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Difference between revisions of "Satellite Beam"

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m (Skill Growth)
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[[Category:Skills]][[Category:Male Launcher Skills]][[Category:Awakening Skills]]
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{{Missing Info}}
  
{{youtube tn|8if7S0a0cmU}}
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{{SkillPage
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|Name={{PAGENAME}}
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|NameTab=
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|NameTab2=
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|Video=8if7S0a0cmU
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|Video2=
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|Gender=Male
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|Class=Launcher
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|Class2=
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|Type=Active
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|Type2=Awakening
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|Type3=
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|PrerequisiteLevel=
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*[[Launcher|Wrecking Ball]] Level 50+
  
==Description==
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|PrerequisiteSkill=
[[File:SatelliteBeam.png|Left]]Calls an Orbital fire-support satellite to fire its laser beams. After the initial hit, the lasers will follow targets on their own.
 
  
== Prerequisite ==
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|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
*[[Launcher|Wrecking Ball]] Level 50+
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|Description=
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[[File: {{PAGENAME}}.png]]
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Calls an Orbital fire-support satellite to fire its laser beams. After the initial hit, the lasers will follow targets on their own.
  
== Details ==
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|Attributes=
*Command Input: {{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
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*{{SP per level|0}}
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*{{CastTime|Dungeon=? sec|Arena=? sec}}
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*{{Cooldown|Dungeon=140 sec|Arena=? sec}}
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*{{CubeCost|?}}
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*{{Command Reduction|MP=?%|Cooldown=?%}}
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*{{Cancelable}}
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*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}}
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|Notes=
 
*Instant Cast
 
*Instant Cast
*Downtime: 140 seconds
 
 
*Multi-hit Interval: 0.3 sec
 
*Multi-hit Interval: 0.3 sec
 
*First level of this skill is obtained automatically upon awakening.
 
*First level of this skill is obtained automatically upon awakening.
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** '''Level 9:''' Enemies hit by the laser have decreased light resistance.
 
** '''Level 9:''' Enemies hit by the laser have decreased light resistance.
  
== Trivia ==
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=== Trivia ===
 
*Skill strength lies in holding opponents down for the launcher to freely use other skills.
 
*Skill strength lies in holding opponents down for the launcher to freely use other skills.
 
*Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack,defend, or create a strategy for the next move.
 
*Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack,defend, or create a strategy for the next move.
  
== Skill Growth ==
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|SkillGrowth=
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<span style="display:none">{{</span>
 
{| {{SkillTableHeader}}
 
{| {{SkillTableHeader}}
 
!rowspan="2"|Lv
 
!rowspan="2"|Lv
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| 12||105||1870||2842%||1138%||13.8 sec.||-27||11.5 sec.
 
| 12||105||1870||2842%||1138%||13.8 sec.||-27||11.5 sec.
 
|}
 
|}
 
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<span style="display:none">}}</span>
{{NavSkillsLauncher|open|closed}}
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}}

Revision as of 10:29, 29 August 2015

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.




Satellite Beam.png Satellite Beam

Awakening Active Skill
Class:

Male Launcher

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
Prerequisite Level:
Prerequisite Skills: None

Description

Satellite Beam.png Calls an Orbital fire-support satellite to fire its laser beams. After the initial hit, the lasers will follow targets on their own.

Attributes

  • SP per level: 0
  • Casting Time: ? sec (? sec in Arena )
  • Cooldown: 140 sec (? sec in Arena )
  • This skill consumes ? Clear Cube Fragment.png Clear Cube Fragments.
  • MP -?% Cooldown -?% on Command
  • Basic Attack Cancelable Skill
  • Number of Hits: ? (? in Arena, ? in Tower)

Notes

  • Instant Cast
  • Multi-hit Interval: 0.3 sec
  • First level of this skill is obtained automatically upon awakening.
  • This skill's level increases automatically as the character's does and costs 0 sp.
  • Affected by Heavy Firearm Technique and Heavy Firearm Mastery
  • When this skill reaches certain skill ranks it gains bonus properties:
    • Level 3: Number of lasers increased, duration increased.
    • Level 6: Targeting speed & laser move speed increased.
    • Level 9: Enemies hit by the laser have decreased light resistance.

Trivia

  • Skill strength lies in holding opponents down for the launcher to freely use other skills.
  • Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack,defend, or create a strategy for the next move.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Lv Lv Req MP 1st Attack's Physical Atk. Hit Interval Physical Atk. Per Tick Laser Duration Laser Number Light Resistance Debuff
Amount Duration
1 50 - - - - - - - -
2 55 970 982% 0.3 sec. 391% 10.0 sec. 5 - -
3 60 1060 1166% 468% 12.0 sec. 6 - -
4 65 1150 1354% 542% 12.2 sec. - -
5 70 1240 1541% 617% 12.4 sec. - -
6 75 1330 1726% 691% 12.6 sec. 7 - -
7 80 1420 1913% 766% 12.8 sec. - -
8 85 1510 2098% 840% 13.0 sec. - -
9 90 1600 2285% 914% 13.2 sec. 8 -24 10.0 sec.
10 95 1690 2472% 989% 13.4 sec. -25 10.5 sec.
11 100 1780 2657% 1063% 13.6 sec. -26 11.0 sec.
12 105 1870 2842% 1138% 13.8 sec. -27 11.5 sec.

}}

Male Launcher Skills
Active:Cannon Ball.png Cannon Ball Eagle Eye.png Eagle Eye FM-31 Grenade Launcher.png FM-31 Grenade Launcher FM-92 Stinger.png FM-92 Stinger Flame Pillar.png Flame Pillar Laser Rifle.png Laser Rifle Quantum Bomb.png Quantum Bomb Steyr AMR.png Steyr AMR X-1 Extruder.png X-1 Extruder
Passive:Charge Laser Rifle.png Charge Laser Rifle Dual Triggers.png Dual Triggers Heavy Firearm Mastery.png Heavy Firearm Mastery Heavy Firearm Technique.png Heavy Firearm Technique Overboost Pack.png Overboost Pack
Awakening:FM-92 SW Stinger.png FM-92 SW Stinger Plasma Booster.png Plasma Booster Satellite Beam.png Satellite Beam Spectral Search Eye.png Spectral Search Eye
2nd Awakening:Buster Beam.png Buster Beam Heavy Firearm Enhancement.png Heavy Firearm Enhancement MSC-7.png MSC-7 Seismic Wave.png Seismic Wave
Neo: Awakening:Interlock Satellite.png Interlock Satellite MLDRS-95.png MLDRS-95 Orbital Disaster.png Orbital Disaster

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism


"*Launcher|WreckingBallLevel" can not be assigned to a declared number type with value 50.