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Difference between revisions of "Ghost 7: Furious Blache"

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{{MissingInfo|Skill Levels 1 to 5 and 8+ outdated as of Season 2.}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=fE5uQBThMIM
+
|AltName=Korean: 제 7의 귀신 : 광폭의 블라슈
|Gender=
+
|Video=g-BuFxg1zTs
 
|Class=Soul Bender
 
|Class=Soul Bender
|Class2=
+
|ElementAttribute=Shadow
 
|Type=Active
 
|Type=Active
 
|Type2=Awakening
 
|Type2=Awakening
|Type3=
 
 
|PrerequisiteLevel=50
 
|PrerequisiteLevel=50
|PrerequisiteSkill=
 
 
|Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}}
 
|Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}}
 
|Description=
 
|Description=
Summons Furious Blache. Blache's spawn pool is summoned once the skill is cast, and grows until it spawns Blache.<br><br>
+
Summons Furious Blache.<br>
Enemies coming into the spawn pool suffer reduced Movement Speed and Hit Rate. Blache releases a shock wave upon appearing, inflicting Shadow damage on enemies, and inflicts Shadow damage again as it shuts its mouth.<br><br>
+
Blache's swamp expands with time, and when it reaches its full size, Blache appears and attacks enemies.<br>
Blache eats ghosts, and will achieve greater Atk. as it eats more ghosts, especially when they are high leveled.<br><br>
+
Blache generates a shock wave as it appears, inflicting Shadow Damage. It inflicts Shadow damage again as it closes its mouth.<br>
- Your Intelligence also increases in proportion to the number of enemies eaten by Blache.<br><br>
+
The more ghosts you have summoned (up to 3), the greater Blache's damage.<br>
*Edible Ghosts: {{IconLink|Kazan}}, {{IconLink|Bremen}}, {{IconLink|Saya}}, {{IconLink|Rhasa}}, {{IconLink|Keiga}}, and {{IconLink|Kalla}}.
+
Blache-enhancing Ghosts: {{IconLink|Kazan}}, {{IconLink|Bremen}}, {{IconLink|Saya}}, {{IconLink|Rhasa}}, {{IconLink|Keiga}}, and {{IconLink|Kalla}}.<br><br>
*Ghosts, when eaten by Blache, have their cooldown immediately reset.
+
 
[Level Property]<br>
+
Level 3: Increases Blache's Atk, and increases enemy reduction Hit Rate/Movement Speed.<br>
Level 3:<br>
+
Level 6: The swamp inflicts continous Magic damage.<br>
[[Intelligence]] increases, [[Hit Rate]] increases; and [[Movement Speed]] reduction increases, and the monster penalty decreases.<br><br>
+
Level 9: Max ghost count +1 (Up to 4 ghosts can enhance Blache's Atk.)<br><br>
Level 6:<br>
+
 
Casts a buff depending on the ghosts that Blache ate.<br><br>
+
'''[Special Function]'''<br>
Level 9:<br>
+
- Increases Atk. as per the number of summoned ghosts.<br>
Increases the Atk. bonus for each ghost consumed.
+
- Ghost List: Kazan, Bremen, Saya, Rhasa, Keiga, and Kalla
  
 
|Attributes=
 
|Attributes=
Line 31: Line 28:
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Max Level|40}}
 
*{{SkillAttribute|Max Level|40}}
*{{CastTime|Dungeon=0.5 sec}}
+
*{{CastTime|0.5 sec.}}
*{{Cooldown|Dungeon=140 sec (Beginning Cooldown: 600 sec in Arena)}}
+
*{{Cooldown|140 sec.}}
 
*{{CubeCost|5}}
 
*{{CubeCost|5}}
*{{SkillAttribute|Minimum Ghost Requirement|1}}
+
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
*{{SkillAttribute|Enemy Movement Speed/Hit Rate-reducing Range|930 px}}
+
*{{SkillAttribute|Enemy Movement Speed/Hit Rate-reducing Range|465 px}}
*{{SkillAttribute|Intelligence Boost Duration|30 sec}}
+
*'''Skill Level Effect:'''
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
+
**{{SkillAttribute|Blache Atk.|-%}}
 +
***(if Level ≥ 3): {{SkillAttribute|Blache Atk.|+10%}}
 +
**{{SkillAttribute|Blache Atk. per Ghost (Up to 3)|+20%}}
 +
***Maximum Ghost count increases to 4 at Lv9.
  
 
|Notes=
 
|Notes=
 
*The level of this skill scales with the current level of the character.
 
*The level of this skill scales with the current level of the character.
*'''Blache requires at least one summoned on the field as a sacrifice.'''
 
*The more ghosts there are '''before''' the activation, the sooner Blache will appear.
 
*Blache becomes more powerful if the user summons more ghosts on the field '''after''' the activation.
 
*Counts as Magical Attack with Shadow Damage.
 
 
*The heaviest damage is inflicted on the target(s) standing on where Blache's head strikes first.
 
*The heaviest damage is inflicted on the target(s) standing on where Blache's head strikes first.
 
*Be aware of the swamp sprite covering the ground (more notably, the feet), which makes it difficult to identify any imposed effect.
 
*Be aware of the swamp sprite covering the ground (more notably, the feet), which makes it difficult to identify any imposed effect.
*Recall {{IconLink|Kalla}} and {{IconLink|Keiga}} moves along with the user. Hence, one of them can be used before the boss room and one other field ghost can be summoned after entering the room for Blache.
 
 
=== Ghost Bonuses ===
 
*Each ghost summoned '''after''' the awakening is used (but before Blache strikes) increases the power of Blache. The bonuses are as follows:
 
**'''50% boost in power:''' {{IconLink|Kazan}}, {{IconLink|Bremen}}, {{IconLink|Keiga}}
 
**'''75% boost in power:''' {{IconLink|Saya}} (or {{IconLink|Crystal Saya}}), {{IconLink|Rhasa}}
 
**'''150% boost in power:''' {{IconLink|Kalla}}
 
 
=== Tips ===
 
*Particularly useful in resetting {{IconLink|Kalla}}'s cooldown by allowing Blache to consume it after having used {{IconLink|Kalla}}'s Dark Flame Sword and utilizing more than half of its duration.
 
**Be wary not to cast this skill too late in {{IconLink|Kalla}}'s remaining duration as Blache takes a few moments to spawn and consume ghosts.
 
*Stand in {{IconLink|Kazan}} when summoning Blache.
 
*Have the enemy(s) in {{IconLink|Bremen}} when Blache attacks.
 
*Lower the target's Shadow Resistance with {{IconLink|Lunar Curtain}}.
 
 
*Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air.  
 
*Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air.  
 +
*Each ghost summoned '''after''' the awakening is used (but before Blache strikes) increases the power of Blache.
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
+
<span style="display:none">{{</span>
|name=Skill Growths
+
<small>
|tab1=Dungeon
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|contents1=<span style="display: none;">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|MP
!rowspan="2"|Shockwave<br/>Magical Atk.
+
!rowspan="2"|Shock Wave Magical Atk.
!rowspan="2"|Enemy-swallowing<br/>Magical Atk.
+
!rowspan="2"|Swallowing Magical Atk.
!colspan="2"|Penalty on Targets
+
!colspan="2"|Enemy Debuff
!rowspan="2"|Intelligence<br>Bonus per Kill
+
!rowspan="2"|Swamp Magical Atk.
 
|-
 
|-
!Movement<br>Speed
+
!Movement Speed||Hit Rate
!Hit Rate
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|- {{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1 || 50 || ?? || ??% || ?? - ??% || -51.0% || -8.8% || 9
+
{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 2 || 55 || ?? || ??% || ?? - ??% || -53.6% || -11.0% || 13
+
{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|600|5040|40}}
| 3 || 60 || ?? || ??% || ?? - ??% || -64.0% || -20.0% || 30
+
{{!}} <!--Shock Wave Magical Atk.--> {{Calc|{{#var:i}}|5301|53241|40}}%
|-{{SkillRow}}
+
{{!}} <!--Swallowing Magical Atk.--> {{Calc|{{#var:i}}|7166|71979|40}}%
| 4 || 65 || ?? || ??% || ?? - ??% || -66.6% || -21.5% || 35
+
<!-- -->
|-{{SkillRow}}
+
<!--Enemy Debuff-->
| 5 || 70 || ?? || ??% || ?? - ??% || -69.2% || -23.6% || 41
+
{{!}} <!--Movement Speed--> -{{#ifexpr:{{#var:i}} < 3| {{Calc|{{#var:i}}|51|53.6|2|1|1}} | {{Calc|{{#var:i}}|64|87.3|12|3|1}} }}%
|-{{SkillRow}}
+
{{!}} <!--Hit Rate--> -{{#ifexpr:{{#var:i}} < 3| {{Calc|{{#var:i}}|8.8|11|2|1|1}} }}{{#ifexpr:{{#var:i}} = 3|20}}{{#ifexpr:{{#var:i}} > 3| {{Calc|{{#var:i}}|21.5|38.3|12|4|1}} }}%
| 6 || 75 || 1169 || 4568% || 6166 - 41108% || -71.7% || -25.7% || 47
+
<!-- -->
|-{{SkillRow}}
+
{{!}} <!--Swamp Magical Atk.--> {{Calc|{{#var:i}}|1427|14335|40}}%
| 7 || 80 || 1283 || 5058% || 6828 - 45523% || -74.3% || -27.8% || 53
+
{{!}}-
|-{{MaxSkillRow}}
+
}}
| 8 || 85 || ?? || ??% || ?? - ??% || -76.9% || -29.9% || 60
 
|-{{SkillRow}}
 
| 9 || 90 || ?? || ??% || ?? - ??% || -79.5% || -32.0% || 67
 
|}
 
<span style="display:none">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
 
 
{|{{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|Shockwave<br/>Magical Atk.
 
!rowspan="2"|Enemy-swallowing<br/>Magical Atk.
 
!colspan="2"|Penalty on Targets
 
!rowspan="2"|Intelligenc<br>Bonus per Kill
 
|-
 
!Movement<br>Speed
 
!Hit Rate
 
|- {{SkillRow}}
 
| 1 || 50 || ?? || 27% || 266 - 1331% || -25.5% || -8.8% || 9
 
|-{{SkillRow}}
 
| 2 || 55 || ?? || 29% || 291 - 1456% || -26.0% || -9.7% || 10
 
|-{{SkillRow}}
 
| 3 || 60 || ?? || 32% || 316 - 1580% || -26.6% || -10.5% || 12
 
|-{{SkillRow}}
 
| 4 || 65 || ?? || ??% || ?? - ??% || -??% || -??% || ??
 
|-{{SkillRow}}
 
| 5 || 70 || ?? || 37% || 366 - 1830% || -27.6% || -12.2% || 15
 
|-{{SkillRow}}
 
| 6 || 75 || 1169 || 39% || 391 - 1955% || -28.1% || -13.1% || 16
 
|-{{SkillRow}}
 
| 7 || 80 || 1283 || 42% || 416 - 2079% || -28.6% || -13.9% || 18
 
|-{{MaxSkillRow}}
 
| 8 || 85 || ?? || ??% || ?? - ??% || -??% || -??% || ??
 
|-{{SkillRow}}
 
| 9 || 90 || ?? || ??% || ?? - ??% || -??% || -??% || ??
 
 
|}
 
|}
 +
{{TableNote}}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
 
}}
 
}}

Latest revision as of 22:19, 23 April 2021


Ghost 7- Furious Blache.png Ghost 7: Furious Blache

Awakening Active Skill
Class:

Soul Bender

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.png+Z.png
Prerequisite Level: 50
Prerequisite Skills: None
Alternate Names: Korean: 제 7의 귀신 : 광폭의 블라슈

Description

Summons Furious Blache.
Blache's swamp expands with time, and when it reaches its full size, Blache appears and attacks enemies.
Blache generates a shock wave as it appears, inflicting Shadow Damage. It inflicts Shadow damage again as it closes its mouth.
The more ghosts you have summoned (up to 3), the greater Blache's damage.
Blache-enhancing Ghosts: Khazan.png Kazan, Hazy-Eyed Bremen.png Bremen, Ice Saya.png Saya, Plague Rhasa.png Rhasa, Afterimage of Keiga.png Keiga, and Kalla of Dark Flame.png Kalla.

Level 3: Increases Blache's Atk, and increases enemy reduction Hit Rate/Movement Speed.
Level 6: The swamp inflicts continous Magic damage.
Level 9: Max ghost count +1 (Up to 4 ghosts can enhance Blache's Atk.)

[Special Function]
- Increases Atk. as per the number of summoned ghosts.
- Ghost List: Kazan, Bremen, Saya, Rhasa, Keiga, and Kalla

Attributes

  • SP per level: 0
  • Master Level: 30
  • Max Level: 40
  • Casting Time: 0.5 sec.
  • Cooldown: 140 sec.
  • This skill consumes 5 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -5.0% Cooldown -5.0% on Command
  • Enemy Movement Speed/Hit Rate-reducing Range: 465 px
  • Skill Level Effect:
    • Blache Atk.: -%
      • (if Level ≥ 3): Blache Atk.: +10%
    • Blache Atk. per Ghost (Up to 3): +20%
      • Maximum Ghost count increases to 4 at Lv9.

Notes

  • The level of this skill scales with the current level of the character.
  • The heaviest damage is inflicted on the target(s) standing on where Blache's head strikes first.
  • Be aware of the swamp sprite covering the ground (more notably, the feet), which makes it difficult to identify any imposed effect.
  • Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air.
  • Each ghost summoned after the awakening is used (but before Blache strikes) increases the power of Blache.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Shock Wave Magical Atk. Swallowing Magical Atk. Enemy Debuff Swamp Magical Atk.
Movement Speed Hit Rate
1 50 600 5301% 7166% -51% -8.8% 1427%
2 55 714 6530% 8828% -53.6% -11% 1758%
3 60 828 7759% 10490% -64% -20% 2089%
4 65 942 8989% 12152% -66.6% -21.5% 2420%
5 70 1055 10218% 13813% -69.2% -23.6% 2751%
6 75 1169 11447% 15475% -71.8% -25.7% 3082%
7 80 1283 12676% 17137% -74.4% -27.8% 3413%
8 85 1397 13906% 18799% -76.9% -29.9% 3744%
9 90 1511 15135% 20461% -79.5% -32% 4075%
10 95 1625 16364% 22123% -82.1% -34.1% 4406%
11 100 1738 17593% 23785% -84.7% -36.2% 4737%
12 105 1852 18823% 25447% -87.3% -38.3% 5068%
13 110 1966 20052% 27108% -89.9% -40.4% 5399%
14 115 2080 21281% 28770% -92.5% -42.5% 5730%
15 120 2194 22510% 30432% -95.1% -44.6% 6061%
16 125 2308 23739% 32094% -97.7% -46.7% 6392%
17 130 2422 24969% 33756% -100.2% -48.8% 6723%
18 135 2535 26198% 35418% -102.8% -50.9% 7054%
19 140 2649 27427% 37080% -105.4% -53% 7385%
20 145 2763 28656% 38742% -108% -55.1% 7716%
21 150 2877 29886% 40403% -110.6% -57.2% 8046%
22 155 2991 31115% 42065% -113.2% -59.3% 8377%
23 160 3105 32344% 43727% -115.8% -61.4% 8708%
24 165 3218 33573% 45389% -118.4% -63.5% 9039%
25 170 3332 34803% 47051% -121% -65.6% 9370%
26 175 3446 36032% 48713% -123.5% -67.7% 9701%
27 180 3560 37261% 50375% -126.1% -69.8% 10032%
28 185 3674 38490% 52037% -128.7% -71.9% 10363%
29 190 3788 39719% 53698% -131.3% -74% 10694%
30 195 3902 40949% 55360% -133.9% -76.1% 11025%
31 200 4015 42178% 57022% -136.5% -78.2% 11356%
32 205 4129 43407% 58684% -139.1% -80.3% 11687%
33 210 4243 44636% 60346% -141.7% -82.4% 12018%
34 215 4357 45866% 62008% -144.3% -84.5% 12349%
35 220 4471 47095% 63670% -146.8% -86.6% 12680%
36 225 4585 48324% 65332% -149.4% -88.7% 13011%
37 230 4698 49553% 66993% -152% -90.8% 13342%
38 235 4812 50783% 68655% -154.6% -92.9% 13673%
39 240 4926 52012% 70317% -157.2% -95% 14004%
40 245 5040 53241% 71979% -159.8% -97.1% 14335%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Soul Bender Skills
Active:Afterimage of Keiga.png Afterimage of Keiga Dark Flame Sword (Soul Bender).png Dark Flame Sword (Soul Bender) Extinction Ritual.png Extinction Ritual Ghost Slash- Overdrive.png Ghost Slash: Overdrive Hazy-Eyed Bremen.png Hazy-Eyed Bremen Ice Saya.png Ice Saya Kalla of Dark Flame.png Kalla of Dark Flame Phantasmal Slayer (Soul Bender).png Phantasmal Slayer (Soul Bender) Phantom Sword Slash.png Phantom Sword Slash Plague Rhasa.png Plague Rhasa Tombstone.png Tombstone
Passive:Full Moonlight Slash.png Full Moonlight Slash Ghost Liberation.png Ghost Liberation Ghost Slash Drive.png Ghost Slash Drive Lunar Curtain.png Lunar Curtain Shadow Harmony.png Shadow Harmony Soul Bender Cloth Armor Mastery.png Soul Bender Cloth Armor Mastery Unshackle.png Unshackle
Awakening:Fear of Darkness.png Fear of Darkness Ghost 7- Furious Blache.png Ghost 7: Furious Blache Ghost Slash- Abyss.png Ghost Slash: Abyss Tombstone Swamp.png Tombstone Swamp
2nd Awakening:Blade Phantom.png Blade Phantom Blade Phantom Possession- Technique.png Blade Phantom Possession: Technique Descent of Sieg.png Descent of Sieg Phantom Mastery.png Phantom Mastery
Neo: Awakening:Demonic Crown.png Demonic Crown Descent of the Nine- Ghost Gate.png Descent of the Nine: Ghost Gate Ravenous Crevasse.png Ravenous Crevasse

Male Slayer Skills
Active:Aerial Chain Slash.png Aerial Chain Slash Ashe Fork.png Ashe Fork Drive Slash.png Drive Slash Force Wave- Neutral.png Force Wave: Neutral Ghost Slash.png Ghost Slash Gore Cross.png Gore Cross Guard.png Guard Khazan.png Khazan Moonlight Slash.png Moonlight Slash Mountainous Wheel.png Mountainous Wheel Phantom Slash.png Phantom Slash Thrust.png Thrust Upward Slash.png Upward Slash Wave Wheel Slasher.png Wave Wheel Slasher
Passive:Bludgeon Mastery.png Bludgeon Mastery Katana Mastery.png Katana Mastery Short Sword Mastery.png Short Sword Mastery Zanbato Mastery.png Zanbato Mastery
Albert Quest:Bloodlust.png Bloodlust Flip Side Counter.png Flip Side Counter Spirit Crescent.png Spirit Crescent Unshackle.png Unshackle

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism