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Difference between revisions of "Resolve for Revenge"
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| slot = Weapon | | slot = Weapon | ||
| weapon type = Revolver | | weapon type = Revolver | ||
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| rarity = Epic | | rarity = Epic | ||
| weight = 2 | | weight = 2 | ||
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| level = 75 | | level = 75 | ||
| class = Gunner | | class = Gunner | ||
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| weapon physical attack = 880 | | weapon physical attack = 880 | ||
| weapon magical attack = 740 | | weapon magical attack = 740 | ||
| independent attack = 572 | | independent attack = 572 | ||
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| strength = 64 | | strength = 64 | ||
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| inflict element = Water | | inflict element = Water | ||
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| physical critical chance = 2 | | physical critical chance = 2 | ||
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| skill alteration = Gunner(M), Revenger; Gunner(F), Revenger; Gunner(M), Western Fire; Gunner(F), Western Fire | | skill alteration = Gunner(M), Revenger; Gunner(F), Revenger; Gunner(M), Western Fire; Gunner(F), Western Fire | ||
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| description = '''[[Revenger]]''' increases Physical Atk. +20% for 10 seconds.<br> | | description = '''[[Revenger]]''' increases Physical Atk. +20% for 10 seconds.<br> | ||
'''Revenger''' cooldown -25%.<br> | '''Revenger''' cooldown -25%.<br> | ||
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*Multiple +% damage bonuses do not stack. Only the highest value of bonus applies. (Not applicable to Critical Damage). | *Multiple +% damage bonuses do not stack. Only the highest value of bonus applies. (Not applicable to Critical Damage). | ||
| flavor text = You fooled me twice. - Rebecca | | flavor text = You fooled me twice. - Rebecca | ||
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}} | }} | ||
Revision as of 07:09, 3 April 2016
- Slot
- Weapon
- Weapon type
- Revolver
- Rarity
- Epic
- Weight
- 2 kg
- Value
- 23,328 Gold
- Binding
- Untradable
- Req. level
- 75
- Req. class
- Gunner
„ |
Inflict Water Damage You fooled me twice. - Rebecca Revenger increases Physical Atk. +20% for 10 seconds.
Revenger cooldown -25%.
|
“ |
Acquisition
Dropped by
- Lv 73 - 82 Hell Mode Monster Hunt
Container
Raid
- Anton Raid: Anton Subjugation Attack Unit reward
Notes
- Multiple +% damage bonuses do not stack. Only the highest value of bonus applies. (Not applicable to Critical Damage)