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Difference between revisions of "Ninpou: Cycles of Eternity"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 15: | Line 12: | ||
|Type3= | |Type3= | ||
|PrerequisiteLevel=40 | |PrerequisiteLevel=40 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Ninpou: Shadow Clone}} Lv1 |
− | + | |Command={{Left}}{{Right}}{{Space}} | |
− | |||
− | |Command= | ||
|Description= | |Description= | ||
− | + | Action Memorization.<br> | |
− | The | + | Memorizes the next 6 skills. A red flaming afterimage appears when Ninpou: Cycles of Eternity key is pressed again or the recording time expires, casting the memorized skills in a consecutive manner.<br> |
+ | The recorded skills always achieve the max-charged Ninpou effects.<br> | ||
+ | The afterimage is Invincible and cannot be attacked by enemies.<br> | ||
+ | Not a chargeable Ninpou Skill.<br> | ||
+ | The same skill can be recorded up to 3 times. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
− | * | + | *{{SkillAttribute|Master Level|1}} |
− | *{{CastTime| | + | *{{SkillAttribute|Max Level|11}} |
− | *{{Cooldown| | + | *{{CastTime|Instant Cast}} |
+ | *{{Cooldown|30 sec.}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} |
− | * | + | *{{Cancelable}} |
− | *{{SkillAttribute| | + | *{{SkillAttribute|Skills Mimicked|6}} |
+ | *{{SkillAttribute|Flame Avatar Atk.|80%}} | ||
|Notes= | |Notes= | ||
*When first using the skill, the Kunoichi enters 'recording mode'. The background dims to a blue background when it is active. | *When first using the skill, the Kunoichi enters 'recording mode'. The background dims to a blue background when it is active. | ||
− | **When in 'recording mode', cast up to '''6''' other skills. The | + | **When in 'recording mode', cast up to '''6''' other skills. The flame avatar will use these skills in order when the skill key is pressed again or when time runs out. |
*The Shadow will always use skills fully charged regardless of if you charged them or not. | *The Shadow will always use skills fully charged regardless of if you charged them or not. | ||
− | *Since the | + | *Since the Flame avatar uses all skills in rapid succession, if a skill launches the Flame avatar into the air it will attempt to use the next skill in mid-air if possible. |
− | **If it | + | **If it isn't possible, the flame avatar will warp to the ground and use the next skill instead. |
*Damage is calculated by this skill's damage percentages instead of the original skill's damage percentages. | *Damage is calculated by this skill's damage percentages instead of the original skill's damage percentages. | ||
− | *Certain skills cannot be recorded, such as [[ | + | *Certain skills cannot be recorded, such as [[Circles of Inferno]]. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Mimic Duration |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 40+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (180+((342-180)/(2-1))*({{#var:i}}-1))/1.1 round 0}} | |
− | | | + | {{!}} <!--Mimic Duration--> {{#expr: 30+((30.5-30)/(2-1))*({{#var:i}}-1) round 1}} sec. |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 06:00, 10 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 40 |
Prerequisite Skills: | Ninpou: Shadow Clone Lv1 |
Description
Action Memorization.
Memorizes the next 6 skills. A red flaming afterimage appears when Ninpou: Cycles of Eternity key is pressed again or the recording time expires, casting the memorized skills in a consecutive manner.
The recorded skills always achieve the max-charged Ninpou effects.
The afterimage is Invincible and cannot be attacked by enemies.
Not a chargeable Ninpou Skill.
The same skill can be recorded up to 3 times.
Attributes
- SP per level: 50
- Master Level: 1
- Max Level: 11
- Casting Time: Instant Cast
- Cooldown: 30 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Skills Mimicked: 6
- Flame Avatar Atk.: 80%
Notes
- When first using the skill, the Kunoichi enters 'recording mode'. The background dims to a blue background when it is active.
- When in 'recording mode', cast up to 6 other skills. The flame avatar will use these skills in order when the skill key is pressed again or when time runs out.
- The Shadow will always use skills fully charged regardless of if you charged them or not.
- Since the Flame avatar uses all skills in rapid succession, if a skill launches the Flame avatar into the air it will attempt to use the next skill in mid-air if possible.
- If it isn't possible, the flame avatar will warp to the ground and use the next skill instead.
- Damage is calculated by this skill's damage percentages instead of the original skill's damage percentages.
- Certain skills cannot be recorded, such as Circles of Inferno.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Mimic Duration |
---|---|---|---|
1 | 40 | 164 | 30 sec. |
2 | 43 | 311 | 30.5 sec. |
3 | 46 | 458 | 31 sec. |
4 | 49 | 605 | 31.5 sec. |
5 | 52 | 753 | 32 sec. |
6 | 55 | 900 | 32.5 sec. |
7 | 58 | 1047 | 33 sec. |
8 | 61 | 1195 | 33.5 sec. |
9 | 64 | 1342 | 34 sec. |
10 | 67 | 1489 | 34.5 sec. |
11 | 70 | 1636 | 35 sec. |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |