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Difference between revisions of "Lotus Flash"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 연화섬 | ||
|Class=Vagabond | |Class=Vagabond | ||
|Type=Active | |Type=Active | ||
Line 6: | Line 7: | ||
|Command={{Down}}{{Up}}{{Right}}+{{Z}} | |Command={{Down}}{{Up}}{{Right}}+{{Z}} | ||
|PrerequisiteLevel=80 | |PrerequisiteLevel=80 | ||
− | |Description=Quickly slashes at enemies in front, and then returns to her original spot. The enemies are not aware of their injury and get | + | |Description=Quickly slashes at enemies in front, and then returns to her original spot. The enemies are not aware of their injury and get Taunted.</br> |
− | + | They receive damage and collapse only as you sheathe your sword upon returning to your original spot.</br> | |
− | Can be canceled into | + | Press the Forward key during the frontal slash process to appear in front of your original spot instead of returning to it as you sheathe your sword.</br> |
+ | Can be canceled into the post-casting delay of your Advanced skills, and chained to Active skills whose type is not Buff after the sheathing motion. | ||
|Attributes= | |Attributes= | ||
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<span style="display: none;">{{</span> | <span style="display: none;">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|580|1283|8}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|580|1283|8}} | ||
− | {{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}|64519|110336|8}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} |
Latest revision as of 13:25, 26 July 2020
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 연화섬 |
Description
Quickly slashes at enemies in front, and then returns to her original spot. The enemies are not aware of their injury and get Taunted.
They receive damage and collapse only as you sheathe your sword upon returning to your original spot.
Press the Forward key during the frontal slash process to appear in front of your original spot instead of returning to it as you sheathe your sword.
Can be canceled into the post-casting delay of your Advanced skills, and chained to Active skills whose type is not Buff after the sheathing motion.
Attributes
- SP per level: 90
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Slash Atk. |
---|---|---|---|
1 | 80 | 580 | 64519% |
2 | 82 | 680 | 71064% |
3 | 84 | 781 | 77610% |
4 | 86 | 881 | 84155% |
5 | 88 | 982 | 90700% |
6 | 90 | 1082 | 97245% |
7 | 92 | 1183 | 103791% |
8 | 94 | 1283 | 110336% |
9 | 96 | 1383 | 116881% |
10 | 98 | 1484 | 123427% |
11 | 100 | 1584 | 129972% |
12 | 102 | 1685 | 136517% |
13 | 104 | 1785 | 143062% |
14 | 106 | 1886 | 149608% |
15 | 108 | 1986 | 156153% |
16 | 110 | 2086 | 162698% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |