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Difference between revisions of "Bone Shield"

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(Skill Growth)
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[[Category:Skills]][[Category:Thief Skills]]
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{{SkillPage
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|Name=Bone Shield
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|Video=
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|Class=Thief
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|Type=Active
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|PrerequisiteLevel=10
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|PrerequisiteSkill=
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|Command={{Down}}{{Up}}{{Space}}
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|Description=Summons bone chips around the character or a party member, increasing Physical/Magical Def.s and shooting the bone chips at their attackers, inflicting Neutral Magical Damage.<p>A bone chip is consumed per hit, and when all the bone chips disappear, so does the Physical/Magical Def. boost.<p>[ Advanced Feature for [[Necromancer]] ]
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*This skill's duration increases.
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*This skill's effects are also applied to the caster when cast on a party member.
  
{{youtube tn|n60iCKABoh0}}
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|Attributes=
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*{{SP per level|15}}
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*{{SkillAttribute|Master Level|30}}
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*{{SkillAttribute|Max Level|40}}
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*{{CastTime|Dungeon=Instant}}
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*{{Cooldown|Dungeon=15 sec.|Arena=30 sec.}}
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
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*{{Cancelable}}
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*{{SkillAttribute|Bone Shield Duration|Dungeon=60 sec.|Arena=15 sec.}}
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*{{SkillAttribute|Bone Chip Firing Cooldown|Dungeon=1 sec.|Arena=3 sec.}}
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*'''[[Necromancer]] Effects:
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**{{SkillAttribute|Duration|Dungeon=+100%}}
  
__TOC__
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|Notes=
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*Can be improved with {{IconLink|Bone Shield Upgrade}}, increasing the skill's Atk. and bone chip count.
  
== Description ==
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|SkillGrowth=
 
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<span style="display:none">{{</span>
[[Image:BoneShield.gif|left]] Bones enshroud the target to increase their Physical and Magical Defense. As attacks hits the target, bones separate from the shield and hit the enemy to deal magical damage.
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<small>
 
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{{tabs
==Prerequisite==
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|name=Skill Growths
 
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|tab1=Dungeon
Level 10+ Thief
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|contents1=<span style="display: none;">{{</span>
 
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
==Details==
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{|{{SkillTableHeader}}
 
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!Level
* Command Input: {{down}}{{up}}{{Space}}
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!Lv Req
* Cast Time: Instant
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!MP
* Cooldown Time: 15 Seconds
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!Atk
* Can be cast on other party members instead of on yourself.
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!Bone Chips
* Once the max number of counterattacks are consumed the buff ends.
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!Physical/Magical Def.
* The only Necromancer skill that deals Neutral Magic damage.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
==Skill Growth==
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{{!}}- {{#ifexpr: {{#var:i}} = 29 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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{{!}} <!--Level--> {{#var:i}}
|- {{Bgblue}}
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{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|20|262|26}}
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{{!}} <!--Atk--> {{Calc|{{#var:i}}|72|284|29}}%
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{{!}} <!--Bone Chips--> {{Calc|{{#var:i}}|20|40|29}}
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{{!}} <!--Defense--> +{{Calc|{{#var:i}}|204|5045|29}}
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{{!}}-
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}}
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|}
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<span style="display: none;">}}</span>
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|tab2=Arena
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|contents2=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
 
!Level
 
!Level
!LV Req
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!Lv Req
!SP Req
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!MP
!MP Cost
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!Atk
!Magic<br/>Attack Strength
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!Bone Chips
!Bone Shield<br/>Duration
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!Physical/Magical Def.
!Max<br/>Counterattacks
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Magic<br/>Defense
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Physical<br/>Defense
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{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
!Counterattack<br/>Cooldown
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}}
| 1 || 10 || rowspan="31"| 15 || 20 
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{{!}} <!--MP--> {{Calc|{{#var:i}}|20|262|26}}
|| {{AbsoluteDamage|Tooltip=420|IndependantAttack=1167}} || rowspan="31"| 60 Seconds || 20 || +288 || +288  || rowspan="31"| 1 Second
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{{!}} <!--Atk--> {{Calc|{{#var:i}}|5|16|26}}%
|-{{SkillRow}}
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{{!}} <!--Bone Chips--> {{Calc|{{#var:i}}|10|17|26}}
| 2 || 13 || 24
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{{!}} <!--Defense--> +{{Calc|{{#var:i}}|80|1652|26}}
|| {{AbsoluteDamage|Tooltip=466|IndependantAttack=1167}} || 20 || +380 || +380
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{{!}}-
|-{{SkillRow}}
+
}}
| 3 || 16 || 28
 
|| {{AbsoluteDamage|Tooltip=513|IndependantAttack=1167}} || 22 || +480 || +480
 
|-{{SkillRow}}
 
| 4 || 19 || 32
 
|| {{AbsoluteDamage|Tooltip=548|IndependantAttack=1167}} || 22 || +592 || +592
 
|-{{SkillRow}}
 
| 5 || 22 || 37
 
|| {{AbsoluteDamage|Tooltip=595|IndependantAttack=1167}} || 22 || +716 || +716
 
|-{{SkillRow}}
 
| 6 || 25 || 41
 
|| {{AbsoluteDamage|Tooltip=641|IndependantAttack=1167}} || 24 || +852 || +852
 
|-{{SkillRow}}
 
| 7 || 28 || 45
 
|| {{AbsoluteDamage|Tooltip=688|IndependantAttack=1167}} || 24 || +998 || +998
 
|-{{SkillRow}}
 
| 8 || 31 || 50
 
|| {{AbsoluteDamage|Tooltip=735|IndependantAttack=1167}} || 24 || +1156 || +1156
 
|-{{SkillRow}}
 
| 9 || 34 || 54
 
|| {{AbsoluteDamage|Tooltip=770|IndependantAttack=1167}} || 26 || +1328 || +1328
 
|-{{SkillRow}}
 
| 10 || 37 || 58
 
|| {{AbsoluteDamage|Tooltip=816|IndependantAttack=1167}} || 26 || +1508 || +1508
 
|-{{SkillRow}}
 
| 11 || 40 || 63
 
|| {{AbsoluteDamage|Tooltip=863|IndependantAttack=1167}} || 26 || +1700 || +1700
 
|-{{SkillRow}}
 
| 12 || 43 || 67
 
|| {{AbsoluteDamage|Tooltip=910|IndependantAttack=1167}} || 28 || +1904 || +1904
 
|-{{SkillRow}}
 
| 13 || 46 || 71
 
|| {{AbsoluteDamage|Tooltip=945|IndependantAttack=1167}} || 28 || +2120 || +2120
 
|-{{SkillRow}}
 
| 14 || 49 || 75
 
|| {{AbsoluteDamage|Tooltip=991|IndependantAttack=1167}} || 28 || +2344 || +2344
 
|-{{SkillRow}}
 
| 15 || 52 || 80
 
|| {{AbsoluteDamage|Tooltip=1038|IndependantAttack=1167}} || 30 || +2582 || +2582
 
|-{{SkillRow}}
 
| 16 || 55 || 84
 
|| {{AbsoluteDamage|Tooltip=1085|IndependantAttack=1167}} || 30 || +2832 || +2832
 
|-{{SkillRow}}
 
| 17 || 58 || 88
 
|| {{AbsoluteDamage|Tooltip=1131|IndependantAttack=1167}} || 32 || +3092 || +3092
 
|-{{SkillRow}}
 
| 18 || 61 || 93
 
|| {{AbsoluteDamage|Tooltip=1167|IndependantAttack=1167}} || 32 || +3364 || +3364
 
|-{{SkillRow}}
 
| 19 || 64 || 97
 
|| {{AbsoluteDamage|Tooltip=1213|IndependantAttack=1167}} || 32 || +3648 || +3648
 
|-{{SkillRow}}
 
| 20 || 67 || 101
 
|| {{AbsoluteDamage|Tooltip=1260|IndependantAttack=1167}} || 34 || +3944 || +3944
 
|-{{SkillRow}}
 
| 21 || 70 || 106
 
|| {{AbsoluteDamage|Tooltip=1307|IndependantAttack=1167}} || 34 || +4248 || +4248
 
|-{{SkillRow}}
 
| 22 || 73 || 110
 
|| {{AbsoluteDamage|Tooltip=1353|IndependantAttack=1167}} || 34 || +4564 || +4564
 
|-{{SkillRow}}
 
| 23 || 76 || 114
 
|| {{AbsoluteDamage|Tooltip=1388|IndependantAttack=1167}} || 36 || +4894 || +4894
 
|-{{SkillRow}}
 
| 24 || 79 || 119
 
|| {{AbsoluteDamage|Tooltip=1435|IndependantAttack=1167}} || 36 || +5234 || +5234
 
|-{{SkillRow}}
 
| 25 || 82 || 123
 
|| {{AbsoluteDamage|Tooltip=1954|IndependantAttack=1539}} || 36 || +5584 || +5584
 
|-{{MaxSkillRow}}
 
| 26 || 85 || 127
 
|| {{AbsoluteDamage|Tooltip=2016|IndependantAttack=1539}} || 38 || +5950 || +5950
 
 
|}
 
|}
{{NavSkillsThief|open|closed}}
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<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 20:03, 27 December 2019


Bone Shield.png Bone Shield

No Video
Active Skill
Class:

Thief

Command: Downkey.pngUpkey.pngSpacebar.png
Prerequisite Level: 10
Prerequisite Skills: None

Description

Summons bone chips around the character or a party member, increasing Physical/Magical Def.s and shooting the bone chips at their attackers, inflicting Neutral Magical Damage.

A bone chip is consumed per hit, and when all the bone chips disappear, so does the Physical/Magical Def. boost.

[ Advanced Feature for Necromancer ]

  • This skill's duration increases.
  • This skill's effects are also applied to the caster when cast on a party member.

Attributes

  • SP per level: 15
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant
  • Cooldown: 15 sec. (30 sec. in Arena )
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Bone Shield Duration: 60 sec. (15 sec. in Arena )
  • Bone Chip Firing Cooldown: 1 sec. (3 sec. in Arena )
  • Necromancer Effects:
    • Duration: +100%

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Atk Bone Chips Physical/Magical Def.
1 10 20 72% 20 +204
2 13 30 80% 21 +377
3 16 39 87% 21 +550
4 19 49 95% 22 +723
5 22 59 102% 23 +896
6 25 68 110% 24 +1068
7 28 78 117% 24 +1241
8 31 88 125% 25 +1414
9 34 97 133% 26 +1587
10 37 107 140% 26 +1760
11 40 117 148% 27 +1933
12 43 126 155% 28 +2106
13 46 136 163% 29 +2279
14 49 146 170% 29 +2452
15 52 156 178% 30 +2625
16 55 165 186% 31 +2797
17 58 175 193% 31 +2970
18 61 185 201% 32 +3143
19 64 194 208% 33 +3316
20 67 204 216% 34 +3489
21 70 214 223% 34 +3662
22 73 223 231% 35 +3835
23 76 233 239% 36 +4008
24 79 243 246% 36 +4181
25 82 252 254% 37 +4353
26 85 262 261% 38 +4526
27 88 272 269% 39 +4699
28 91 281 276% 39 +4872
29 94 291 284% 40 +5045
30 97 301 292% 41 +5218
31 100 310 299% 41 +5391
32 103 320 307% 42 +5564
33 106 330 314% 43 +5737
34 109 339 322% 44 +5909
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category: Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism