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Difference between revisions of "Marksmanship"

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[[Category: Skills]][[Category:Ranger Skills]][[Category:Stylish]][[Category:2nd Awakening Skills]]
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{{SkillPage
== Description ==
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|Name={{PAGENAME}}
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|AltName=Korean: 사격술
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|Gender=Male
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|Class=Ranger
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|Type=Passive
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|Type2=2nd Awakening
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|PrerequisiteLevel=75
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|Description=
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Increases Atk. for Basic attacks and Advanced skills. Last Basic attacks can be aimed at enemies' heads, and headshots can be shot more closely to the forehead. Also alleviates strain from {{IconLink|Western Fire}}, making the skill more useful.
  
[[Image:Head Shot Discipline.jpg|left]]Makes you more proficient at aiming at the enemy’s head. Passively fire [[Headshot]] at the end of each basic attack chain.
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|Attributes=
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*{{SP per level|80}}
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*{{SkillAttribute|Master Level|30}}
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*{{SkillAttribute|Max Level|40}}
  
== Details ==
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|Notes=
*'''Level Requirement:''' 80
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*The {{IconLink|Headshot}} fired from the end of the basic attack chain does not trigger the cooldown of the actual skill.
*'''Skill Interval:''' Every 2 Levels
 
*'''SP Cost:''' 100
 
*The [[Headshot]] fired from the end of the basic attack chain does not share a cooldown with the actual skill.
 
  
== Skill Growth ==
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|SkillGrowth=
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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<span style="display:none">{{</span>
|- {{Bgblue}}
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<small>
!Lv
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!Lv Req
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{|{{SkillTableHeader}}
!Attack Force Upgrade
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!rowspan=2|Level
!Critical Probability Increment
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!rowspan=2|Lv Req
!Penetration Increment
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!rowspan=2|Basic/Advanced Skill Atk.<br>(excludes Headshot)
![[Western Fire]] Cool Time Reduction Rate
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!colspan=3|Headshot Bonus
|-{{SkillRow}}
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!rowspan=2|Western Fire Cooldown
|1||80||35%||33%||15%||25%
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|-
|-{{SkillRow}}
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!Atk.||Critical Chance||Piercing Strength
|2||82||38%||35%||18%||26%
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{MaxSkillRow}}
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|3||84||41%||37%||21%||27%
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{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}}
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{{!}} <!--Basic/Advanced Skill Atk. (excludes Headshot)--> +{{Calc|{{#var:i}}|24|102|40}}%
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<!-- Headshot Bonus -->
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{{!}} <!--Atk.--> +{{Calc|{{#var:i}}|35|211|40}}%
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{{!}} <!--Critical Chance--> +{{Calc|{{#var:i}}|33|150|40}}%
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{{!}} <!--Piercing Strength--> +{{Calc|{{#var:i}}|15|190|40}}%
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<!-- -->
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{{!}} <!--Western Fire Cooldown--> -{{Calc|{{#var:i}}|25|84|40}}%
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{{!}}-
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}}
 
|}
 
|}
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{{TableNote}}
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</small>
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<span style="display:none">}}</span>
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}}

Latest revision as of 12:13, 20 April 2022


Marksmanship.png Marksmanship

No Video
2nd Awakening Passive Skill
Class:

Male Ranger

Command: None
Prerequisite Level: 75
Prerequisite Skills: None
Alternate Names: Korean: 사격술

Description

Increases Atk. for Basic attacks and Advanced skills. Last Basic attacks can be aimed at enemies' heads, and headshots can be shot more closely to the forehead. Also alleviates strain from Western Fire.png Western Fire, making the skill more useful.

Attributes

  • SP per level: 80
  • Master Level: 30
  • Max Level: 40

Notes

  • The Headshot.png Headshot fired from the end of the basic attack chain does not trigger the cooldown of the actual skill.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Basic/Advanced Skill Atk.
(excludes Headshot)
Headshot Bonus Western Fire Cooldown
Atk. Critical Chance Piercing Strength
1 75 +24% +35% +33% +15% -25%
2 78 +26% +40% +36% +19% -27%
3 81 +28% +44% +39% +24% -28%
4 84 +30% +49% +42% +28% -30%
5 87 +32% +53% +45% +33% -31%
6 90 +34% +58% +48% +37% -33%
7 93 +36% +62% +51% +42% -34%
8 96 +38% +67% +54% +46% -36%
9 99 +40% +71% +57% +51% -37%
10 102 +42% +76% +60% +55% -39%
11 105 +44% +80% +63% +60% -40%
12 108 +46% +85% +66% +64% -42%
13 111 +48% +89% +69% +69% -43%
14 114 +50% +94% +72% +73% -45%
15 117 +52% +98% +75% +78% -46%
16 120 +54% +103% +78% +82% -48%
17 123 +56% +107% +81% +87% -49%
18 126 +58% +112% +84% +91% -51%
19 129 +60% +116% +87% +96% -52%
20 132 +62% +121% +90% +100% -54%
21 135 +64% +125% +93% +105% -55%
22 138 +66% +130% +96% +109% -57%
23 141 +68% +134% +99% +114% -58%
24 144 +70% +139% +102% +118% -60%
25 147 +72% +143% +105% +123% -61%
26 150 +74% +148% +108% +127% -63%
27 153 +76% +152% +111% +132% -64%
28 156 +78% +157% +114% +136% -66%
29 159 +80% +161% +117% +141% -67%
30 162 +82% +166% +120% +145% -69%
31 165 +84% +170% +123% +150% -70%
32 168 +86% +175% +126% +154% -72%
33 171 +88% +179% +129% +159% -73%
34 174 +90% +184% +132% +163% -75%
35 177 +92% +188% +135% +168% -76%
36 180 +94% +193% +138% +172% -78%
37 183 +96% +197% +141% +177% -79%
38 186 +98% +202% +144% +181% -81%
39 189 +100% +206% +147% +186% -82%
40 192 +102% +211% +150% +190% -84%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Ranger Skills
Active:Air Raid.png Air Raid Death By Revolver.png Death By Revolver Death Hawk.png Death Hawk Gun Guard.png Gun Guard Headshot.png Headshot Moving Shot.png Moving Shot Multi Headshot.png Multi Headshot Revenger.png Revenger Triple Tap.png Triple Tap Western Fire.png Western Fire Wild Shot.png Wild Shot
Passive:Fastest Gun.png Fastest Gun Revolver Upgrade.png Revolver Upgrade Stylish.png Stylish
Awakening:Deadly Approach.png Deadly Approach Scud Genocide.png Scud Genocide Sudden Death.png Sudden Death Suppressive Barrage.png Suppressive Barrage
2nd Awakening:Fast Draw.png Fast Draw Marksmanship.png Marksmanship Seventh Flow.png Seventh Flow Wipeout.png Wipeout
Neo: Awakening:Acceleration Trigger.png Acceleration Trigger Death Crisis.png Death Crisis Outstanding.png Outstanding

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism