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Difference between revisions of "Jack Spike"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 잭스파이크 | ||
+ | |Video=qERtnaob2cI | ||
+ | |Gender=Male | ||
+ | |Class=Gunner | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |PrerequisiteLevel=1 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command={{Z}} | ||
+ | |Description=Knees an enemy, launching it into the air. Grants Super Armor during the skill's duration. | ||
− | + | |Attributes= | |
− | + | *{{SP per level|20}} | |
− | + | *{{SkillAttribute|Master Level|10}} | |
− | + | *{{SkillAttribute|Max Level|20}} | |
− | + | *{{CastTime|Instant Cast}} | |
− | + | *{{Cooldown|2 sec.}} | |
− | + | *{{Cancelable}} | |
− | * | + | *{{SkillAttribute|MP Cost|-}} |
− | * | ||
+ | |Notes= | ||
+ | * Can be improved with {{IconLink|Jack Spike Upgrade}}. | ||
+ | *The first level is gained automatically upon becoming a [[Male Gunner]]. | ||
*Super armor effect is given for few frames during activation | *Super armor effect is given for few frames during activation | ||
*Due to above effect, whoever used Jack Spike earlier than the other will be launched. | *Due to above effect, whoever used Jack Spike earlier than the other will be launched. | ||
− | *Covers | + | *Covers wider X-axis area than it seems. |
− | |||
− | |||
− | + | |SkillGrowth= | |
− | | | + | <span style="display:none">{{</span> |
− | ! | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} |
− | ! | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | + | !Casting Speed | |
− | + | !Physical Atk. | |
− | |-{{ | + | !Launching Strength |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--CastSpd--> +{{Calc|{{#var:i}}|0|42|20}}% | |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|100|308|20}}% | |
− | + | {{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
− | {{ | + | {{TableNote}}</small> |
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 20:07, 12 April 2022
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 잭스파이크 |
Description
Knees an enemy, launching it into the air. Grants Super Armor during the skill's duration.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 2 sec.
- Basic Attack Cancelable Skill
- MP Cost: -
Notes
- Can be improved with Jack Spike Upgrade.
- The first level is gained automatically upon becoming a Male Gunner.
- Super armor effect is given for few frames during activation
- Due to above effect, whoever used Jack Spike earlier than the other will be launched.
- Covers wider X-axis area than it seems.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Casting Speed | Physical Atk. | Launching Strength |
---|---|---|---|---|
1 | 1 | +0% | 100% | 131.4% |
2 | 4 | +2% | 111% | 132.9% |
3 | 7 | +4% | 122% | 134% |
4 | 10 | +7% | 133% | 135.4% |
5 | 13 | +9% | 144% | 136.6% |
6 | 16 | +11% | 155% | 138% |
7 | 19 | +13% | 166% | 139.1% |
8 | 22 | +15% | 177% | 140.6% |
9 | 25 | +18% | 188% | 141.7% |
10 | 28 | +20% | 199% | 143.1% |
11 | 31 | +22% | 209% | 147.7% |
12 | 34 | +24% | 220% | 152.3% |
13 | 37 | +27% | 231% | 157.1% |
14 | 40 | +29% | 242% | 162% |
15 | 43 | +31% | 253% | 166.6% |
16 | 46 | +33% | 264% | 171.4% |
17 | 49 | +35% | 275% | 176.3% |
18 | 52 | +38% | 286% | 180.9% |
19 | 55 | +40% | 297% | 185.7% |
20 | 58 | +42% | 308% | 190.6% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |