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Difference between revisions of "Blue Dragon Hammer"

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{{SkillPage
 
{{SkillPage
|Name= Blue Dragon Hammer
+
|Name={{PAGENAME}}
 +
|RemovedSkill=Yes
 
|Video= DgANz6tOiZY
 
|Video= DgANz6tOiZY
|Gender=
+
|AltName=Korean: 성불
 
|Class= Exorcist
 
|Class= Exorcist
 
|Type= Active
 
|Type= Active
 
|Type2= Awakening
 
|Type2= Awakening
 
|PrerequisiteLevel= 50
 
|PrerequisiteLevel= 50
|PrerequisiteLevel=
 
 
 
|Command= {{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
 
|Command= {{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
|Description= Calls upon the aura of Blue Dragon, summoning it in the form of a giant weapon. Upon being summoned, the Dragon flies around the Exorcist, inflicting damage and knocking back enemies. Can only be activated by using Chakra. The type of Chakra being used, [[Passion Chakra]] or [[Luminous Chakra]], affects the type of magic the Dragon deals, Physical or Magical respectively. While in Midair, the Exorcist can control his movements with the arrow keys.
+
|Description= Shapes the energy of a blue dragon into a Giant Weapon and delivers a powerful blow with it.<br>
 +
Requires Chakra. {{IconLink|Passion Chakra}} enables Physical Atk.; {{IconLink|Luminous Chakra}}, Magical Atk.<br>
 +
Use a direction key while shaping the energy to adjust your landing spot.<br>
 +
When this skill reaches certain skill ranks it gains bonus properties:
 +
*Level 3: Makes you Invincible when cast.
 +
*Level 6: Increased Explosion Range.
 +
*Level 9: Increased Explosion Atk.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|0}}
 
*{{SP per level|0}}
*{{CastTime|Instant}}
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*{{SkillAttribute|Master Level|30}}
*{{Cooldown|120 seconds}}
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*{{SkillAttribute|Max Level|40}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|145 sec.}}
 
*{{CubeCost|5}}
 
*{{CubeCost|5}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
*{{Cancelable}}
 +
*{{SkillAttribute|Level 6 Explosion Range Bonus|+20%}}
 +
*{{SkillAttribute|Level 9 Explosion Atk. Bonus|+10%}}
 
|Notes=
 
|Notes=
 
* The skill will automatically upgrade by a level on every 5 level of character's level.
 
* The skill will automatically upgrade by a level on every 5 level of character's level.
* When this skill reaches certain skill level, it gains bonus properties:
 
**Level 3: Temporarily increases Physical Critical (Passion) and Magic Critical (Luminous).
 
**Level 6: Temporarily increases Strength (Passion) and Intelligence (Luminous).
 
**Level 9: Temporarily increases Fire Resistance (Passion) and Light Resistance (Luminous).
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
! Level
+
!Level
! Required Level
+
!Lv Req
! MP
+
!MP
! Melee/Magic<br>Spin Atk.
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!Explosion Atk.
! Melee/Magic<br>Blast Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
! Critical Rate
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
! STR, INT
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
! Elemental Dmg.
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{{!}} <!--Level--> {{#var:i}}
! Buff Duration
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{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
|-
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{{!}} <!--MP--> {{Calc|{{#var:i}}|900|2436|10}}
|- {{SkillRow}}
+
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|41783|128986|10}}%
| 1 || 50 || ? || ? || ? || - || - || - || -
+
{{!}}-
|- {{SkillRow}}
+
}}
| 2 || 55 || ? || ? || ? || - || - || - || -
 
|- {{SkillRow}}
 
| 3 || 60 || ? || ? || ? || +10% || - || - || rowspan="7"|10 Sec(s)
 
|- {{SkillRow}}
 
| 4 || 65 || ? || ? || ? || +11% || - || -
 
|- {{SkillRow}}
 
| 5 || 70 || ? || ? || ? || +12% || - || -
 
|- {{SkillRow}}
 
| 6 || 75 || ? || ? || ? || +13% || +150 || -
 
|- {{MaxSkillRow}}
 
| 7 || 80 || 1479 || {{AbsoluteDamage|Tooltip=2145*2|IndependantAttack=1260}} || {{AbsoluteDamage|Tooltip=36295|IndependantAttack=1260}} || +14% || +155 || -
 
|- {{SkillRow}}
 
| 8 || 85 || 1575 || {{AbsoluteDamage|Tooltip=2353*2|IndependantAttack=1260}} || {{AbsoluteDamage|Tooltip=39815|IndependantAttack=1260}} || +15% || +160 || -
 
|- {{SkillRow}}
 
| 9 || 90 || 1672 || {{AbsoluteDamage|Tooltip=2561*2|IndependantAttack=1260}} || {{AbsoluteDamage|Tooltip=43334|IndependantAttack=1260}} || +16% || +165 || +22
 
 
|}
 
|}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 14:29, 3 December 2024


Future content.png This article contains content that was removed.

Blue Dragon Hammer.png Blue Dragon Hammer

Awakening Active Skill
Class:

Exorcist

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
Prerequisite Level: 50
Prerequisite Skills: None
Alternate Names: Korean: 성불

Description

Shapes the energy of a blue dragon into a Giant Weapon and delivers a powerful blow with it.
Requires Chakra. Passion Chakra.png Passion Chakra enables Physical Atk.; Luminous Chakra.png Luminous Chakra, Magical Atk.
Use a direction key while shaping the energy to adjust your landing spot.
When this skill reaches certain skill ranks it gains bonus properties:

  • Level 3: Makes you Invincible when cast.
  • Level 6: Increased Explosion Range.
  • Level 9: Increased Explosion Atk.

Attributes

  • SP per level: 0
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 145 sec.
  • This skill consumes 5 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Level 6 Explosion Range Bonus: +20%
  • Level 9 Explosion Atk. Bonus: +10%

Notes

  • The skill will automatically upgrade by a level on every 5 level of character's level.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Explosion Atk.
1 50 900 41783%
2 55 1071 51472%
3 60 1241 61161%
4 65 1412 70851%
5 70 1583 80540%
6 75 1753 90229%
7 80 1924 99918%
8 85 2095 109608%
9 90 2265 119297%
10 95 2436 128986%
11 100 2607 138675%
12 105 2777 148364%
13 110 2948 158054%
14 115 3119 167743%
15 120 3289 177432%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}