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Difference between revisions of "Sky Assault Upgrade"
m (Added Skill Growth Header) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |||
|Gender=Female | |Gender=Female | ||
|Class=Mage | |Class=Mage | ||
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|Type=Passive | |Type=Passive | ||
|Type2=TP | |Type2=TP | ||
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|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |PrerequisiteSkill={{IconLink|Sky Assault}} | + | |PrerequisiteSkill={{IconLink|Sky Assault}} Lv1 |
|Command= | |Command= | ||
|Description= | |Description= | ||
− | Increases {{IconLink|Sky Assault}} | + | Increases {{IconLink|Sky Assault}} Atk. and sliding speed. |
*{{SkillAttribute|Atk. per Level|+8%}} | *{{SkillAttribute|Atk. per Level|+8%}} | ||
*{{SkillAttribute|Sliding speed per Level|+2%}} | *{{SkillAttribute|Sliding speed per Level|+2%}} | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5}} <!--Create an array named "maxrow" and fill it with | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
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!Level | !Level | ||
!Lv Req | !Lv Req | ||
!Atk. | !Atk. | ||
!Sliding Speed | !Sliding Speed | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} |
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{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
− | {{!}} <!--Lv Req--> {{#expr: 5*{{#var:i}} | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} |
− | {{!}} <!--Atk.--> +{{#expr: | + | {{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% |
− | {{!}} <!--Sliding Speed--> +{{#expr: 2 | + | {{!}} <!--Sliding Speed--> +{{#expr: 2*{{#var:i}} round 0}}% |
{{!}}- | {{!}}- | ||
− | |||
}} | }} | ||
|} | |} | ||
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | + | }} |
Revision as of 12:04, 21 December 2020
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | Sky Assault Lv1 |
Description
Increases Sky Assault Atk. and sliding speed.
- Atk. per Level: +8%
- Sliding speed per Level: +2%
Attributes
- TP per level: 1
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Atk. | Sliding Speed |
---|---|---|---|
1 | 50 | +10% | +2% |
2 | 55 | +20% | +4% |
3 | 60 | +30% | +6% |
4 | 65 | +40% | +8% |
5 | 70 | +50% | +10% |
6 | 75 | +60% | +12% |
7 | 80 | +70% | +14% |
General TP Skills | |
---|---|
Basic Training Upgrade |