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Difference between revisions of "Javelin of Victory"

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m (Details)
(Details)
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== Details ==
 
== Details ==
Throw a javelin dealing physical damage with a chance to pin enemies down with Immobility.
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Throw a javelin dealing physical damage with a chance to pin enemies down with Immobility, limited to 5 targets, 8 if fully charged. Instant cast but can be charged by holding skill key.  Throws automatically if held for longer than 3 seconds.  6 second cooldown.
 +
 
 +
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|- {{Bgblue}}
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!Lv
 +
!Lv Req
 +
!SP Req
 +
!MP Cost
 +
!Magical Attack Strength
 +
!Magical Attack Strength<BR>charged
 +
|- {{SkillRow}}
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| 1||20||rowspan="20"|25||20||147%+787||221%+1180
 +
|- {{SkillRow}}
 +
| 2||22||21||147%+787||221%+1180
 +
|- {{SkillRow}}
 +
| 3||24||22||147%+787||221%+1180
 +
|- {{SkillRow}}
 +
| 4||26||23||147%+787||221%+1180
 +
|- {{SkillRow}}
 +
| 5||28||24||147%+787||221%+1180
 +
|- {{SkillRow}}
 +
| 6||30||25||147%+787||221%+1180
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|- {{SkillRow}}
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| 7||32||26||147%+787||221%+1180
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|- {{SkillRow}}
 +
| 8||34||27||147%+787||221%+1180
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|- {{SkillRow}}
 +
| 9||36||28||147%+787||221%+1180
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|- {{SkillRow}}
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| 10||38||29||147%+787||221%+1180
 +
|- {{SkillRow}}
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| 11||40||30||153%+852||229%+1278
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|- {{SkillRow}}
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| 12||42||31||153%+852||229%+1278
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|- {{SkillRow}}
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| 13||44||32||153%+852||229%+1278
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|- {{SkillRow}}
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| 14||46||33||153%+852||229%+1278
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|- {{SkillRow}}
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| 15||48||34||153%+852||229%+1278
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|- {{SkillRow}}
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| 16||50||35||153%+852||229%+1278
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|- {{SkillRow}}
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| 17||52||36||153%+852||229%+1278
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|- {{SkillRow}}
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| 18||54||37||153%+852||229%+1278
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|- {{SkillRow}}
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| 19||56||38||153%+852||229%+1278
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|- {{SkillRow}}
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| 20||58||39||153%+852||229%+1278
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|- {{SkillRow}}
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|}
  
 
== Priest ==
 
== Priest ==

Revision as of 10:30, 21 October 2010

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Description


Details

Throw a javelin dealing physical damage with a chance to pin enemies down with Immobility, limited to 5 targets, 8 if fully charged. Instant cast but can be charged by holding skill key. Throws automatically if held for longer than 3 seconds. 6 second cooldown.

Lv Lv Req SP Req MP Cost Magical Attack Strength Magical Attack Strength
charged
1 20 25 20 147%+787 221%+1180
2 22 21 147%+787 221%+1180
3 24 22 147%+787 221%+1180
4 26 23 147%+787 221%+1180
5 28 24 147%+787 221%+1180
6 30 25 147%+787 221%+1180
7 32 26 147%+787 221%+1180
8 34 27 147%+787 221%+1180
9 36 28 147%+787 221%+1180
10 38 29 147%+787 221%+1180
11 40 30 153%+852 229%+1278
12 42 31 153%+852 229%+1278
13 44 32 153%+852 229%+1278
14 46 33 153%+852 229%+1278
15 48 34 153%+852 229%+1278
16 50 35 153%+852 229%+1278
17 52 36 153%+852 229%+1278
18 54 37 153%+852 229%+1278
19 56 38 153%+852 229%+1278
20 58 39 153%+852 229%+1278

Priest