Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Ground Quaker"
JPTheMonkey (talk | contribs) (→Skill Growth) |
|||
Line 1: | Line 1: | ||
− | + | {{SkillPage | |
+ | |Name= Ground Quaker | ||
+ | |Video= VWA7oJianQM | ||
+ | |Gender= | ||
+ | |Class= Asura | ||
+ | |Type= Active | ||
+ | |Command={{Up}}{{Down}}{{Down}}{{Z}} | ||
+ | |PrerequisiteLevel= 40 | ||
+ | |PrerequisiteSkill= {{IconLink|Murderous Wave}} Level +1 | ||
+ | |Command= {{Up}}{{Down}}{{Down}}{{Z}} | ||
+ | |Description= Hammers the ground and creates a Wave circle that inflicts damage on enemies. The hammering motion sends surrounding enemies flying backward, as the Wave circle appears. The Wave circles inflicts damage on enemies in its range and sends spreading Magic damage outward. Enemies that are Grabbed by the Wave circle have their defense decreased. | ||
− | + | |Attributes= | |
− | + | * '''SP Cost Per Lv:''' 50 | |
− | + | * '''Casting Time:''' 0.4 Sec | |
− | + | * '''Cooldown:''' 21 Sec | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * | ||
*<font color="Red">This skill consumes '''1''' clear cube fragment</font> | *<font color="Red">This skill consumes '''1''' clear cube fragment</font> | ||
− | + | * {{Command Reduction|MP=4.0|Cooldown=2.0}} | |
+ | |Notes= | ||
*The target inside the energy sphere becomes immobile receives constant damage and defense reduction. | *The target inside the energy sphere becomes immobile receives constant damage and defense reduction. | ||
*Upon successful activation, even the monsters immune to throw moves—death dragon, giant golem, etc—stay immobile. | *Upon successful activation, even the monsters immune to throw moves—death dragon, giant golem, etc—stay immobile. | ||
Line 22: | Line 23: | ||
*The energy sphere remains intact even if the user dies after casting. | *The energy sphere remains intact even if the user dies after casting. | ||
*Very useful in party play, as the trapped target is briefly open for additional attack. | *Very useful in party play, as the trapped target is briefly open for additional attack. | ||
+ | *Ground Quaker can be chained with [[Deadly Enticer]] right during the hold animation. | ||
+ | *This skill's damage and graphics will convert to the Light element under [[Lightning God Energy]]. | ||
+ | * Can be improved with {{IconLink|Ground Quaker Upgrade}}. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
− | + | {| {{SkillTableHeader}} | |
− | {| | + | |- |
− | |||
!Lv | !Lv | ||
!Lv Req | !Lv Req | ||
Line 105: | Line 111: | ||
|| {{AbsoluteDamage|Tooltip=4961|IndependantAttack=1323}} || 503px || -14.6% | || {{AbsoluteDamage|Tooltip=4961|IndependantAttack=1323}} || 503px || -14.6% | ||
|} | |} | ||
− |
Revision as of 17:01, 29 June 2015
{{SkillPage
|Name= Ground Quaker
|Video= VWA7oJianQM
|Gender=
|Class= Asura
|Type= Active
|Command=
|PrerequisiteLevel= 40
|PrerequisiteSkill=
Murderous Wave Level +1
|Command=
|Description= Hammers the ground and creates a Wave circle that inflicts damage on enemies. The hammering motion sends surrounding enemies flying backward, as the Wave circle appears. The Wave circles inflicts damage on enemies in its range and sends spreading Magic damage outward. Enemies that are Grabbed by the Wave circle have their defense decreased.
|Attributes=
- SP Cost Per Lv: 50
- Casting Time: 0.4 Sec
- Cooldown: 21 Sec
- This skill consumes 1 clear cube fragment
- MP -4.0 Cooldown -2.0 on Command
|Notes=
- The target inside the energy sphere becomes immobile receives constant damage and defense reduction.
- Upon successful activation, even the monsters immune to throw moves—death dragon, giant golem, etc—stay immobile.
- The user stays in super armor upon activation, unable to move.
- The energy sphere remains intact even if the user dies after casting.
- Very useful in party play, as the trapped target is briefly open for additional attack.
- Ground Quaker can be chained with Deadly Enticer right during the hold animation.
- This skill's damage and graphics will convert to the Light element under Lightning God Energy.
- Can be improved with
Ground Quaker Upgrade.
|SkillGrowth=
Lv | Lv Req | SP Req | MP Cost | Cast Time |
Cool Time |
Hammering Attack |
Multi-Hit Attack |
White Heat Attack |
Spreading Magical Attack |
Wave Circle Width |
Multi-Hit Count |
Enemy Defense |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 40 | 50 | 207 | 0.4s | 21s | 332% | 291% | 865% | 1.21 max-width:200px 100 |
400px | 7 | -10.6% |
2 | 42 | 228 | 367% | 321% | 953% | 1.34 max-width:200px 100 |
405px | -10.8% | ||||
3 | 44 | 250 | 401% | 351% | 1045% | 1.46 max-width:200px 100 |
410px | -11.0% | ||||
4 | 46 | 272 | 437% | 382% | 1132% | 1.6 max-width:200px 100 |
416px | -11.2% | ||||
5 | 48 | 295 | 470% | 412% | 1223% | 1.73 max-width:200px 100 |
421px | -11.4% | ||||
6 | 50 | 317 | 505% | 442% | 1312% | 1.85 max-width:200px 100 |
426px | -11.6% | ||||
7 | 52 | 339 | 539% | 471% | 1403% | 1.98 max-width:200px 100 |
431px | -11.8% | ||||
8 | 54 | 362 | 574% | 502% | 1490% | 2.11 max-width:200px 100 |
436px | -12.0% | ||||
9 | 56 | 384 | 607% | 531% | 1582% | 2.23 max-width:200px 100 |
441px | -12.2% | ||||
10 | 58 | 405 | 643% | 563% | 1669% | 2.35 max-width:200px 100 |
447px | -12.4% | ||||
11 | 60 | 428 | 677% | 592% | 1758% | 2.49 max-width:200px 100 |
452px | -12.6% | ||||
12 | 62 | 450 | 712% | 623% | 1850% | 2.62 max-width:200px 100 |
457px | -12.8% | ||||
13 | 64 | 472 | 746% | 653% | 1937% | 2.73 max-width:200px 100 |
462px | -13.0% | ||||
14 | 66 | 494 | 779% | 681% | 2029% | 2.86 max-width:200px 100 |
467px | -13.2% | ||||
15 | 68 | 517 | 814% | 712% | 2116% | 2.99 max-width:200px 100 |
472px | -13.4% | ||||
16 | 70 | 539 | 850% | 743% | 2207% | 3.1 max-width:200px 100 |
478px | -13.6% | ||||
17 | 72 | 561 | 884% | 774% | 2296% | 3.23 max-width:200px 100 |
483px | -13.8% | ||||
18 | 74 | 584 | 917% | 802% | 2387% | 3.37 max-width:200px 100 |
488px | -14.0% | ||||
19 | 76 | 606 | 952% | 833% | 2474% | 3.49 max-width:200px 100 |
493px | -14.2% | ||||
20 | 78 | 627 | 986% | 863% | 2566% | 3.62 max-width:200px 100 |
498px | -14.4% | ||||
21 | 80 | 650 | 1020% | 893% | 2655% | 3.75 max-width:200px 100 |
503px | -14.6% |