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Difference between revisions of "Slicer Upgrade"
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− | == Description = | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |Class=Thief | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2=TP | ||
+ | |Type3= | ||
+ | |Command= | ||
+ | |PrerequisiteLevel=50 | ||
+ | |PrerequisiteSkill={{IconLink|Slicer}} Lv1 | ||
+ | |Description=Increases the Atk. and the Attack Range of {{IconLink|Slicer}}. | ||
+ | *{{SkillAttribute|Atk. per Level|+8%}} | ||
+ | *{{SkillAttribute|Attack Range per Level|+6%}} | ||
− | + | |Attributes= | |
+ | *{{TP per level|1}} | ||
+ | *{{SkillAttribute|Master Level|5}} | ||
+ | *{{SkillAttribute|Max Level|7}} | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | |||
− | |||
− | {| | ||
− | | | ||
− | ! | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Atk. |
!Attack Range | !Attack Range | ||
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | |- {{ | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Atk.--> +{{#expr: 8*{{#var:i}} round 0}}% | |
− | + | {{!}} <!--Range--> +{{#expr: 6*{{#var:i}} }}% | |
− | | | + | {{!}}- |
− | + | }} | |
− | + | |} | |
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 21:22, 3 December 2019
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | Slicer Lv1 |
Description
Increases the Atk. and the Attack Range of Slicer.
- Atk. per Level: +8%
- Attack Range per Level: +6%
Attributes
- TP per level: 1
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Atk. | Attack Range |
---|---|---|---|
1 | 50 | +8% | +6% |
2 | 55 | +16% | +12% |
3 | 60 | +24% | +18% |
4 | 65 | +32% | +24% |
5 | 70 | +40% | +30% |
6 | 75 | +48% | +36% |
7 | 80 | +56% | +42% |
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category: Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |