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Difference between revisions of "Seismic Wave"
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | + | *{{SkillAttribute|Seismic Wave Hit Count|6}} | |
+ | *{{SkillAttribute|Seismic Wave Stun Chance|100%}} | ||
|Notes= | |Notes= | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:stunduration|5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,7}} | |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan=2|Level | |
− | + | !rowspan=2|Lv Req | |
− | + | !rowspan=2|MP | |
− | + | !colspan=2|Landing Effect | |
− | + | !rowspan=2|Support Bar Atk. | |
− | + | !colspan=3|Seismic Wave Effect | |
− | + | !rowspan=2|Final Explosion Atk. | |
− | + | |- | |
− | + | !Atk.||Shockwave Atk. | |
− | + | !Atk.||Stun Level||Stun Duration | |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 75+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|580|1283|8}} | ||
+ | <!-- Landing Effect --> | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|1759|3008|8}}% | ||
+ | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|6157|10530|8}}% | ||
+ | <!-- --> | ||
+ | {{!}} <!--Support Bar Atk.--> {{Calc|{{#var:i}}|1319|2256|8}}% | ||
+ | <!-- Seismic Wave Effect --> | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|3078|5265|8}}% | ||
+ | {{!}} <!--Stun Level--> {{Calc|{{#var:i}}|77|155|40}} | ||
+ | {{!}} <!--Stun Duration--> {{#arrayindex:stunduration| {{#expr: {{#var:i}}-1 }} }} sec. | ||
+ | <!-- --> | ||
+ | {{!}} <!--Final Explosion Atk.--> {{Calc|{{#var:i}}|16273|27830|8}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 18:53, 27 May 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Description
Seismic Wave generator gathers enemies towards it's center and deals multiple damage on them. Drop position can be controlled by movement keys.
Attributes
- SP per level: 80
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 40 sec.
- This skill consumes 3 Clear Cube Fragments.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Seismic Wave Hit Count: 6
- Seismic Wave Stun Chance: 100%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Landing Effect | Support Bar Atk. | Seismic Wave Effect | Final Explosion Atk. | |||
---|---|---|---|---|---|---|---|---|---|
Atk. | Shockwave Atk. | Atk. | Stun Level | Stun Duration | |||||
1 | 75 | 580 | 1759% | 6157% | 1319% | 3078% | 77 | 5 sec. | 16273% |
2 | 77 | 680 | 1937% | 6782% | 1453% | 3390% | 79 | 5 sec. | 17924% |
3 | 79 | 781 | 2116% | 7406% | 1587% | 3703% | 81 | 5 sec. | 19575% |
4 | 81 | 881 | 2294% | 8031% | 1721% | 4015% | 83 | 6 sec. | 21226% |
5 | 83 | 982 | 2473% | 8656% | 1854% | 4328% | 85 | 6 sec. | 22877% |
6 | 85 | 1082 | 2651% | 9281% | 1988% | 4640% | 87 | 6 sec. | 24528% |
7 | 87 | 1183 | 2830% | 9905% | 2122% | 4953% | 89 | 6 sec. | 26179% |
8 | 89 | 1283 | 3008% | 10530% | 2256% | 5265% | 91 | 6 sec. | 27830% |
9 | 91 | 1383 | 3186% | 11155% | 2390% | 5577% | 93 | 6 sec. | 29481% |
10 | 93 | 1484 | 3365% | 11779% | 2524% | 5890% | 95 | 6 sec. | 31132% |
11 | 95 | 1584 | 3543% | 12404% | 2658% | 6202% | 97 | 6 sec. | 32783% |
12 | 97 | 1685 | 3722% | 13029% | 2791% | 6515% | 99 | 6 sec. | 34434% |
13 | 99 | 1785 | 3900% | 13654% | 2925% | 6827% | 101 | 6 sec. | 36085% |
14 | 101 | 1886 | 4079% | 14278% | 3059% | 7140% | 103 | 6 sec. | 37736% |
15 | 103 | 1986 | 4257% | 14903% | 3193% | 7452% | 105 | 6 sec. | 39387% |
16 | 105 | 2086 | 4435% | 15528% | 3327% | 7764% | 107 | 7 sec. | 41038% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |