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Difference between revisions of "Machine Gun Jab"
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{{NavSkillsMonk|open|closed}} | {{NavSkillsMonk|open|closed}} |
Revision as of 19:49, 30 March 2015
Description
The Monk rapidly jabs his foes, juggling them. Stays in super armor until the skill duration is over. Repeatedly pressing X grants extra hits.
Prerequisite
- Monk Level 35+
Details
- Level 7 Technical Mastery grants Machinegun Jab a vaccum effect.
- Level 7 Combination Mastery grants Machinegun Jab an additional uppercut hit.
Lv | Lv Req | SP | Consecutive Attack power |
Finishing Hit Rate |
Max Hits |
---|---|---|---|---|---|
1 | 35 | 30 | 185% | 554% | 10 |
2 | 37 | ||||
3 | 39 | ||||
4 | 41 | ||||
5 | 43 | ||||
6 | 45 | ||||
7 | 47 | ||||
8 | 49 | ||||
9 | 51 | ||||
10 | 43 |
Monk Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Passive: Spirit Fists • Combat Mastery • Technical Mastery • Quick Parry • Double Shadow Active: Will Driver • Sway • Ducking Dash • Ducking Straight Punch • Ducking Body Blow • Ducking Uppercut • Divine Crush • Sidewind • Exquisite Combo • Sacred Counter • Chopping Hammer • Machine Gun Jab • Shadow Clone • Twister of Judgment • Heavenly Combo • Hurricane 'n' Roll Awakening: Dry Out • Demolition Punch • Gatling Punch • Big Bang Punch 2nd Awakening: Divine Judgement • Fatal Strikes • Nuclear Punch • The Wrath of God |
Monk TP Skills | |||||
---|---|---|---|---|---|