good they are." |
Objectives | Destroy small generators in Kartel Supply Camp and collect Damaged Components.
|
Upon Completion | Melvin Richter: "I don't have to look at them to know they're shoddy. I've seen lanterns equipped with more elaborate components than these. ...All right, all right, you want me to take a close look at them. I will, I will. Ugh, this is going to be boring..." |
Rewards |
Destroy the Enemy's Arsenal
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "While Melvin analyzes the generator parts, we should carry out our operation, but as long as the enemy has an arsenal full of weapons, we're bound to lose many lives. Please infiltrate the arsenal and destroy their weapons." |
Objectives | Destroy weapon chests in Kartel Supply Camp.
|
Upon Completion | Zeldine: "Outstanding! It couldn't have been easy, but you did it with flying colors. I'm really impressed! |
Rewards |
Food Supply
Level | |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "I'm sorry, but our provisions ran out, and the food that we've received from the Underworld is running out too. We need more food supplies." Zeldine: "If we don't get more, then we have to steal from our enemy. Could you help us, Adventurer?" |
Objectives | Collect Well-preserved meat in Kartel Supply Camp.
|
Upon Completion | Marlene Kitzka: "I've cooked food with the meat you brought. Please, have your fill."
Melvin Richter: "A-ah, my stomach aches..." Vaughn Walshuted: "Um, wow... Empyrean has very peculiar dishes..." Marlene Kitzka: "They're delicious, aren't they? I'll bring some more." Vaughn Walshuted: "No, please don't. I'm full." |
Rewards |
Gun Cleaning Tools
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "The war is going in our favor, but our supply crisis is getting worse. We must replenish our supplies before the next battle, or our soldiers have nothing to fight with." Zeldine: "I agree. The Empyrean Royal Army mainly uses guns, and they are not maintained well these days. Haven't you seen some gun cleaning tools in the enemy's supply line? I want to at least clean the weapons that our troopers use." |
Objectives | Collect Gun Cleaning Tools.
|
Upon Completion | Vaughn Walshuted: "Thank you. I'll distribute these to my soldiers right away." |
Rewards |
Securing Tools
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "Zeldine hinted that she wanted me to take charge of the Engineering Squad that repairs all the equipment we use. I said yes because I wanted to help our army fight back the enemy. I'm also getting really tired of this war. But who knew the stupid squad wouldn't even have all the tools I need? They're using forks to tighten bolts 'cause they don't even have spanners! I can't repair anything without proper tools. You have any idea where we could get some tools?" |
Objectives | Collect Repair Tools in Supply Camp.
|
Upon Completion | Melvin Richter: "Nice, nice! How'd you get so many so quick?" |
Rewards |
Suspicious Facility
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "I looked at the components you brought, and I got so dumbfounded that I had to look at them twice more. There's no way those components can be used for generating electricity. Even if they can, they cannot send the generated electricity outside the supply line. Why would the enemy make such a useless facility? Could you check that place again? Something doesn't make sense." |
Objectives | Collect suspicious part from Supply Camp.
|
Upon Completion | Melvin Richter: "Sigh, I was afraid of this. Gizel..." |
Rewards | |
Notes | There is an earlier quest with the same name as this one. |
Modified Animals
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "I'm convinced that the small generators are there to supply the big generator with power. And the big generator doesn't generate simple electricity used for operating machines. Instead it generates something that controls modified creatures. Haven't you see modified animals in there? Please go back and get rid of them before they do something dangerous. They're no longer animals but monsters." |
Objectives | Eliminate AM-9 Maulers and AM-2 Biters in Kartel Supply Camp.
|
Upon Completion | Melvin Richter: "Those poor animals. They didn't know they were being abused." |
Rewards |
Enhanced Cyborg Soldiers
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Doctor Melvin said you found some modified animals in there. ...Haven't you seen modified humans among them? While you were stirring up the enemy camp, our soldiers marched in from the opposite side and were confronted by some modified human soldiers. Our soldiers said the enemies looked different from the other Kartels, though they couldn't see clearly in the dark. Could you check on those modified humans?" |
Objectives | Eliminate Enhanced Cyborg Soldiers in Kartel Supply Camp |
Upon Completion | Zeldine: "They weren't humans but enhanced cyborgs. I'm glad. If they were modified humans, that would've been a new low, even for the Kartels. And it would've been terrible if their mad scientist finally lost all his humanity." |
Rewards |
Humanity Lost
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "Zeldine, I think you misunderstood the adventurer. He said the soldiers were cyborgs, but he didn't say they weren't humans."
Zeldine: "Huh? No... Are they modifying humans too? But all the Kartels whom I saw in Ghent had their humanity intact." Melvin Richter: "They're only part of Kartel. I don't want to know any more about this, but it can't be avoided. Adventurer, go back there and look for more cyborgs. They must be eliminated before they kill more Empyrean soldiers. Hurry!" |
Objectives | Eliminate Yipper in Kartel Supply Camp.
|
Dungeon Dialogue | Yipper: "" |
Upon Completion | Melvin Richter: "I see. He went insane from all the cruel experiments that he had to go through. He was strong, wasn't he? Are you hurt? I'm sorry that I put you through this." |
Rewards |
A Terrible Cook
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "The situation is more serious than I thought. The excitement i felt over discovering the enemy's supply line is now replaced by anger. This means the enemy soldiers that keep their food storages can also be cyborgs. Or worse, the entire place could be filled with cyborgs. I really don't want to know the truth, but it can't be avoided. We have a volunteer from the Empyrean Royal Army. Could you go check the place with her?" |
Objectives | Go to Kartel Supply Camp with Maywin and eliminate HM-8 Gusto.
|
Dungeon Dialogue | Upon Meeting Maywin:
Sergeant First Class Maywin: "This is just as Captain Zeldine expected. How terrible!" Upon Meeting HM-8 Gusto: HM-8 Gusto: "Did you come looking for food? I don't even have enough food for myself. Hm, you look delicious. Come over here, will you? Hee hee hee!" Sergeant First Class Maywin: "I think he's been modified as well. Poor man." Upon defeating HM-8 Gusto: Sergeant First Class Maywin: "He can't have wanted this for himself. Do you think he's been betrayed? It seems betrayal is more and more common these days. This reminds me of a bad memory. Let's go." |
Upon Completion | Zeldine: "Welcome back. How's the place? Please tell me what I guessed is wrong?"
Sergeant First Class Maywin: "Unfortunately, it's true. All the soldiers in the place are modified. They're in worse shape than those who attacked Chain Peace. Things can't be worse." Melvin Richter: "Gizel has totally forgotten his duty as a scientist." |
Rewards |
Experimentation
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "Seems the more of them we kill, the more he makes. We need to get to the heart of the issue, figure out how he's doing this. Go to the Kartel's supply line. Get an Experimental DNA Sample from one of Gizel's pets. With any luck, we can put an end to this here and now." |
Objectives | Defeat Blasto and collect an Experiment DNA Sample in Kartel Supply Camp. |
Upon Completion | Melvin Richter: "Gizel has gone too far." [missing dialogue] |
Rewards |
Pinnacle
Level | |
---|---|
Quest Giver | Melvin Richter |
Briefing | Melvin Richter: "I'm sorry to say Blasto's DNA didn't have all the information we needed. We need a stronger sample. I hear Gizel has a monster he calls Ultimatum. Seems this Ultimatum is the pinnacle of Gizel's work. A sample of Ultimatum's DNA might be just what we need..." |
Objectives | Defeat Ultimatum and collect an Experiment DNA Sample in Kartel Supply Camp. |
Upon Completion | Melvin Richter: "Yes, this should do. With any luck, we'll get to the bottom of these experiments. What's going through Gizel's head?" |
Rewards |
Lingering Ominousness in the Battlefield
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Our attack on the enemy's supply line has been successful. Good job. By the way, haven't you noticed something while you were there? One of my men whined about some hair-raising energy he felt. At first I thought he was just scared at the sight of the cyborg soldiers, but he's known for this eerie intuition. I want to go check myself, but I can't leave my men unattended. Could you go check the place again for me?" |
Objectives | Identify the hair-raising energy in Kartel Supply Camp.
|
Dungeon Dialogue | Upon finding a foundation seed: <player>: "That's a Foundation Seed! Why is it in here?!" |
Upon Completion | Vaughn Walshuted: "So, did you find something? You found some trace. Hm, all right, maybe we should keep looking into it. It'd better not be the Black Nightmare. The Empyrean Royal Army is not in the condition to handle it. I'll tell my guys about this too, but we shouldn't tell the Empyrean Royal Army. It has a lot on its plate as it is." <player: (...Should I trust Vaughn and tell him about what happened at the Iced Wall? But Luther said I shouldn't trust the Empire... What should I do?) |
Rewards |
Ready for an All-out Attack
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Adventurer, the time has finally come. The Kartel supply lines have been annihilated, and their assaults have been repelled. They have signaled a retreat. Now is our chance to pay them back for all the pain they've caused us. Soon we'll launch an all-out attack. Adventurer and Sir Vaughn, please get ready to fight." Vaughn Walshuted: "Got it. Ah, adventurer. Can we talk in private?" |
Objectives | Go to Vaughn. |
Upon Completion | Vaughn Walshuted: "Finally we're making an all-out attack. But the weather is so warm, it's making me feel tired... I also miss my Emily. Hey, Deputy Master. How about you and I, the married men, go down together and see our wives? ...Hmpf, he's ignoring me again." <player>: "(...So he only acts like a disciplined soldier in official settings.) |
Rewards |
A Castle Connected to Pandemonium
Level | |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Anyway, I've found out something interesting. Do you want to know? That is... Wait for it... I've obtained information about the path to Pandemonium. Ta-da! ...Mm? Why are you not surprised?"
<player>: (Oops.) "...I'm just stumped. How did you find it out?" Vaughn Walshuted: "That makes this story interesting. you do know Iris is from Pandemonium, right? She said she didn't remember how to get to Arad from there, but when I asked her about some rumor, she told me flat out that the rumor was garbage. I found that suspicious, so I searched books in the GBL Library and found a few interesting sentences. The sentences read [that] there's a cursed castle led to a different world, though I don't know if it's Pandemonium. The people of Empyrean thought Arad was just a myth. Maybe the same goes for Pandemonium. so instead of Pandemonium, we should look for legends about the castle..." Nevillo Jurgen: "I'm sorry to interrupt. May i speak with Sir Walshuted?" Vaughn Walshuted: "Ah, Sir Jurgen. What brings you here?" <player>: (A legend about a castle to Pandemonium... But I've never heard of such a castle. Maybe I should do what Vaughn suggests.) |
Objectives | Ask Marlene about the castle leading to another world. |
Upon Completion | Marlene Kitzka: "A castle to another world? I have no knowledge about such a wild fable. We, the members of the Imperial Princess Garden, are trained to be reasonable and precise. I suggest it's time you grow out of fairy tales like that." |
Rewards |
Tracking Gizel
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "Are you ready? It's time to pursue the retreating enemies. Tell them those who surrender will be spared. And capture Gizel alive if it's possible." |
Objectives | Clear Final Pursuit. |
Upon Completion | Zeldine: "I should have known it wouldn't be so easy to catch Gizel. Still, good job. This is only the beginning." |
Rewards |
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "The Kartel's retreat is more organized than we expected. They would respond to our attacks, but they wouldn't stray from their escape route. This operation is the key to our victory. We cannot allow this opportunity to pass. I have an agent observing their withdrawal named Navarre. Find him and get his status report." |
Objectives | Meet Navarre in Final Pursuit. |
Dungeon Dialogue | Upon finding Navarre: Brigadier General Navarre: "Are you the adventurer that Zeldine has been talking about? We need to move out, but I just want you to know, the whole Imperial Army owes you big time." |
Upon Completion | Zeldine: "Is Navarre holding up okay? Do you have his report?" |
Rewards |
Unstoppable Kon
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "According to the report, our efforts to rout the enemy have spread our own forces too thin. We need to pull the army back and regroup."
Melvin Richter: "Hey, Zeldine! Is there anything in that report about Kon?" Zeldine: "Who, Unstoppable Kon? What are you worried about him for? I know he's been deployed to the Final Pursuit. I haven't heard from him, but I'm confident he's fine." Melvin Richter: "You think? Hm." *Turns to you* "Hey, friend. Can you check on Kon for me while you're out there? He's a talented warrior with a good heart. Should be a big help to you with his Gaebolg Punch." |
Objectives | Look for Unstoppable Kon in Final Pursuit. |
Dungeon Dialogue | Upon finding Kon: Unstoppable Kon: "Nice to meet you! My name is Kon. Let's party!" |
Upon Completion | Melvin Richter: "I see. Nothing to worry about, huh? I told you he would be a big help. Anyway, thanks for checking up on him for me." |
Rewards |
Secret Weapon Biyan
Level | |
---|---|
Quest Giver | Zeldine |
Briefing | Zeldine: "We have an agent in the field from the Imperial Princess Garden, working with Navarre and Kon. Her name is Biyan and we've lost contact with her. Can you find her and see what is going on?" Marlene Kitzka: "Even though she was transferred to the Imperial Army, I still feel like she is one of my own. Please find her, and help her rejoin our forces." |
Objectives | Look for Biyan in Final Pursuit. |
Dungeon Dialogue | Upon finding Biyan: Biyan: "You have no idea how happy I am to see a friendly face out here. Let's help each other out so we can get out of here." |
Upon Completion | Marlene Kitzka: "Thank you. It's a relief to know Biyan is safe." |
Rewards |
Special Forces Assembled
Level | |
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Quest Giver | Zeldine |
Briefing | Zeldine: "All of our troops and agents have gathered. With you here, we're ready to strike the final blow. Take to the field, and obliterate the Kartels, down to the last man! Put an end to this!" |
Objectives | Clear all rooms in Final Pursuit. |
Dungeon Dialogue | Upon finding Navarre: Brigadier General Navarre: "We meet again, Adventurer. Kon and Biyan are out on missions. See if you can locate them and give them a hand." |
Upon Completion | Zeldine: "Did you hear the cheer our troops let out when the Kartels broke and ran? Morale hasn't been this high since before the invasion. We have you to thank for all this. I have no idea how I can ever repay you. Thank you." |
Rewards |
The Refugee
Level | |
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Quest Giver | Varracht |
Briefing | Varracht: "Some time ago, a fella named Rake came looking for me. He told me he broke away from the Kartels, same as I did. I could see that look in his eyes, that desperate look men get when the Kartels push them too far. So, I helped him out. He wanted to know where the battle had moved to... Said he wanted to pay the Kartel's back himself. I knew Zeldine wouldn't trust him, so I told him where to look. From the sound of things, the battle has devolved into chaos, and I'm concerned about him. I'd like you to go find Rake, and make sure he's all right." |
Objectives | Find Rake in Final Pursuit. |
Dungeon Dialogue | At the start of the dungeon: Rabble Rouser Rake: "Huh... You're late, buddy. Did Varracht send you?" *You glare at him threateningly* "Hey, what's that look for? You don't trust me? I'm undercover! Look, even if you don't trust me, we need to get going." |
Upon Completion | Varracht: "What? Betrayed? That son of a...! I must be getting soft with age, trusting scum like that. Never again." |
Rewards |
Betrayal Repaid
Level | |
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Quest Giver | Varracht |
Briefing | Varracht: "Traitors like Rake are why Zeldine still does not trust me. I'll never forgive that coward. I'd love to go put a bullet in his head myself, but helping the war effort takes priority. You understand how I feel, right? I would appreciate it if you could bring that rat to justice for me." |
Objectives | Eliminate the traitor Rake in Final Pursuit.
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Dungeon Dialogue | Upon finding Rake:
<player>: "I finally caught you, you traitor!" Rabble Rouser Rake: "Me, a traitor? Who are you to judge me? Some low-life mercenary, fighting for rewards. You of all people should understand that survival is more important than principles. Even the Empyrean Royal Army knows... They're just as guilty." <player>: "What are you talking about? The Empyrean Royal Army...?" Rabble Rouser Rake: "Sure, pretend you don't know. Makes it easier for you to judge others, doesn't it? Enough talk. If you came here for a fight, I'll give you one!" |
Upon Completion | Varracht: "Thank you. That rat was on the run as well, eh? I hope he learned his lesson. He was lucky you faced him instead of me." |
Rewards |
The Nameless Woman
Level | |
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Quest Giver | |
Briefing | Zeldine: "So, let me get this straight. While on an unauthorized mission from Varracht, you encountered an unknown soldier in our operational area?"
Varracht: "I can't find any record of her name or anything, really. It's like she doesn't exist. Could be a traitor...wiped her records to throw us off. After that scum Rake, we really can't be too careful." Zeldine: "Varracht? What are you doing over here?" Varracht: "Easy there, ma'am. It's still a free city on this side of the wall. And I would quite appreciate it if you could drop the suspicious tone." Zeldine: "Um... That is... We should discuss this later. I am very concerned about having this unknown present during our operations. Adventurer, I need you to keep an eye on her, and report anything suspicious." Varracht: "That's a good idea. And if she turns out to be a Kartel sy, I'll shoot her myself." Vaughn Walshuted: "..." Zeldine: "You would do that? The infamous Sandstorm?" Varracht: "Hah hah, you know me too well. But I mean what I said. I'm not too old to fight just yet." Vaughn Walshuted: "You're a legend. Can't wait to see you fight once again." |
Objectives | Look for a nameless warrior woman in Final Pursuit. |
Dungeon Dialogue | Upon finding Liani:
Liani: "Uh... Who's there...?" <player>: "Great, another enemy?" Liani: "Enemy? No. I am not here to fight...am I? I can't remember." <player>: "Wait, did you lose your memory?" Liani: "What...happened to me? What am I doing here?" <player>: "This is no good. I'll have to work this out once the are is secure." Liani: "Are you going to help me? Thank you. Let's get out of here." Upon encountering Rake: Rabble Rouser Rake: "Hey there, loser! We meet again! And you brought... You?! Are you...?" Liani: "What? Do you know me?" Rabble Rouser Rake: "How are you still alive? I remember Gizel finishing..." Liani: "What are you talking about? Gizel? Do you know who I am?" Rabble Rouser Rake: "Ah. Aha! Hahaha! I get it. You survived, but your memories are gone. Makes sense, after what Gizel did to you." Liani: "Do you know what happened to me? Tell me!" Rabble Rouser Rake: "Hmph! Quite the temper for a traitor. You really don't know what you did? Oh, that's rich. Hahahaha! Gizel can answer your questions. That is, if you can get through me. Bring it!" After defeating Rake: <player>: "He got away..." Liani: "I see. I had questions, but..." <player>: "Well, nothing we can do now. We should get back to Zeldine." |
Upon Completion | Zeldine: "Rake said what? So...Gizel knows something about her..." |
Rewards |
The Past Revealed
Level | |
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Quest Giver | Zeldine |
Briefing | Zeldine: "You think that by confronting Gizel, you can find out about this woman's past? As long as this doesn't interfere with our plans, I have no problem with that. See if you can take out Gizel, while you're at it." |
Objectives | Meet the nameless warrior woman in Final Pursuit again. |
Dungeon Dialogue | Upon encountering Gizel:
Mecha Gizel: "Have you not learned when to quit? I have had it with you!" Liani: "Gizel!" Mecha Gizel: "What the...?" Liani: "Do you know who I am?" Mecha Gizel: "You? Laini... You're the traitor Laini! I thought I killed you!" Liani: "Laini? Is my name Laini?" Mecha Gizel: "Who cares what your name is? You lied to me, betrayed the Kartels. I'm insulted you even thought you could trick me!" <player>: "Wait... Laini? Are you the spy the Imperial Army got into the Kartels?" Liani: "It would seem so..." <player>: "So, you must have lost your memory when Gizel tried to kill you." Mecha Gizel: "So I didn't kill you the first time. Well, I can fix that! And I'll kill your little friend while I'm at it! You were an idiot to come here at all. Prepare to die!" Upon defeating Gizel: Liani: "Wait! Gizel! ...Ah, he ran. At least I know who I am now. Do you mind going back alone? I need some time to sort my head out. Don't worry. Once everything becomes clear, I'll help you fight the Kartels." |
Upon Completion | Zeldine: "I'm relieved to know she wasn't a spy. At least, not a Kartel spy. I had no idea the Imperial Army ran ops like that..."
Marlene Kitzka: "Did I hear you right? Laini is alive?" Zeldine: "Oh, do you know her, Marlene? Can you explain?" Marlene Kitzka: "Ah...Laini. Thank goodness. Yes, I can explain. Laini was part of the Imperial Princess Garden. On orders from the princess, she went undercover among the Kartels. We lost contact with her, and heard through other channels that the Kartels had disposed of a spy. We feared the worst... But, I am so happy she survived. It truly is a miracle." Zeldine: "I see. Well, I'm glad everything worked out, at least. She has joined the Imperial Army, and is already proving to be valuable. Good news all around." |
Rewards |
The Final Operation
Level | |
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Quest Giver | Zeldine |
Briefing | Zeldine: "Our retaliation operation is coming to an end. We have mopped up most of the stragglers and broken units. However, the main detachment of the Kartel forces remains in Final Pursuit. We cannot let this opportunity pass. We have to end this, once and for all. Take out anyone you find." |
Objectives | Clear Final Pursuit. |
Upon Completion | Zeldine: "I am certain the Kartels know there is no hope of victory for them now. |
Rewards |
Search and Destroy
Level | |
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Quest Giver | Zeldine |
Briefing | Zeldine: "Enemy Units are hiding along their retreat route. We cannot afford to be flanked or blindsided now. Locate any hidden units in the field and eliminate them." Vaughn Walshuted: "It is important that we break the enemy's spirit through this operation. I'll go with the adventurer. Two is better than one, after all." |
Objectives | Clear all rooms in Final Pursuit. |
Dungeon Dialogue | At start of dungeon: Vaughn Walshuted: "Ah, this is why I love fighting--it feels great! Now, let's go. Don't fall behind, alright?" |
Upon Completion | Zeldine: "You have taken care of all hidden forces? Excellent. Now, we can finish this." |
Rewards |
Final Strike
Level | |
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Quest Giver | Zeldine |
Briefing | Zeldine: "We have come to the final battle, and it is all thanks to you, adventurer and the Imperial Army. The Empyrean Royal Army is deployed, and is waiting for you. Join up with them, and put the Kartels down for good." |
Objectives | Join the Empyrean Royal Army in Final Pursuit. |
Upon Completion | Zeldine: "It's... It's over. It's finally over. We drove them from the city, and scattered them to the winds. I have no doubt they'll pop [up] again from time to time, but they can never mount a full offensive again."
Vaughn Walshuted: "This was possible because of you, Captain Schneider, and your troops who fought against all the odds." Zeldine: "No. If it weren't for your advice, Sir Vaughn, I could've thrown away the opportunity that has led to this great outcome. You taught me a valuable lesson. Thank you. And adventurer, the entire city...the whole Empire owes you a debt we can never repay! And me, as well. Perhaps my brother can finally rest in peace. Thank you for everything. Truly." |
Rewards |