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Difference between revisions of "Aerial Fire"
m (moved Air Shot to Aerial Fire) |
(→Gunner(M)) |
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Line 32: | Line 32: | ||
|Revolver||Autogun||Musket||Hand<br>Cannon||Bowgun | |Revolver||Autogun||Musket||Hand<br>Cannon||Bowgun | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1||10||rowspan="10"|25||15||+5%||rowspan="2"| | + | | 1||10||rowspan="10"|25||15||+5%||rowspan="2"|4||6||rowspan="2"|3||rowspan="3"|2||7 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2||13||16||+10%||rowspan="2"| | + | | 2||13||16||+10%||rowspan="2"|7||rowspan="2"|8 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3||16||18||+15%||rowspan="2"| | + | | 3||16||18||+15%||rowspan="2"|5||rowspan="3"|4 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4||19||19||+20%||8回||rowspan="5"| | + | | 4||19||19||+20%||8回||rowspan="5"|3||9 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5||22||21||+25%||rowspan="2"| | + | | 5||22||21||+25%||rowspan="2"|6||rowspan="2"|9||10 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6||25||22||+30%||rowspan="3"| | + | | 6||25||22||+30%||rowspan="3"|5||rowspan="2"|11 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7||28||24||+35%||rowspan="3"| | + | | 7||28||24||+35%||rowspan="3"|7||rowspan="2"|10 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 8||31||26||+40%|| | + | | 8||31||26||+40%||12 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9||34||27||+45%|| | + | | 9||34||27||+45%||11||rowspan="4"|6||rowspan="4"|4||13 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 10 (M)||37||29||+50%||rowspan="2"| | + | | 10 (M)||37||29||+50%||rowspan="2"|8||rowspan="2"|12||rowspan="2"|14 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
| 11||rowspan="3"|-||rowspan="3"|-||30||+55% | | 11||rowspan="3"|-||rowspan="3"|-||30||+55% | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 12||32||+60%||rowspan="2"| | + | | 12||32||+60%||rowspan="2"|9||13||15 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 13||33||+65%|| | + | | 13||33||+65%||14||7||5||16 |
|} | |} |
Revision as of 13:02, 25 December 2009
Contents
Description
Increases strength of aerial attacks and maximum number of shots in the air. Remains in the air longer on each aerial shots for accuracy.
Prerequisite
- Character Level 10
Details
Gunner(M)
Lv | Lv Req | SP | MP | Physical Weapon Attack Strength |
Maximum Number of Shots | ||||
---|---|---|---|---|---|---|---|---|---|
Revolver | Autogun | Musket | Hand Cannon |
Bowgun | |||||
1 | 10 | 25 | 15 | +5% | 4 | 6 | 3 | 2 | 7 |
2 | 13 | 16 | +10% | 7 | 8 | ||||
3 | 16 | 18 | +15% | 5 | 4 | ||||
4 | 19 | 19 | +20% | 8回 | 3 | 9 | |||
5 | 22 | 21 | +25% | 6 | 9 | 10 | |||
6 | 25 | 22 | +30% | 5 | 11 | ||||
7 | 28 | 24 | +35% | 7 | 10 | ||||
8 | 31 | 26 | +40% | 12 | |||||
9 | 34 | 27 | +45% | 11 | 6 | 4 | 13 | ||
10 (M) | 37 | 29 | +50% | 8 | 12 | 14 | |||
11 | - | - | 30 | +55% | |||||
12 | 32 | +60% | 9 | 13 | 15 | ||||
13 | 33 | +65% | 14 | 7 | 5 | 16 |