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Difference between revisions of "Template:DataMonster User:Brevin"

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(Created page with "{{{{{Format|FormatMonster Data}}} |Name=Brevin |Type=Demon |Class=Crusader |Sprite=user_brevin.gif |Card= |Level=1 |Desc=A high skilled programmer just looking for busy wo...")
 
m (Edit skill formula. Will get around to them in a few weeks.)
 
(8 intermediate revisions by the same user not shown)
Line 8: Line 8:
 
|Card=
 
|Card=
  
|Level=1
+
|Level=1010101
 +
|Dungeons=[[Black Volcano]]
  
 
|Desc=A high skilled programmer just looking for busy work.
 
|Desc=A high skilled programmer just looking for busy work.
|Strategy= Coded a [[http://wiki.dfo-world.com/view/Sample:Skill| Skill Template]] in Java. src: [[https://github.com/brevinL/DNF_wiki/blob/master/src/Table.java| Git Hub]]
+
|Strategy= Coded a http://wiki.dfo-world.com/view/Sample:Skill in Java. src: https://github.com/brevinL/DNF_wiki/blob/master/src/Table.java <pre>Skill Table Formula:
 +
[parsed in regex(Current Skill Lv Effect) +=
 +
{ (parsed in regex(Max Skill Lv Effect - Min Skill Lv Effect) / (Max Skill Lv - 1)),
 +
      16 bits < number precision < 32 bits }, Min Skill Lv <= Current Skill Lv <= Max Skill Lv]
 +
*data distribution MAX_SKILLS_LV{5} to N processors [Not implemented in code yet]
 +
</pre>
 
}}<noinclude>
 
}}<noinclude>

Latest revision as of 13:52, 28 March 2015

Data

Parameter Value
Name Brevin
IsBoss No
IsSpecial No
IsAPC No
IsSummon No
Type TypeDemon.png
Type2 (Type2 empty)
Type3 (Type3 empty)
Family (Family missing)
Family2 (Family2 empty)
Class Crusader
Sprite User brevin.gif
SpriteSize (SpriteSize empty)
Portrait (Portrait empty)
Icon (Icon empty)
Card (Card empty)
Level 1010101
Dungeons Black Volcano
Drops (Drops empty)
Desc A high skilled programmer just looking for busy work.
MoveList (MoveList empty)
Strategy Coded a http://wiki.dfo-world.com/view/Sample:Skill in Java. src: https://github.com/brevinL/DNF_wiki/blob/master/src/Table.java
Skill Table Formula:
[parsed in regex(Current Skill Lv Effect) +=
{ (parsed in regex(Max Skill Lv Effect - Min Skill Lv Effect) / (Max Skill Lv - 1)),
      16 bits < number precision < 32 bits }, Min Skill Lv <= Current Skill Lv <= Max Skill Lv]
*data distribution MAX_SKILLS_LV{5} to N processors [Not implemented in code yet]
Notes (Notes empty)
ShortDesc (ShortDesc empty)