Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Aerial Lantern Firebomb"
(→Details) |
(→Details) |
||
Line 9: | Line 9: | ||
== Details == | == Details == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*Aerial Lantern Fire is usable in the air.<br> | *Aerial Lantern Fire is usable in the air.<br> | ||
*When used in the air, the lantern is fired at an oblique angle, and the user receives recoil.<br> | *When used in the air, the lantern is fired at an oblique angle, and the user receives recoil.<br> | ||
− | *If it is used in the air, | + | *If it is used in the air, charge up is not allowed.<br><br> |
− | *Prerequisite | + | *Prerequisite Skill: Lantern Fire Lv 5<br> |
*Requires Lv:15 SP Consumption:30<br> | *Requires Lv:15 SP Consumption:30<br> | ||
*Can be used during Backstep.<br> | *Can be used during Backstep.<br> | ||
− | * | + | *Colliding on the floor or target will cause an explosion.<br> |
− | *By combining [[Show Time]] and jumping, it is possible to overwhelm | + | *By combining [[Show Time]] and jumping, it is possible to overwhelm opponents on the ground by utilizing this skill effectively in the air. |
Revision as of 11:39, 27 May 2009
Description
[Whole Page needs Edit]
Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent inflicts.
Details
- Aerial Lantern Fire is usable in the air.
- When used in the air, the lantern is fired at an oblique angle, and the user receives recoil.
- If it is used in the air, charge up is not allowed.
- Prerequisite Skill: Lantern Fire Lv 5
- Requires Lv:15 SP Consumption:30
- Can be used during Backstep.
- Colliding on the floor or target will cause an explosion.
- By combining Show Time and jumping, it is possible to overwhelm opponents on the ground by utilizing this skill effectively in the air.