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Difference between revisions of "Nitro Motor"
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− | {{ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 니트로 모터 | ||
+ | |Video=lt2Uj8v0PXc | ||
+ | |Video2= | ||
+ | |Gender=Female | ||
+ | |Class=Spitfire | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Command= | ||
+ | |PrerequisiteLevel=15 | ||
+ | |PrerequisiteSkill= | ||
+ | |Description= Uses the {{IconLink|Nitro Motor}} she wears around her waist to control her stance.<br> | ||
+ | Enables you to move and use skills while airborne, and increases Atk. for Bullet Buff attacks and Shooting skills.<br> | ||
+ | [Shooting Skills]<br> | ||
+ | *{{IconLink|Cross Fire}}, {{IconLink|Buster Shot}}, {{IconLink|Napalm}}, and {{IconLink|Pistol Carbine}} | ||
− | {{ | + | Enables you to jump in the middle of Basic attacks, and makes {{IconLink|Aerial Fire}} skill be cast instantly, last for an indefinite time, and incur a 5-second cooldown.<br> |
+ | Increases your Aerial Fire level. | ||
− | [ | + | [Usable Actions] |
+ | *'''Vertical Rise:''' Enables you to rise vertically while in midair. | ||
+ | **Command: {{C}} while in midair | ||
+ | *'''Horizontal Move:''' Enables you to move left or right while in midair. | ||
+ | **Command: {{Left}} / {{Right}}) + {{C}} while in midair | ||
+ | *'''High-speed Fall:''' Enables you to land quickly. | ||
+ | **Command: {{Space}} while in midair | ||
+ | *'''Stance Recovery''' Enables you to resume your stance when attacked. | ||
+ | **Command: {{C}} when attacked | ||
+ | *'''Use Skill:''' Enables you to use skills while in midair | ||
− | = | + | |Attributes= |
− | + | *{{SP per level|20}} | |
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
+ | *{{SkillAttribute|Use Count per Jump|7}} | ||
+ | *{{SkillAttribute|Air Mobility Cooldown|0.5 sec.}} | ||
+ | *{{SkillAttribute|Stance Recovery Motor Cost|1}} | ||
+ | *{{SkillAttribute|Backstep Motor Cost|1}} | ||
− | + | |Notes= | |
− | * This skill is automatically | + | *This skill is automatically acquired upon becoming a [[Female Spitfire|Spitfire]], and cannot be reset to level 0. |
− | * Charges have a recharge time of 0.5 seconds and they recharge when you land on the ground. | + | *Charges have a recharge time of 0.5 seconds and they recharge when you land on the ground. |
− | * | + | *'''Stance Recovery''' can only be used in midair and will consume 2 charges. |
− | * Using a skill mid-air will consume 1 charge. | + | *'''High-speed Fall''' consumes 1 charge and cannot be used if you have no charges left. |
+ | **Holding {{Left}} or {{Right}} and then pressing {{Space}} will cause you to fall in the respective direction. | ||
+ | *Using a skill mid-air will consume 1 charge. | ||
+ | *Holding {{Up}} while pressing {{C}} will cause you to rise a little higher than usual. | ||
+ | *The Bullet Buff and Shooting Skill Atk. increases are disabled in Arena. | ||
+ | *With the exception of {{IconLink|G-14 Buster}}, no base class [[Female Gunner]] skills can be used in midair. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Bullet Buff Atk. | ||
+ | !Shooting Skill Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+({{#var:i}}-1)}} | ||
+ | {{!}} <!--BB Atk.--> +{{Calc|{{#var:i}}|2|40|20}}% | ||
+ | {{!}} <!--SS Atk.--> +{{Calc|{{#var:i}}|11|30|20}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 12:12, 17 May 2021
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 니트로 모터 |
Description
Uses the Nitro Motor she wears around her waist to control her stance.
Enables you to move and use skills while airborne, and increases Atk. for Bullet Buff attacks and Shooting skills.
[Shooting Skills]
Enables you to jump in the middle of Basic attacks, and makes Aerial Fire skill be cast instantly, last for an indefinite time, and incur a 5-second cooldown.
Increases your Aerial Fire level.
[Usable Actions]
- Vertical Rise: Enables you to rise vertically while in midair.
- Horizontal Move: Enables you to move left or right while in midair.
- High-speed Fall: Enables you to land quickly.
- Stance Recovery Enables you to resume your stance when attacked.
- Use Skill: Enables you to use skills while in midair
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Use Count per Jump: 7
- Air Mobility Cooldown: 0.5 sec.
- Stance Recovery Motor Cost: 1
- Backstep Motor Cost: 1
Notes
- This skill is automatically acquired upon becoming a Spitfire, and cannot be reset to level 0.
- Charges have a recharge time of 0.5 seconds and they recharge when you land on the ground.
- Stance Recovery can only be used in midair and will consume 2 charges.
- High-speed Fall consumes 1 charge and cannot be used if you have no charges left.
- Using a skill mid-air will consume 1 charge.
- Holding
while pressing
will cause you to rise a little higher than usual.
- The Bullet Buff and Shooting Skill Atk. increases are disabled in Arena.
- With the exception of
G-14 Buster, no base class Female Gunner skills can be used in midair.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Bullet Buff Atk. | Shooting Skill Atk. |
---|---|---|---|
1 | 15 | +2% | +11% |
2 | 16 | +4% | +12% |
3 | 17 | +6% | +13% |
4 | 18 | +8% | +14% |
5 | 19 | +10% | +15% |
6 | 20 | +12% | +16% |
7 | 21 | +14% | +17% |
8 | 22 | +16% | +18% |
9 | 23 | +18% | +19% |
10 | 24 | +20% | +20% |
11 | 25 | +22% | +21% |
12 | 26 | +24% | +22% |
13 | 27 | +26% | +23% |
14 | 28 | +28% | +24% |
15 | 29 | +30% | +25% |
16 | 30 | +32% | +26% |
17 | 31 | +34% | +27% |
18 | 32 | +36% | +28% |
19 | 33 | +38% | +29% |
20 | 34 | +40% | +30% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |