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Difference between revisions of "Spinning Blade"
m (Replaced content with "{{SkillPage |Name={{PAGENAME}} |Video= 2G6_meB0Al0 |Gender= Female |Class= Slayer |Type= Active |Type2= |PrerequisiteLevel= 10 |PrerequisiteSkill= None |Command= {{z}} (W...") (Tag: Replaced) |
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Line 7: | Line 7: | ||
|Type2= | |Type2= | ||
|PrerequisiteLevel= 10 | |PrerequisiteLevel= 10 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill= |
− | |||
|Command= {{z}} (When Struck) | |Command= {{z}} (When Struck) | ||
− | |Description= Activates by damage from enemy attacks. When the Female Slayer receives damage, she moves behind the | + | |Description= Activates by damage from enemy attacks.<br>When the Female Slayer receives damage, she moves behind the attacker, sends forth a shockwave, and slashes them. |
|Attributes= | |Attributes= | ||
+ | *{{SP per level|15}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | |||
*{{CastTime|Dungeon=Instant Cast}} | *{{CastTime|Dungeon=Instant Cast}} | ||
− | *{{Cooldown|Dungeon=4 sec}} | + | *{{Cooldown|Dungeon=4 sec|Arena=varies}} |
|Notes= | |Notes= | ||
* Must be used within a short window on a hit that doesn't cause knock down. | * Must be used within a short window on a hit that doesn't cause knock down. | ||
+ | *Can be improved with {{IconLink|Spinning Blade Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{tabs | |
− | + | |name=Skill Growths | |
− | + | |tab1=Dungeon | |
− | + | |contents1=<span style="display: none;">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Aerial Spin Atk. | ||
+ | !Slashing Atk. | ||
+ | !Shock Wave Atk. | ||
+ | !Shock Wave Range | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 43 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 10+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|92|517|38}} | ||
+ | {{!}} <!--Spin Atk.--> {{Calc|{{#var:i}}|473|2639|46}}% | ||
+ | {{!}} <!--Slash Atk--> {{Calc|{{#var:i}}|571|3182|46}}% | ||
+ | {{!}} <!--Shockwave--> {{Calc|{{#var:i}}|349|1940|46}}% | ||
+ | {{!}} <!--ShockRange--> {{Calc|{{#var:i}}|100|122|46}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Cooldown | ||
+ | !MP | ||
+ | !Aerial Spin Atk. | ||
+ | !Slashing Atk. | ||
+ | !Shock Wave Atk. | ||
+ | !Shock Wave Range | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 10+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--CD--> {{Calc|{{#var:i}}|45|35|38|1|1}} sec. | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|92|517|38}} | ||
+ | {{!}} <!--Spin Atk.--> {{Calc|{{#var:i}}|45|247|38}}% | ||
+ | {{!}} <!--Slash Atk--> {{Calc|{{#var:i}}|27|172|38}}% | ||
+ | {{!}} <!--Shockwave--> {{Calc|{{#var:i}}|16|87|38}}% | ||
+ | {{!}} <!--ShockRange--> {{Calc|{{#var:i}}|50|59|38}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 14:58, 18 November 2019
Active Skill | |
Class: | |
Command: | (When Struck) |
Prerequisite Level: | 10 |
Prerequisite Skills: | None |
Description
Activates by damage from enemy attacks.
When the Female Slayer receives damage, she moves behind the attacker, sends forth a shockwave, and slashes them.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 4 sec (varies in Arena )
Notes
- Must be used within a short window on a hit that doesn't cause knock down.
- Can be improved with Spinning Blade Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Aerial Spin Atk. | Slashing Atk. | Shock Wave Atk. | Shock Wave Range |
---|---|---|---|---|---|---|
1 | 10 | 92 | 473% | 571% | 349% | 100% |
2 | 12 | 103 | 521% | 629% | 384% | 100% |
3 | 14 | 115 | 569% | 687% | 420% | 101% |
4 | 16 | 126 | 617% | 745% | 455% | 101% |
5 | 18 | 138 | 666% | 803% | 490% | 102% |
6 | 20 | 149 | 714% | 861% | 526% | 102% |
7 | 22 | 161 | 762% | 919% | 561% | 103% |
8 | 24 | 172 | 810% | 977% | 596% | 103% |
9 | 26 | 184 | 858% | 1035% | 632% | 104% |
10 | 28 | 195 | 906% | 1093% | 667% | 104% |
11 | 30 | 207 | 954% | 1151% | 703% | 105% |
12 | 32 | 218 | 1002% | 1209% | 738% | 105% |
13 | 34 | 230 | 1051% | 1267% | 773% | 106% |
14 | 36 | 241 | 1099% | 1325% | 809% | 106% |
15 | 38 | 253 | 1147% | 1383% | 844% | 107% |
16 | 40 | 264 | 1195% | 1441% | 879% | 107% |
17 | 42 | 276 | 1243% | 1499% | 915% | 108% |
18 | 44 | 287 | 1291% | 1557% | 950% | 108% |
19 | 46 | 299 | 1339% | 1615% | 985% | 109% |
20 | 48 | 310 | 1388% | 1673% | 1021% | 109% |
21 | 50 | 322 | 1436% | 1731% | 1056% | 110% |
22 | 52 | 333 | 1484% | 1789% | 1091% | 110% |
23 | 54 | 345 | 1532% | 1847% | 1127% | 111% |
24 | 56 | 356 | 1580% | 1906% | 1162% | 111% |
25 | 58 | 368 | 1628% | 1964% | 1198% | 112% |
26 | 60 | 379 | 1676% | 2022% | 1233% | 112% |
27 | 62 | 391 | 1724% | 2080% | 1268% | 113% |
28 | 64 | 402 | 1773% | 2138% | 1304% | 113% |
29 | 66 | 414 | 1821% | 2196% | 1339% | 114% |
30 | 68 | 425 | 1869% | 2254% | 1374% | 114% |
31 | 70 | 437 | 1917% | 2312% | 1410% | 115% |
32 | 72 | 448 | 1965% | 2370% | 1445% | 115% |
33 | 74 | 460 | 2013% | 2428% | 1480% | 116% |
34 | 76 | 471 | 2061% | 2486% | 1516% | 116% |
35 | 78 | 483 | 2110% | 2544% | 1551% | 117% |
36 | 80 | 494 | 2158% | 2602% | 1586% | 117% |
37 | 82 | 506 | 2206% | 2660% | 1622% | 118% |
38 | 84 | 517 | 2254% | 2718% | 1657% | 118% |
39 | 86 | 528 | 2302% | 2776% | 1693% | 119% |
40 | 88 | 540 | 2350% | 2834% | 1728% | 119% |
41 | 90 | 551 | 2398% | 2892% | 1763% | 120% |
42 | 92 | 563 | 2446% | 2950% | 1799% | 120% |
43 | 94 | 574 | 2495% | 3008% | 1834% | 121% |
44 | 96 | 586 | 2543% | 3066% | 1869% | 121% |
45 | 98 | 597 | 2591% | 3124% | 1905% | 122% |
46 | 100 | 609 | 2639% | 3182% | 1940% | 122% |
47 | 102 | 620 | 2687% | 3240% | 1975% | 122% |
48 | 104 | 632 | 2735% | 3298% | 2011% | 123% |
49 | 106 | 643 | 2783% | 3356% | 2046% | 123% |
50 | 108 | 655 | 2832% | 3414% | 2081% | 124% |
51 | 110 | 666 | 2880% | 3472% | 2117% | 124% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |