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Difference between revisions of "Hell Mode"
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Hell Mode will only appear in dungeons from Sky Tower onwards (meaning they're not in Grand Flores and Lorien). | Hell Mode will only appear in dungeons from Sky Tower onwards (meaning they're not in Grand Flores and Lorien). | ||
+ | |||
+ | ==Forcing Hell Mode== | ||
+ | In order to force Hell Mode, you first must unlock it via quests given to you by Grandis. These have you going through and defeating the bosses of the general area (Sky Tower, Behemoth, and Aphelia). After that, you can then enter Hell Mode by having the appropriate Stone. | ||
+ | |||
+ | In order to get a stone, you'll need either Demon Scrolls or Invitations. These drop off bosses and come in three varieties. | ||
+ | |||
+ | *Sky Tower: Fire Demon Scroll & Blaze's Invitation | ||
+ | *Behemoth: Water Demon Scroll & Miasma's Invitation | ||
+ | *Aphelia: ??? Demon Scroll & Nightshade's Invitation | ||
+ | |||
+ | The Invitations are untradable, but the Demon Scrolls can be traded to other players. You can also trade in the Demon Scrolls for other scrolls (Fire > Water > ???). Both of the Invitation and Scrolls can be traded in for Stones that will allow you to force Hell Mode. After forcing Hell Mode, the Stone is used up. You can also do this in a party, but everyone needs the appropriate stone. | ||
==What to Expect== | ==What to Expect== | ||
− | If you've encountered Hell Mode, you'll get a notice at the start of the dungeon. A pink boss symbol will appear on the map, indicating where the Hell monsters are located. Once in the room, you'll notice a sealed container. After all the normal enemies have been cleared in the room, you can choose whether or not to hit it. Basically, Hell Mode is optional. After hitting the | + | If you've encountered Hell Mode, you'll get a notice at the start of the dungeon. A pink boss symbol will appear on the map, indicating where the Hell monsters are located. You'll also see a box with "Sealed Gate Progress" and a number. If you get hit more than the number listed (say 50 times), you'll be unable to break the Sealed Gate, and no goodies for you. Once in the room, you'll notice a sealed container. After all the normal enemies have been cleared in the room, you can choose whether or not to hit it. Basically, Hell Mode is optional. After hitting the Sealed Gate, it'll react, and some Fallen Guardians will pop out of it. After defeating them, hit the Sealed Gate some more. Eventually, the Hell Demon will pop out, and you'll do battle with it. If you're lucky, it'll drop some nice items upon defeat. |
The Demon that pops up depends on the stage (Sky Tower, Behemoth, Aphelia, Mount Thunderime, and so on). | The Demon that pops up depends on the stage (Sky Tower, Behemoth, Aphelia, Mount Thunderime, and so on). | ||
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[[File:FallenGuardian.png]] | [[File:FallenGuardian.png]] | ||
− | Appear when you hit the | + | Appear when you hit the Sealed Gate. These guys should be your first priority as they can cause major issues. Can summon a staff that deals constant damage if you get close, but it can be destroyed. Fallen Guardians can also put you to Sleep. Can also become immune to damage for a short period; it'll turn black when this happens. |
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*Normal Attacks: Can cause Burn status | *Normal Attacks: Can cause Burn status | ||
*Summon Meteor: Summons a Meteor to fall upon the field. The Meteor then spawns [[Ador]] that will come and attack you. The Meteor can be destroyed, but it can cause damage by being close to it. Blaze can call upon multiple Meteors. | *Summon Meteor: Summons a Meteor to fall upon the field. The Meteor then spawns [[Ador]] that will come and attack you. The Meteor can be destroyed, but it can cause damage by being close to it. Blaze can call upon multiple Meteors. | ||
+ | *Ador Suicide: The Adors summoned from the Meteors can home in on a character and blow up. | ||
*Flame Bullets: Blaze shoots Flame Bullets from his hands that can home in your character. However, these do have a limited range and can be avoided. | *Flame Bullets: Blaze shoots Flame Bullets from his hands that can home in your character. However, these do have a limited range and can be avoided. | ||
*Damage Negate: Can negate damage from certain attacks. | *Damage Negate: Can negate damage from certain attacks. | ||
− | ==== | + | ====Miasma==== |
[[File:Vapor.png]] | [[File:Vapor.png]] | ||
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'''Attacks''' | '''Attacks''' | ||
− | *Vapor Aura: Decreases Attack Speed by 10% when close to | + | *Vapor Aura: Decreases Attack Speed by 10% when close to Miasma. |
*Summon Thundercloud: Summons a Thundercloud that will hang over a targeted area. If your character gets within the area of the cloud, it'll launch Thunderbolts at your position. Simply try to stay away from it. | *Summon Thundercloud: Summons a Thundercloud that will hang over a targeted area. If your character gets within the area of the cloud, it'll launch Thunderbolts at your position. Simply try to stay away from it. | ||
*Steam Fire: Launches a flame made of steam that homes in on your position. Has no hitstun, but will inflict continuous damage if it hits your character. Your only option to avoid damage is to try and run from it. | *Steam Fire: Launches a flame made of steam that homes in on your position. Has no hitstun, but will inflict continuous damage if it hits your character. Your only option to avoid damage is to try and run from it. | ||
*Water Bubble: Throws a bubble that can trap you. It's imperative to try and escape quickly, as it can cause 30% HP damage as long as you're in it. The bubble can be destroyed. | *Water Bubble: Throws a bubble that can trap you. It's imperative to try and escape quickly, as it can cause 30% HP damage as long as you're in it. The bubble can be destroyed. | ||
− | *Summon Aejorines: | + | *Summon Aejorines: Miasma summons Aejorines that will attack you with ranged attacks. It's best to try and take them out quickly as they increase Vapor's HP recovery rate. |
− | ==== | + | ====Nightshade==== |
[[File:Overgross.png]] | [[File:Overgross.png]] | ||
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'''Attacks''' | '''Attacks''' | ||
− | *Drain Aura: Decreases MP when close to | + | *Drain Aura: Decreases MP when close to Nightshade |
*Summon Aukuso: Summons a Hellflower Aukuso; Can shoot out Confusion Gas and Poisonous Insects, as well as attack from range. | *Summon Aukuso: Summons a Hellflower Aukuso; Can shoot out Confusion Gas and Poisonous Insects, as well as attack from range. | ||
*Shoot Bug: Shoots a bug from his hand; easily avoidable as flies in a straight line. | *Shoot Bug: Shoots a bug from his hand; easily avoidable as flies in a straight line. | ||
*Vine Capture: Can summon vines that immobilize you in place. These can be destroyed. | *Vine Capture: Can summon vines that immobilize you in place. These can be destroyed. | ||
− | *Seed Spread: Spreads out numerous seeds over the ground. These then grow into Aukusos. | + | *Seed Spread: Spreads out numerous seeds over the ground. These then grow into Aukusos. After about a minute, if they haven't been killed, they will then become demons similar to Aejorines. |
− | *Summon Sun: Summons a large Sun; it can accelerate the growth of | + | *Summon Sun: Summons a large Sun; it can accelerate the growth of Nightshade's seeds. Nightshade will only use this attack once he's fallen below 1/2 of his max health. |
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*Gravity Aura: Slows movement speed & jump strength when close to Dark Steel. | *Gravity Aura: Slows movement speed & jump strength when close to Dark Steel. | ||
*Steel Beam Drop: Dark Steel leaps into the air drops Steel Beams onto the ground. This is followed up by Dark Steel falling back to the ground and attacking. This can cause the Burn effect if hit and has an effective AoE range. Dark Steel can drop a lot of Beams, and they can be destroyed. | *Steel Beam Drop: Dark Steel leaps into the air drops Steel Beams onto the ground. This is followed up by Dark Steel falling back to the ground and attacking. This can cause the Burn effect if hit and has an effective AoE range. Dark Steel can drop a lot of Beams, and they can be destroyed. | ||
− | *Summon Thundercloud: Summons a Thundercloud; similar to | + | *Summon Thundercloud: Summons a Thundercloud; similar to Miasma's attack, but unleashes much larger Thunderbolts and they hit random spots regardless of whether a character is in it's general area. |
*Shockwave: Dark Steel slams his beam into the ground and creates round shockwaves that go forward a distance. | *Shockwave: Dark Steel slams his beam into the ground and creates round shockwaves that go forward a distance. | ||
*Wide Swing: Dark Steel's normal attack; swings his large beam forward and reaches behind him. Has pretty good range on it. | *Wide Swing: Dark Steel's normal attack; swings his large beam forward and reaches behind him. Has pretty good range on it. | ||
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(Note: Not implemented in US version yet) | (Note: Not implemented in US version yet) | ||
− | This is a revamp of Hell Mode that comes out in a later patch. It generally replaces the Hell Demon encounters with enemy APC parties. It also has different difficulties, with the Hell Demons now appearing on the hardest difficulty. | + | This is a revamp of Hell Mode that comes out in a later patch. It generally replaces the Hell Demon encounters with enemy APC parties. It also has different difficulties, with the Hell Demons now appearing on the hardest difficulty. Enemies may drop materials you can use to trade in for Epic equipment at Grandis. |
Revision as of 06:46, 15 June 2010
Hell Mode is a special mode in DFO/DNF that allows you fight extraordinarily hard enemies for a chance at some pretty good rewards, most notably, Epic equipment. Outside of some special methods, this is the only way to obtain Epic equipment.
Contents
How to Encounter
Hell Mode can be encountered in one of two ways:
- Random: The first way is to simply encounter it randomly. The chances of encountering it increase with more party members.
- Forced: The second way is to force Hell Mode. This is done through quests given by Grandis, which upon completion, will unlock Hell Mode for a set of dungeons.
Hell Mode will only appear in dungeons from Sky Tower onwards (meaning they're not in Grand Flores and Lorien).
Forcing Hell Mode
In order to force Hell Mode, you first must unlock it via quests given to you by Grandis. These have you going through and defeating the bosses of the general area (Sky Tower, Behemoth, and Aphelia). After that, you can then enter Hell Mode by having the appropriate Stone.
In order to get a stone, you'll need either Demon Scrolls or Invitations. These drop off bosses and come in three varieties.
- Sky Tower: Fire Demon Scroll & Blaze's Invitation
- Behemoth: Water Demon Scroll & Miasma's Invitation
- Aphelia: ??? Demon Scroll & Nightshade's Invitation
The Invitations are untradable, but the Demon Scrolls can be traded to other players. You can also trade in the Demon Scrolls for other scrolls (Fire > Water > ???). Both of the Invitation and Scrolls can be traded in for Stones that will allow you to force Hell Mode. After forcing Hell Mode, the Stone is used up. You can also do this in a party, but everyone needs the appropriate stone.
What to Expect
If you've encountered Hell Mode, you'll get a notice at the start of the dungeon. A pink boss symbol will appear on the map, indicating where the Hell monsters are located. You'll also see a box with "Sealed Gate Progress" and a number. If you get hit more than the number listed (say 50 times), you'll be unable to break the Sealed Gate, and no goodies for you. Once in the room, you'll notice a sealed container. After all the normal enemies have been cleared in the room, you can choose whether or not to hit it. Basically, Hell Mode is optional. After hitting the Sealed Gate, it'll react, and some Fallen Guardians will pop out of it. After defeating them, hit the Sealed Gate some more. Eventually, the Hell Demon will pop out, and you'll do battle with it. If you're lucky, it'll drop some nice items upon defeat.
The Demon that pops up depends on the stage (Sky Tower, Behemoth, Aphelia, Mount Thunderime, and so on).
Hell Monsters
Fallen Guardian
Appear when you hit the Sealed Gate. These guys should be your first priority as they can cause major issues. Can summon a staff that deals constant damage if you get close, but it can be destroyed. Fallen Guardians can also put you to Sleep. Can also become immune to damage for a short period; it'll turn black when this happens.
Blaze
Likely the first Hell Demon you'll come across. Specializes in the Fire element. He appears in Sky Tower's Hell Mode. Interestingly enough, if you save one of your GSD quests, you can have him fight Blaze instead. Later patches will fix that issue however.
Attacks
- Flame Aura: Special Aura that causes Burn status and deals damage if you get close to Blaze.
- Normal Attacks: Can cause Burn status
- Summon Meteor: Summons a Meteor to fall upon the field. The Meteor then spawns Ador that will come and attack you. The Meteor can be destroyed, but it can cause damage by being close to it. Blaze can call upon multiple Meteors.
- Ador Suicide: The Adors summoned from the Meteors can home in on a character and blow up.
- Flame Bullets: Blaze shoots Flame Bullets from his hands that can home in your character. However, these do have a limited range and can be avoided.
- Damage Negate: Can negate damage from certain attacks.
Miasma
Likely the second Hell Demon you'll come across. Specializes in Water and Thunder attacks. Appears in Behemoth's Hell Mode.
Attacks
- Vapor Aura: Decreases Attack Speed by 10% when close to Miasma.
- Summon Thundercloud: Summons a Thundercloud that will hang over a targeted area. If your character gets within the area of the cloud, it'll launch Thunderbolts at your position. Simply try to stay away from it.
- Steam Fire: Launches a flame made of steam that homes in on your position. Has no hitstun, but will inflict continuous damage if it hits your character. Your only option to avoid damage is to try and run from it.
- Water Bubble: Throws a bubble that can trap you. It's imperative to try and escape quickly, as it can cause 30% HP damage as long as you're in it. The bubble can be destroyed.
- Summon Aejorines: Miasma summons Aejorines that will attack you with ranged attacks. It's best to try and take them out quickly as they increase Vapor's HP recovery rate.
Nightshade
The Hell Demon that resides in Aphelia. Generally the most melee friendly of the bunch. Specializes in using Plants to attack.
Attacks
- Drain Aura: Decreases MP when close to Nightshade
- Summon Aukuso: Summons a Hellflower Aukuso; Can shoot out Confusion Gas and Poisonous Insects, as well as attack from range.
- Shoot Bug: Shoots a bug from his hand; easily avoidable as flies in a straight line.
- Vine Capture: Can summon vines that immobilize you in place. These can be destroyed.
- Seed Spread: Spreads out numerous seeds over the ground. These then grow into Aukusos. After about a minute, if they haven't been killed, they will then become demons similar to Aejorines.
- Summon Sun: Summons a large Sun; it can accelerate the growth of Nightshade's seeds. Nightshade will only use this attack once he's fallen below 1/2 of his max health.
Dark Steel
Attacks
- Gravity Aura: Slows movement speed & jump strength when close to Dark Steel.
- Steel Beam Drop: Dark Steel leaps into the air drops Steel Beams onto the ground. This is followed up by Dark Steel falling back to the ground and attacking. This can cause the Burn effect if hit and has an effective AoE range. Dark Steel can drop a lot of Beams, and they can be destroyed.
- Summon Thundercloud: Summons a Thundercloud; similar to Miasma's attack, but unleashes much larger Thunderbolts and they hit random spots regardless of whether a character is in it's general area.
- Shockwave: Dark Steel slams his beam into the ground and creates round shockwaves that go forward a distance.
- Wide Swing: Dark Steel's normal attack; swings his large beam forward and reaches behind him. Has pretty good range on it.
Hell's Party
(Note: Not implemented in US version yet)
This is a revamp of Hell Mode that comes out in a later patch. It generally replaces the Hell Demon encounters with enemy APC parties. It also has different difficulties, with the Hell Demons now appearing on the hardest difficulty. Enemies may drop materials you can use to trade in for Epic equipment at Grandis.