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Difference between revisions of "Kunai Throw"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | + | |Video= | |
+ | |Class=Thief | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=1 | ||
+ | |Command={{Right}}{{Up}}{{Z}} | ||
+ | |Description=Throws 2 Kunai consecutively that deals Neutral Physical Dmg. to targets.<br>Can be used while airborne.<br>Kunai has slight Homing and piercing abilities. The Immobility Duration increases as Skill increases. | ||
− | == | + | |Attributes= |
+ | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Dungeon=Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=2.5 sec.|Arena=3 sec.}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Max Pierce Count|8}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
− | + | |Notes= | |
+ | *Can be improved with {{IconLink|Kunai Throw Upgrade}}, increasing the number of kunai to be thrown at once at the cost of damage. | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{tabs | |
− | == | + | |name=Skill Growths |
− | + | |tab1=Dungeon | |
− | + | |contents1=<span style="display: none;">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | == | + | !Lv Req |
− | * | + | !MP |
− | + | !Atk. | |
− | + | !Immobility Duration Rate | |
− | {| | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | |- {{ | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 48 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 1+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|7|66|43}} | ||
+ | {{!}} <!--Atk--> {{Calc|{{#var:i}}|288|2050|48}}% | ||
+ | {{!}} <!--Immo--> +{{Calc|{{#var:i}}|100|343.1|48|1|1}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
− | ! | + | !Lv Req |
− | |||
!MP | !MP | ||
− | ! | + | !Atk. |
− | !Immobility | + | !Immobility Duration Rate |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 43 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 1+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|7|66|43}} | |
− | + | {{!}} <!--Atk--> {{Calc|{{#var:i}}|39|261|43}}% | |
− | + | {{!}} <!--Immo--> +{{Calc|{{#var:i}}|40|126.9|43|1|1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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− | + | <span style="display: none;">}}</span> | |
− | {{ | + | }} |
− | + | {{TableNote}}</small> | |
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 09:20, 28 December 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Throws 2 Kunai consecutively that deals Neutral Physical Dmg. to targets.
Can be used while airborne.
Kunai has slight Homing and piercing abilities. The Immobility Duration increases as Skill increases.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 2.5 sec. (3 sec. in Arena )
- Basic Attack Cancelable Skill
- Max Pierce Count: 8
- MP -2.0% Cooldown -1.0% on Command
Notes
- Can be improved with Kunai Throw Upgrade, increasing the number of kunai to be thrown at once at the cost of damage.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Immobility Duration Rate |
---|---|---|---|---|
1 | 1 | 7 | 288% | +100% |
2 | 3 | 8 | 325% | +105.2% |
3 | 5 | 10 | 363% | +110.3% |
4 | 7 | 11 | 400% | +115.5% |
5 | 9 | 13 | 438% | +120.7% |
6 | 11 | 14 | 475% | +125.9% |
7 | 13 | 15 | 513% | +131% |
8 | 15 | 17 | 550% | +136.2% |
9 | 17 | 18 | 588% | +141.4% |
10 | 19 | 20 | 625% | +146.6% |
11 | 21 | 21 | 663% | +151.7% |
12 | 23 | 22 | 700% | +156.9% |
13 | 25 | 24 | 738% | +162.1% |
14 | 27 | 25 | 775% | +167.2% |
15 | 29 | 27 | 813% | +172.4% |
16 | 31 | 28 | 850% | +177.6% |
17 | 33 | 29 | 888% | +182.8% |
18 | 35 | 31 | 925% | +187.9% |
19 | 37 | 32 | 963% | +193.1% |
20 | 39 | 34 | 1000% | +198.3% |
21 | 41 | 35 | 1038% | +203.4% |
22 | 43 | 37 | 1075% | +208.6% |
23 | 45 | 38 | 1113% | +213.8% |
24 | 47 | 39 | 1150% | +219% |
25 | 49 | 41 | 1188% | +224.1% |
26 | 51 | 42 | 1225% | +229.3% |
27 | 53 | 44 | 1263% | +234.5% |
28 | 55 | 45 | 1300% | +239.7% |
29 | 57 | 46 | 1338% | +244.8% |
30 | 59 | 48 | 1375% | +250% |
31 | 61 | 49 | 1413% | +255.2% |
32 | 63 | 51 | 1450% | +260.3% |
33 | 65 | 52 | 1488% | +265.5% |
34 | 67 | 53 | 1525% | +270.7% |
35 | 69 | 55 | 1563% | +275.9% |
36 | 71 | 56 | 1600% | +281% |
37 | 73 | 58 | 1638% | +286.2% |
38 | 75 | 59 | 1675% | +291.4% |
39 | 77 | 60 | 1713% | +296.5% |
40 | 79 | 62 | 1750% | +301.7% |
41 | 81 | 63 | 1788% | +306.9% |
42 | 83 | 65 | 1825% | +312.1% |
43 | 85 | 66 | 1863% | +317.2% |
44 | 87 | 67 | 1900% | +322.4% |
45 | 89 | 69 | 1938% | +327.6% |
46 | 91 | 70 | 1975% | +332.8% |
47 | 93 | 72 | 2013% | +337.9% |
48 | 95 | 73 | 2050% | +343.1% |
49 | 97 | 74 | 2087% | +348.3% |
50 | 99 | 76 | 2125% | +353.4% |
51 | 101 | 77 | 2162% | +358.6% |
52 | 103 | 79 | 2200% | +363.8% |
53 | 105 | 80 | 2237% | +369% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category: Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |