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Difference between revisions of "Punisher"
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− | {{ | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
− | + | |AltName=Korean: 퍼니셔 | |
− | == | + | |Video=Ve9t1dvMATQ |
+ | |Gender=Male | ||
+ | |Class=Gunner | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=10 | ||
− | + | |Command={{Right}}{{Down}}+{{Z}} | |
+ | |Description= | ||
+ | Steps on an enemy, and wildly shoots at other nearby enemies.<br> | ||
+ | When the enemies in front fall, the surrounding enemies take damage as well.<br> | ||
+ | You can Grab enemies protected by Super Armor and Guard, but you cannot grab all enemies.<br> | ||
+ | {{IconLink|Stylish}} Passive generates a shock wave that launches enemies if you fail to Grab them. | ||
− | + | {{IconLink|Stylish}}'s additional effects are disabled inside the Arena.<br><br> | |
+ | '''[Special Function]'''<br> | ||
+ | - Super Armor and Guard can be grabbed.<br> | ||
+ | - Some other enemies can't. | ||
− | + | [Stylish Effect]<br> | |
− | + | - Failed Grab attempts generate a shockwave, lifting enemies. | |
− | |||
− | + | [Arena]<br> | |
− | + | - Stylish effect disabled | |
− | |||
− | == | + | |Attributes= |
+ | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|5 sec.}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Shots|5}} | ||
− | {| | + | |Notes= |
− | | | + | *Can be improved with {{IconLink|Punisher Upgrade}}. |
− | ! | + | *Counts as a grab move. The user is invincible until the animation ends. |
− | ! | + | *Inflicts additional splash damage to nearby opponents once the target is knocked down. |
− | ! | + | *Attack speed during the Punisher depends on the attack speed of your current equipment. |
− | ! | + | *If a Ranger has acquired the skill [[Stylish]], then a damaging shockwave will occur around the site of the kick if nothing is grabbed. |
− | ! | + | |
− | + | |SkillGrowth= | |
− | | | + | <span style="display:none">{{</span> |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | | | + | !Physical Atk. |
− | + | !Shockwave Physical Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 10+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|18|224|60}} | |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|145|1218|60}}% | |
− | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|580|4872|60}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 20:03, 12 April 2022
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 10 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 퍼니셔 |
Description
Steps on an enemy, and wildly shoots at other nearby enemies.
When the enemies in front fall, the surrounding enemies take damage as well.
You can Grab enemies protected by Super Armor and Guard, but you cannot grab all enemies.
Stylish Passive generates a shock wave that launches enemies if you fail to Grab them.
Stylish's additional effects are disabled inside the Arena.
[Special Function]
- Super Armor and Guard can be grabbed.
- Some other enemies can't.
[Stylish Effect]
- Failed Grab attempts generate a shockwave, lifting enemies.
[Arena]
- Stylish effect disabled
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Shots: 5
Notes
- Can be improved with Punisher Upgrade.
- Counts as a grab move. The user is invincible until the animation ends.
- Inflicts additional splash damage to nearby opponents once the target is knocked down.
- Attack speed during the Punisher depends on the attack speed of your current equipment.
- If a Ranger has acquired the skill Stylish, then a damaging shockwave will occur around the site of the kick if nothing is grabbed.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Atk. | Shockwave Physical Atk. |
---|---|---|---|---|
1 | 10 | 18 | 145% | 580% |
2 | 12 | 21 | 163% | 653% |
3 | 14 | 25 | 181% | 725% |
4 | 16 | 28 | 200% | 798% |
5 | 18 | 32 | 218% | 871% |
6 | 20 | 35 | 236% | 944% |
7 | 22 | 39 | 254% | 1016% |
8 | 24 | 42 | 272% | 1089% |
9 | 26 | 46 | 290% | 1162% |
10 | 28 | 49 | 309% | 1235% |
11 | 30 | 53 | 327% | 1307% |
12 | 32 | 56 | 345% | 1380% |
13 | 34 | 60 | 363% | 1453% |
14 | 36 | 63 | 381% | 1526% |
15 | 38 | 67 | 400% | 1598% |
16 | 40 | 70 | 418% | 1671% |
17 | 42 | 74 | 436% | 1744% |
18 | 44 | 77 | 454% | 1817% |
19 | 46 | 81 | 472% | 1889% |
20 | 48 | 84 | 491% | 1962% |
21 | 50 | 88 | 509% | 2035% |
22 | 52 | 91 | 527% | 2108% |
23 | 54 | 95 | 545% | 2180% |
24 | 56 | 98 | 563% | 2253% |
25 | 58 | 102 | 581% | 2326% |
26 | 60 | 105 | 600% | 2399% |
27 | 62 | 109 | 618% | 2471% |
28 | 64 | 112 | 636% | 2544% |
29 | 66 | 116 | 654% | 2617% |
30 | 68 | 119 | 672% | 2690% |
31 | 70 | 123 | 691% | 2762% |
32 | 72 | 126 | 709% | 2835% |
33 | 74 | 130 | 727% | 2908% |
34 | 76 | 133 | 745% | 2981% |
35 | 78 | 137 | 763% | 3053% |
36 | 80 | 140 | 782% | 3126% |
37 | 82 | 144 | 800% | 3199% |
38 | 84 | 147 | 818% | 3272% |
39 | 86 | 151 | 836% | 3344% |
40 | 88 | 154 | 854% | 3417% |
41 | 90 | 158 | 872% | 3490% |
42 | 92 | 161 | 891% | 3563% |
43 | 94 | 165 | 909% | 3635% |
44 | 96 | 168 | 927% | 3708% |
45 | 98 | 172 | 945% | 3781% |
46 | 100 | 175 | 963% | 3854% |
47 | 102 | 179 | 982% | 3926% |
48 | 104 | 182 | 1000% | 3999% |
49 | 106 | 186 | 1018% | 4072% |
50 | 108 | 189 | 1036% | 4145% |
51 | 110 | 193 | 1054% | 4217% |
52 | 112 | 196 | 1073% | 4290% |
53 | 114 | 200 | 1091% | 4363% |
54 | 116 | 203 | 1109% | 4436% |
55 | 118 | 207 | 1127% | 4508% |
56 | 120 | 210 | 1145% | 4581% |
57 | 122 | 214 | 1163% | 4654% |
58 | 124 | 217 | 1182% | 4727% |
59 | 126 | 221 | 1200% | 4799% |
60 | 128 | 224 | 1218% | 4872% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |