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Difference between revisions of "Template:SoM weapon effect"

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<pre>
 
<pre>
 
{{SoM weapon effect
 
{{SoM weapon effect
| weapon type =
 
 
| element =
 
| element =
 
| sacrosanct area =  
 
| sacrosanct area =  
Line 18: Line 17:
 
All parameters are optional unless stated otherwise.
 
All parameters are optional unless stated otherwise.
  
; weapon type : Required.
 
 
; element : Required. Element of Starfield of Memories weapon: '''Fire''' or '''1''', '''Water''' or '''2''', '''Wood''' or '''3''', '''Metal''' or '''4''', '''Earth''' or '''5''', and '''Disharmony''' or '''6'''. '''Disharmony''' is not a selectable option for Sacrosanct Area equipment.
 
; element : Required. Element of Starfield of Memories weapon: '''Fire''' or '''1''', '''Water''' or '''2''', '''Wood''' or '''3''', '''Metal''' or '''4''', '''Earth''' or '''5''', and '''Disharmony''' or '''6'''. '''Disharmony''' is not a selectable option for Sacrosanct Area equipment.
 
; sacrosanct area : Optional. Determines whether or not the weapon is upgraded from a Sacrosanct Area Legendary weapon: '''yes''' or '''no'''. Defaults to '''no'''.
 
; sacrosanct area : Optional. Determines whether or not the weapon is upgraded from a Sacrosanct Area Legendary weapon: '''yes''' or '''no'''. Defaults to '''no'''.
 
; role : Optional. Role of the class: '''Dealer''' or '''Buffer'''. Defaults to '''Dealer'''.
 
; role : Optional. Role of the class: '''Dealer''' or '''Buffer'''. Defaults to '''Dealer'''.
 
</noinclude><includeonly>
 
</noinclude><includeonly>
 +
<!-- buff power (index 0) -->
 +
{{#switch: {{lc:{{{role|dealer}}}}}
 +
| buffer =
 +
  {{#switch: {{lc:{{{sacrosanct area|no}}}}}
 +
  | yes = 15310
 +
  | no =
 +
    {{#switch: {{lc:{{{element|}}}}}
 +
    | fire | 1 | metal | 4 = 22780
 +
    | water | 2 = 22194
 +
    | wood | 3 | earth | 5 = 22266
 +
    | disharmony | 6 = 15502
 +
    | #default = <i>Incorrect entry. Element not specified.</i>
 +
    }}
 +
  | #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 +
  }}
 +
| dealer =
 +
| #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>
 +
}};
 +
<!-- -->
 +
<!-- stat modifier (index 1) -->
 +
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
 +
| yes = Atk. Increase +100.0%<br>Overall Damage +78.6%
 +
| no =
 +
  {{#switch: {{lc:{{{element|}}}}}
 +
  | fire | 1 = Atk. Increase +2142.4%<br>Overall Damage +116.9%
 +
  | water | 2 = Atk. Increase +2142.4%<br>Overall Damage +92.5%
 +
  | wood | 3 = Atk. Increase +1927.2%<br>Overall Damage +60.8%
 +
  | metal | 4 = Atk. Increase +2142.4%<br>Overall Damage +114.7%
 +
  | earth | 5 = Atk. Increase +2142.4%<br>Overall Damage +108%
 +
  | disharmony | 6 = Atk. Increase +204.8%<br>Overall Damage +78.6%
 +
  | #default = <i>Invalid entry. Element not specified.</i>
 +
  }}
 +
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 +
}};
 +
<!-- -->
 +
<!-- description (index 2) -->
 
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
 
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
| yes =
+
| yes =  
{{!}} stat modifier = Atk. Increase +100.0%<br>Overall Damage +78.6%
 
 
   {{#switch: {{lc:{{{role|dealer}}}}}
 
   {{#switch: {{lc:{{{role|dealer}}}}}
   | buffer =
+
   | buffer =
{{!}} buff power = 15310
 
{{!}} description =
 
 
<hr>
 
<hr>
 
<b>- Buffer-only</b><br><br>
 
<b>- Buffer-only</b><br><br>
 
 
Lv. 30 Buff skill levels +3<br>
 
Lv. 30 Buff skill levels +3<br>
 
Lv. 50 Active skill levels +4<br>
 
Lv. 50 Active skill levels +4<br>
Line 41: Line 71:
 
   | #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>  
 
   | #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>  
 
   }}
 
   }}
{{!}} flavor text = The beginning of a new memory, never to regress again
 
 
| no =  
 
| no =  
  {{#switch: {{lc:{{{role|dealer}}}}}
 
  | buffer =
 
    {{#switch: {{lc:{{{element|}}}}}
 
    | fire | 1 | metal | 4 =
 
{{!}} buff power = 22780
 
    | water | 2 =
 
{{!}} buff power = 22194
 
    | wood | 3 | earth | 5 =
 
{{!}} buff power = 22266
 
    | disharmony | 6 =
 
{{!}} buff power = 15502
 
    | #default = <i>Incorrect entry. Element not specified.</i>
 
    }}
 
  | dealer =
 
  | #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>
 
  }}
 
  {{#switch: {{lc:{{{element|}}}}}
 
  | fire | 1 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +116.9%
 
{{!}} flavor text = A memory of overcoming an ordeal that threatened to consume me
 
  | water | 2 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +92.5%
 
{{!}} flavor text = A memory of confidence over anxiety and the promise it holds
 
  | wood | 3 =
 
{{!}} stat modifier = Atk. Increase +1927.2%<br>Overall Damage +60.8%
 
{{!}} flavor text = A sublime memory of a mission to protect all that is
 
  | metal | 4 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +114.7%
 
{{!}} flavor text = A record of moments when I couldn't deny myself
 
  | earth | 5 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +108%
 
{{!}} flavor text = A comforting memory that embraces everlasting harmony and all things
 
  | disharmony | 6 =
 
{{!}} stat modifier = Atk. Increase +204.8%<br>Overall Damage +78.6%
 
{{!}} flavor text = Memories of retrograde moments when everything fell apart
 
  | #default = <i>Invalid entry. Element not specified.</i>
 
  }}
 
{{!}} description =
 
 
   {{#switch: {{lc:{{{role|dealer}}}}}
 
   {{#switch: {{lc:{{{role|dealer}}}}}
 
   | buffer =  
 
   | buffer =  
 
<hr>
 
<hr>
 
<b>- Buffer-only</b><br><br>
 
<b>- Buffer-only</b><br><br>
 
+
{{#switch: {{lc:{{{element|}}}}}
    {{#switch: {{lc:{{{element|}}}}}
+
| fire | 1 | water | 2 | wood | 3 | metal | 4 | disharmony | 6 =  
    | fire | 1 | water | 2 | wood | 3 | metal | 4 =  
+
| earth | 5 = All classes' Lv. 1-100 skill levels +2 (Special skills excluded)<br>
    | earth | 5 = All classes' Lv. 1-100 skill levels +2 (Special skills excluded)
+
| #default = <i>Invalid entry. Element not specified.</i>
    | #default = <i>Invalid entry. Element not specified.</i>
+
}}
    }}
 
 
Lv. 30 Buff skill levels +3<br>
 
Lv. 30 Buff skill levels +3<br>
 
Lv. 50 Active skill levels +4<br>
 
Lv. 50 Active skill levels +4<br>
 
Overall Damage +20%<br>
 
Overall Damage +20%<br>
 
Unequipping this item removes your Lv. 30 Buff, Lv. 50 Active, and Lv. 100 Active Skill effects.
 
Unequipping this item removes your Lv. 30 Buff, Lv. 50 Active, and Lv. 100 Active Skill effects.
  | dealer =
+
| dealer =
  | #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>  
+
| #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>  
  }}
+
}}
 
<hr>
 
<hr>
  {{#switch: {{lc:{{{element|}}}}}
+
{{#switch: {{lc:{{{element|}}}}}
  | fire | 1 =  
+
| fire | 1 =  
  | water | 2 =  
+
| water | 2 = Skill Cooldown recovery +30% (Awakening skills excluded)<br><br>
Skill Cooldown recovery +30% (Awakening skills excluded)<br><br>
 
 
 
 
<b>[ [[Frost Strike]] ]</b><br>
 
<b>[ [[Frost Strike]] ]</b><br>
 
Converts the [ [[Ice Strike]] ] option to Overall Damage +5%<br>
 
Converts the [ [[Ice Strike]] ] option to Overall Damage +5%<br>
 
Freeze Tolerance +40%
 
Freeze Tolerance +40%
  | wood | 3 =  
+
| wood | 3 = All Classes Level 1-100 All Skill +2 (Special Skills excluded)<br>
All Classes Level 1-100 All Skill +2 (Special Skills excluded)
+
Lv. 50/85/100 Active Skill Atk. +30%<br>
Lv. 50/85/100 Active Skill Atk. +30%
+
Lv. 50/85/100 Active skill cooldown -20% (Not applicable to Buffer characters.)<br>
Lv. 50/85/100 Active skill cooldown -20% (Not applicable to Buffer characters.)
+
A [[Mana Burn]] debuff when unequipped, decreasing MP -10% and -5000 every sec.<br>
A [[Mana Burn]] debuff when unequipped, decreasing MP -10% and -5000 every sec.
+
- Mana Burn removed when a Wood: Shadowy Dawn weapon is equipped again.<br>
- Mana Burn removed when a Wood: Shadowy Dawn weapon is equipped again.
 
 
- The Mana Burn debuff continues after resurrection by all means, including [[Life Token]].
 
- The Mana Burn debuff continues after resurrection by all means, including [[Life Token]].
   | metal | 4 =  
+
| metal | 4 =
   | earth | 5 =  
+
| earth | 5 =
   | disharmony | 6 =  
+
| disharmony | 6 =
 +
| #default = <i>Invalid entry. Element not specified.</i>
 +
}}
 +
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 +
}};
 +
<!-- -->
 +
<!-- flavor text (index 3) -->
 +
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
 +
| yes = The beginning of a new memory, never to regress again
 +
| no =
 +
  {{#switch: {{lc:{{{element|}}}}}
 +
  | fire | 1 = A memory of overcoming an ordeal that threatened to consume me
 +
  | water | 2 = A memory of confidence over anxiety and the promise it holds
 +
  | wood | 3 = A sublime memory of a mission to protect all that is
 +
   | metal | 4 = A record of moments when I couldn't deny myself
 +
   | earth | 5 = A comforting memory that embraces everlasting harmony and all things
 +
   | disharmony | 6 = Memories of retrograde moments when everything fell apart
 
   | #default = <i>Invalid entry. Element not specified.</i>
 
   | #default = <i>Invalid entry. Element not specified.</i>
 
   }}
 
   }}
 
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
}}</includeonly>
+
}}<!-- --></includeonly>

Latest revision as of 16:45, 12 February 2025

Description

Returns the buff power, stat modifiers, description, and flavor text for a specified Starfield of Memories weapon or Sacrosanct Area version when given certain parameters.

Usage

This is the "SoM weapon effect" template. It should be called in the following format:

{{SoM weapon effect
| element =
| sacrosanct area = 
| role =
}}

Parameters

All parameters are optional unless stated otherwise.

element 
Required. Element of Starfield of Memories weapon: Fire or 1, Water or 2, Wood or 3, Metal or 4, Earth or 5, and Disharmony or 6. Disharmony is not a selectable option for Sacrosanct Area equipment.
sacrosanct area 
Optional. Determines whether or not the weapon is upgraded from a Sacrosanct Area Legendary weapon: yes or no. Defaults to no.
role 
Optional. Role of the class: Dealer or Buffer. Defaults to Dealer.