Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Fire Art: Fireball"
m |
m |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 화염구 |
− | |||
|Video=rCW4TB2uTig | |Video=rCW4TB2uTig | ||
− | |||
− | |||
|Class=Kunoichi | |Class=Kunoichi | ||
− | |||
|Type=Active | |Type=Active | ||
− | | | + | |ElementAttribute=Fire |
− | |||
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Flame Cut}} Lv1 |
− | + | |Command={{Left}}{{Down}}{{Right}} + {{Z}} | |
− | |Command= | ||
|Description= | |Description= | ||
− | + | Forms a Nin, and then breathes fire for several seconds.<br> | |
+ | Can be cast in midair. If cast in midair, it skips the Nin-forming process and shoots fire quickly.<br><br> | ||
+ | '''{{IconLink|Ninjutsu}} Bonus Effect:''' | ||
+ | *Increased flame Size<br><br> | ||
− | + | '''[Special Function]'''<br> | |
− | + | - Instantly cast, skipping the Nin-forming phase, if cast in midair.<br><br> | |
+ | [Additional Ninjutsu Effect]<br> | ||
+ | - Increases flame size. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
− | * | + | *{{SkillAttribute|Master Level|60}} |
+ | *{{SkillAttribute|Max Level|70}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|6 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute | + | *{{SkillAttribute|Multi-hit Interval|0.1 sec.}} |
− | | | + | *{{SkillAttribute|Fireball Duration|1.25 sec.}} |
− | * | + | *'''{{IconLink|Ninjutsu}} Additional Effects:''' |
− | <span style="display:none">{{</span> | + | <span style="display:none">{{</span><small> |
− | {| class="wikitable" | + | :{| class="wikitable" |
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging | ! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | Rin |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Sen |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Mu |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Tai |
− | | style="text-align: center;" | | + | | style="text-align: center;" | No |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Ikioi |
|- | |- | ||
− | ! style="text-align: center;" | | + | ! style="text-align: center;" | Size Increase |
− | | style="text-align: center;" | | + | | style="text-align: center;" | +100 % |
− | | style="text-align: center;" | | + | | style="text-align: center;" | +110% |
− | | style="text-align: center;" | | + | | style="text-align: center;" | +118% |
− | | style="text-align: center;" | | + | | style="text-align: center;" | +124% |
− | | style="text-align: center;" | | + | | style="text-align: center;" | +128% |
− | | style="text-align: center;" | | + | | style="text-align: center;" | +130% |
|} | |} | ||
− | <span style="display:none">}}</span> | + | </small><span style="display:none">}}</span> |
+ | |Notes= | ||
*Although this skill requires Level 1 [[Flame Cut]], it is a skill that is automatically given to you when you class change. | *Although this skill requires Level 1 [[Flame Cut]], it is a skill that is automatically given to you when you class change. | ||
* This skill inflicts more damage against knocked down and airborne enemies. | * This skill inflicts more damage against knocked down and airborne enemies. | ||
− | |||
− | |||
− | |||
* Can be improved with {{IconLink|Fire Art: Fireball Upgrade}} | * Can be improved with {{IconLink|Fire Art: Fireball Upgrade}} | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| {{SkillTableHeader}} | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Multi-hit Atk. | |
− | !Multi- | + | !Finishing Atk. |
− | !Atk. | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|150|70}} | |
− | + | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|109|879|70}}% | |
− | + | {{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|509|3586|70}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 21:55, 25 November 2022
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | Flame Cut Lv1 |
Alternate Names: | Korean: 화염구 |
Description
Forms a Nin, and then breathes fire for several seconds.
Can be cast in midair. If cast in midair, it skips the Nin-forming process and shoots fire quickly.
Ninjutsu Bonus Effect:
- Increased flame Size
[Special Function]
- Instantly cast, skipping the Nin-forming phase, if cast in midair.
[Additional Ninjutsu Effect]
- Increases flame size.
Attributes
- SP per level: 15
- Master Level: 60
- Max Level: 70
- Casting Time: Instant Cast
- Cooldown: 6 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Multi-hit Interval: 0.1 sec.
- Fireball Duration: 1.25 sec.
- Ninjutsu Additional Effects:
Stage of Charging Rin Sen Mu Tai No Ikioi Size Increase +100 % +110% +118% +124% +128% +130%
- Fire Element Attribute
Notes
- Although this skill requires Level 1 Flame Cut, it is a skill that is automatically given to you when you class change.
- This skill inflicts more damage against knocked down and airborne enemies.
- Can be improved with Fire Art: Fireball Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Multi-hit Atk. | Finishing Atk. |
---|---|---|---|---|
1 | 15 | 15 | 109% | 509% |
2 | 17 | 17 | 120% | 554% |
3 | 19 | 19 | 131% | 598% |
4 | 21 | 21 | 142% | 643% |
5 | 23 | 23 | 154% | 687% |
6 | 25 | 25 | 165% | 732% |
7 | 27 | 27 | 176% | 777% |
8 | 29 | 29 | 187% | 821% |
9 | 31 | 31 | 198% | 866% |
10 | 33 | 33 | 209% | 910% |
11 | 35 | 35 | 221% | 955% |
12 | 37 | 37 | 232% | 1000% |
13 | 39 | 38 | 243% | 1044% |
14 | 41 | 40 | 254% | 1089% |
15 | 43 | 42 | 265% | 1133% |
16 | 45 | 44 | 276% | 1178% |
17 | 47 | 46 | 288% | 1223% |
18 | 49 | 48 | 299% | 1267% |
19 | 51 | 50 | 310% | 1312% |
20 | 53 | 52 | 321% | 1356% |
21 | 55 | 54 | 332% | 1401% |
22 | 57 | 56 | 343% | 1445% |
23 | 59 | 58 | 355% | 1490% |
24 | 61 | 60 | 366% | 1535% |
25 | 63 | 62 | 377% | 1579% |
26 | 65 | 64 | 388% | 1624% |
27 | 67 | 66 | 399% | 1668% |
28 | 69 | 68 | 410% | 1713% |
29 | 71 | 70 | 421% | 1758% |
30 | 73 | 72 | 433% | 1802% |
31 | 75 | 74 | 444% | 1847% |
32 | 77 | 76 | 455% | 1891% |
33 | 79 | 78 | 466% | 1936% |
34 | 81 | 80 | 477% | 1981% |
35 | 83 | 82 | 488% | 2025% |
36 | 85 | 83 | 500% | 2070% |
37 | 87 | 85 | 511% | 2114% |
38 | 89 | 87 | 522% | 2159% |
39 | 91 | 89 | 533% | 2204% |
40 | 93 | 91 | 544% | 2248% |
41 | 95 | 93 | 555% | 2293% |
42 | 97 | 95 | 567% | 2337% |
43 | 99 | 97 | 578% | 2382% |
44 | 101 | 99 | 589% | 2427% |
45 | 103 | 101 | 600% | 2471% |
46 | 105 | 103 | 611% | 2516% |
47 | 107 | 105 | 622% | 2560% |
48 | 109 | 107 | 633% | 2605% |
49 | 111 | 109 | 645% | 2650% |
50 | 113 | 111 | 656% | 2694% |
51 | 115 | 113 | 667% | 2739% |
52 | 117 | 115 | 678% | 2783% |
53 | 119 | 117 | 689% | 2828% |
54 | 121 | 119 | 700% | 2872% |
55 | 123 | 121 | 712% | 2917% |
56 | 125 | 123 | 723% | 2962% |
57 | 127 | 125 | 734% | 3006% |
58 | 129 | 127 | 745% | 3051% |
59 | 131 | 128 | 756% | 3095% |
60 | 133 | 130 | 767% | 3140% |
61 | 135 | 132 | 779% | 3185% |
62 | 137 | 134 | 790% | 3229% |
63 | 139 | 136 | 801% | 3274% |
64 | 141 | 138 | 812% | 3318% |
65 | 143 | 140 | 823% | 3363% |
66 | 145 | 142 | 834% | 3408% |
67 | 147 | 144 | 846% | 3452% |
68 | 149 | 146 | 857% | 3497% |
69 | 151 | 148 | 868% | 3541% |
70 | 153 | 150 | 879% | 3586% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |