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Difference between revisions of "Blimp family"

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m (Created page with 'Flying enemies that cannot be hit normally by ground attacks. One must either jump and attack, launch attacks upwards, or hit the patch of Behemoth skin on the ground that w...')
 
 
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Flying enemies that cannot be hit normally by ground attacks.  One must either jump and attack, launch attacks upwards, or hit the patch of [[Behemoth skin]] on the ground that would either cause all the Blimps to sink to the ground (because the Behemoth is rapidly rising) or all the characters to be able to jump/be launched higher than usual (because the Behemoth is rapidly decending).
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#REDIRECT[[:Category:Blimp family]]
 
 
Luckily, blimps have slow HP recovery, in general.
 
 
 
All Blimps have a chance of spawning [[GBL Zealots]].
 
 
 
{|class="wikitable sortable" style="background:#ffffff; text-align: center", width="80%"
 
|- style="border-bottom:3px solid #CCCCFF"
 
| width="100" | Name || Description || width="150" | Location
 
|-
 
| [[Dorniar]] || Standard Blimp, has no attack other than slamming on the ground || [[Silver Night]]
 
|-
 
| [[Dorniar EX|<font color="#ff1493">Dornier EX</font>]] || Boss Blimp of Silver Night, slams onto the ground and slides, shoots rapid-fire guns || [[Silver Night]]
 
|}
 

Latest revision as of 11:58, 22 December 2010