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Difference between revisions of "Burning Stigma"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 초열혼폭술 |
− | |||
− | |||
− | |||
− | |||
|Class=Kunoichi | |Class=Kunoichi | ||
− | |||
|Type=Passive | |Type=Passive | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |Type3= | + | |Type3=Togglable |
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=48 |
− | |||
− | |||
|Description= | |Description= | ||
− | + | Ignites the spirits of surrounding enemies, causing explosions. Increases Fire Damage and Magical Critical Chance.<br> | |
+ | Plants Ren marks on nearby enemies and Ka marks on distant ones. The Ren/Ka marks periodically inflict Fire damage on their targets. The marks, upon expiration, cause Fire explosions as they disappear.<br><br> | ||
+ | ''"Burning Stigma further improves the Izunabi's fire techniques and reduces her enemies into piles of ashes."'' | ||
|Attributes= | |Attributes= | ||
Line 22: | Line 17: | ||
*{{SkillAttribute|Master Level|30}} | *{{SkillAttribute|Master Level|30}} | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
− | * | + | *{{SkillAttribute|Ka Multi-hit Interval|2.5 sec.}} |
+ | *{{SkillAttribute|Ka Duration|10 sec.}} | ||
+ | *{{SkillAttribute|Ren Multi-hit Interval|0.5 sec.}} | ||
+ | *{{SkillAttribute|Rend Duration|5 sec.}} | ||
|Notes= | |Notes= | ||
Line 28: | Line 26: | ||
* There are two stages for this passive, shown by the mark on the enemy. | * There are two stages for this passive, shown by the mark on the enemy. | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| class="wikitable" | + | :{| class="wikitable" |
! Stage | ! Stage | ||
! 1 | ! 1 | ||
Line 40: | Line 38: | ||
*'''Stage 1: Ren''' | *'''Stage 1: Ren''' | ||
− | |||
** Deals damage every 2.5 seconds, and | ** Deals damage every 2.5 seconds, and | ||
** Explodes after 10 seconds. | ** Explodes after 10 seconds. | ||
Line 46: | Line 43: | ||
*'''Stage 2: Ka''' | *'''Stage 2: Ka''' | ||
− | + | ** Deals damage every 0.5 seconds | |
− | ** Deals damage every 0.5 seconds | ||
** Explodes after 5 seconds. | ** Explodes after 5 seconds. | ||
** Translates to "Big fire." | ** Translates to "Big fire." | ||
Line 54: | Line 50: | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values-->{{#vardefine:chance|10}}<!--Create variable "chance" that holds the values of sticking chance--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan=2|Level | |
− | + | !rowspan=2|Lv Req | |
− | + | !rowspan=2|Fire Damage | |
− | + | !rowspan=2|Magical Critical Chance | |
− | + | !colspan=3|Ka Mark | |
− | + | !colspan=3|Ren Mark | |
− | + | |- | |
− | + | !Range||Multi-hit Atk.||Explosion Atk. | |
+ | !Range||Multi-hit Atk.||Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Fire Damage--> +{{Calc|{{#var:i}}|32|110|40}} | ||
+ | {{!}} <!--Magical Critical Chance--> +{{Calc|{{#var:i}}|3|22.5|40|1|1}}% | ||
+ | <!-- Ka Mark --> | ||
+ | {{!}} <!--Range--> {{Calc|{{#var:i}}|450|489|40}} px | ||
+ | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|169|1220|40}}% | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|423|3050|40}}% | ||
+ | <!-- --> | ||
+ | <!-- Ren Mark --> | ||
+ | {{!}} <!--Range--> {{Calc|{{#var:i}}|90|98|40}} px | ||
+ | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|203|1464|40}}% | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1014|7321|40}}% | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 13:41, 5 April 2021
Togglable Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 초열혼폭술 |
Description
Ignites the spirits of surrounding enemies, causing explosions. Increases Fire Damage and Magical Critical Chance.
Plants Ren marks on nearby enemies and Ka marks on distant ones. The Ren/Ka marks periodically inflict Fire damage on their targets. The marks, upon expiration, cause Fire explosions as they disappear.
"Burning Stigma further improves the Izunabi's fire techniques and reduces her enemies into piles of ashes."
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Ka Multi-hit Interval: 2.5 sec.
- Ka Duration: 10 sec.
- Ren Multi-hit Interval: 0.5 sec.
- Rend Duration: 5 sec.
Notes
- Obtained immediately after awakening into the Izunabi.
- There are two stages for this passive, shown by the mark on the enemy.
Stage 1 2 Symbol 火 炎
- Stage 1: Ren
- Deals damage every 2.5 seconds, and
- Explodes after 10 seconds.
- Translates to "fire."
- Stage 2: Ka
- Deals damage every 0.5 seconds
- Explodes after 5 seconds.
- Translates to "Big fire."
- This skill’s effect can damage and aggro enemies in cutscenes in explicitly those in Tower of the Dead.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Fire Damage | Magical Critical Chance | Ka Mark | Ren Mark | ||||
---|---|---|---|---|---|---|---|---|---|
Range | Multi-hit Atk. | Explosion Atk. | Range | Multi-hit Atk. | Explosion Atk. | ||||
1 | 48 | +32 | +3% | 450 px | 169% | 423% | 90 px | 203% | 1014% |
2 | 51 | +34 | +3.5% | 451 px | 196% | 490% | 90 px | 235% | 1176% |
3 | 54 | +36 | +4% | 452 px | 223% | 558% | 90 px | 268% | 1337% |
4 | 57 | +38 | +4.5% | 453 px | 250% | 625% | 91 px | 300% | 1499% |
5 | 60 | +40 | +5% | 454 px | 277% | 692% | 91 px | 332% | 1661% |
6 | 63 | +42 | +5.5% | 455 px | 304% | 760% | 91 px | 365% | 1823% |
7 | 66 | +44 | +6% | 456 px | 331% | 827% | 91 px | 397% | 1984% |
8 | 69 | +46 | +6.5% | 457 px | 358% | 895% | 91 px | 429% | 2146% |
9 | 72 | +48 | +7% | 458 px | 385% | 962% | 92 px | 462% | 2308% |
10 | 75 | +50 | +7.5% | 459 px | 412% | 1029% | 92 px | 494% | 2469% |
11 | 78 | +52 | +8% | 460 px | 438% | 1097% | 92 px | 526% | 2631% |
12 | 81 | +54 | +8.5% | 461 px | 465% | 1164% | 92 px | 559% | 2793% |
13 | 84 | +56 | +9% | 462 px | 492% | 1231% | 92 px | 591% | 2955% |
14 | 87 | +58 | +9.5% | 463 px | 519% | 1299% | 93 px | 623% | 3116% |
15 | 90 | +60 | +10% | 464 px | 546% | 1366% | 93 px | 656% | 3278% |
16 | 93 | +62 | +10.5% | 465 px | 573% | 1433% | 93 px | 688% | 3440% |
17 | 96 | +64 | +11% | 466 px | 600% | 1501% | 93 px | 720% | 3601% |
18 | 99 | +66 | +11.5% | 467 px | 627% | 1568% | 93 px | 753% | 3763% |
19 | 102 | +68 | +12% | 468 px | 654% | 1635% | 94 px | 785% | 3925% |
20 | 105 | +70 | +12.5% | 469 px | 681% | 1703% | 94 px | 817% | 4087% |
21 | 108 | +72 | +13% | 470 px | 708% | 1770% | 94 px | 850% | 4248% |
22 | 111 | +74 | +13.5% | 471 px | 735% | 1838% | 94 px | 882% | 4410% |
23 | 114 | +76 | +14% | 472 px | 762% | 1905% | 95 px | 914% | 4572% |
24 | 117 | +78 | +14.5% | 473 px | 789% | 1972% | 95 px | 947% | 4734% |
25 | 120 | +80 | +15% | 474 px | 816% | 2040% | 95 px | 979% | 4895% |
26 | 123 | +82 | +15.5% | 475 px | 843% | 2107% | 95 px | 1011% | 5057% |
27 | 126 | +84 | +16% | 476 px | 870% | 2174% | 95 px | 1044% | 5219% |
28 | 129 | +86 | +16.5% | 477 px | 897% | 2242% | 96 px | 1076% | 5380% |
29 | 132 | +88 | +17% | 478 px | 924% | 2309% | 96 px | 1108% | 5542% |
30 | 135 | +90 | +17.5% | 479 px | 951% | 2376% | 96 px | 1141% | 5704% |
31 | 138 | +92 | +18% | 480 px | 977% | 2444% | 96 px | 1173% | 5866% |
32 | 141 | +94 | +18.5% | 481 px | 1004% | 2511% | 96 px | 1205% | 6027% |
33 | 144 | +96 | +19% | 482 px | 1031% | 2578% | 97 px | 1238% | 6189% |
34 | 147 | +98 | +19.5% | 483 px | 1058% | 2646% | 97 px | 1270% | 6351% |
35 | 150 | +100 | +20% | 484 px | 1085% | 2713% | 97 px | 1302% | 6512% |
36 | 153 | +102 | +20.5% | 485 px | 1112% | 2781% | 97 px | 1335% | 6674% |
37 | 156 | +104 | +21% | 486 px | 1139% | 2848% | 97 px | 1367% | 6836% |
38 | 159 | +106 | +21.5% | 487 px | 1166% | 2915% | 98 px | 1399% | 6998% |
39 | 162 | +108 | +22% | 488 px | 1193% | 2983% | 98 px | 1432% | 7159% |
40 | 165 | +110 | +22.5% | 489 px | 1220% | 3050% | 98 px | 1464% | 7321% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |