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Difference between revisions of "Transcendence Weapon"
(Created page with "{{stub}} '''Transcendence Weapons''' are weapons that can be obtained through Feat Quests upon reaching a class's Second Awakening. These weapons gain experience through k...") |
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==Mechanics== | ==Mechanics== | ||
*All weapons, regardless of class, will be available for after a class's Second Awakening. | *All weapons, regardless of class, will be available for after a class's Second Awakening. | ||
− | *All weapons will gradually grow stronger, boost skill effects. | + | *All weapons will only gain experience from killing Named, Champion, and Boss monsters. Party kills count towards this. |
+ | **Experience gained is scaled with the dungeon's difficulty, and whether or not the dungeon is is in the proper level range (i.e. Optimal). | ||
+ | *All weapons will gradually grow stronger, boost skill effects respective to the character's class. | ||
*All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique. | *All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique. | ||
**The weapons are slightly stronger than most weapons at Level 75. | **The weapons are slightly stronger than most weapons at Level 75. | ||
*From upgrading to Grade 4 and onward, you will be required to purchase either a Low or High Grade Transcendence Upgrade Recipe, and Jun's Blacksmith Ticket. | *From upgrading to Grade 4 and onward, you will be required to purchase either a Low or High Grade Transcendence Upgrade Recipe, and Jun's Blacksmith Ticket. | ||
**All of these can be purchased at [[Jun|Jun, the Blacksmith]]. | **All of these can be purchased at [[Jun|Jun, the Blacksmith]]. | ||
− | **Upgrading with a Low Grade Transcendence Recipe '''will not''' transfer | + | **Upgrading with a Low Grade Transcendence Recipe '''will not''' transfer any Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require at least 1 Jun's Blacksmith Tickets. |
− | **Upgrading with a High Grade Transcendence Recipe '''will''' transfer | + | **Upgrading with a High Grade Transcendence Recipe '''will''' transfer any Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require at least 2 Jun's Blacksmith Tickets. |
+ | *If the character does not at least burn 30 Fatigue before the server reset (2:00am PST, 9:00am UTC), the weapon will lose 20% of the experience points stored. | ||
+ | **It cannot de-level in the case the stored exp is less than 20%. | ||
+ | *If the weapon was destroyed due to Reinforcing it, or disassembled, it can be replaced through Jun. It will cost a substantial amount of gold to replace it. | ||
+ | |||
+ | ===Upgrade Costs=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | |- | ||
+ | ! style="background-color:#ddffcf; width:200px;"|Weapon Grade | ||
+ | ! style="background-color:#ddffcf; width:200px;"|Upgrade Materials | ||
+ | ! style="background-color:#ddffcf; width:200px;"|Upgrade Costs (Material Cost Totals) | ||
+ | |- | ||
+ | |2||None||0 Gold | ||
+ | |- | ||
+ | |3||None||0 Gold | ||
+ | |- | ||
+ | |4||1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket<br/>OR<br/>1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket||1,100,000 Gold<br/>OR<br/>2,200,000 Gold | ||
+ | |- | ||
+ | |5||1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket<br/>OR<br/>1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket||1,100,000 Gold<br/>OR<br/>2,200,000 Gold | ||
+ | |- | ||
+ | |6||1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket<br/>OR<br/>1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket||1,100,000 Gold<br/>OR<br/>2,200,000 Gold | ||
+ | |- | ||
+ | |7||1x Low Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket<br/>OR<br/>1x High Grade Transcendence Upgrade Recipe and ?x Jun's Blacksmith Ticket||2,100,000 Gold<br/>OR<br/>? Gold | ||
+ | |} | ||
==Weapon List== | ==Weapon List== | ||
Line 133: | Line 158: | ||
====Blood Evil==== | ====Blood Evil==== | ||
− | {|style="text-align: center; font-family: sans-serif; font-size: 10pt;" class="wikitable sortable" width= | + | {|style="text-align: center; font-family: sans-serif; font-size: 10pt;" class="wikitable sortable" width=100% |
|- | |- | ||
!style="width:5%; background:#a0c6e3;" | Icon | !style="width:5%; background:#a0c6e3;" | Icon | ||
− | !style="width: | + | !style="width:10%; background:#a0c6e3;" | Item Name |
!style="width:5%; background:#a0c6e3;" | Level | !style="width:5%; background:#a0c6e3;" | Level | ||
− | !style="width: | + | !style="width:7%; background:#a0c6e3;" | Base Stats |
(Inf~Sup) | (Inf~Sup) | ||
− | !style="width: | + | !style="width:5%; background:#a0c6e3;" | Stat Bonus |
(Inf~Sup) | (Inf~Sup) | ||
− | !style="width: | + | !style="width:12%; background:#a0c6e3;" | Skill Bonus |
− | !style="width: | + | !style="width:60%; background:#a0c6e3;" | Other Bonuses |
|-style="background-color: #e7f3e8;" valign="middle" | |-style="background-color: #e7f3e8;" valign="middle" | ||
− | |[[Image: | + | |[[Image:Transcendence Zabanto.png]] |
− | |'''<font color="purple"> | + | |'''<font color="purple">Transcendence Zanbato +1 - Blood Evil</font>''' |
− | | | + | | 75 |
− | |P.Atk | + | |P.Atk ?~864 |
− | M.Atk | + | M.Atk ?~648 |
− | |Str | + | |Str ?~51 |
− | | | + | | Blood Boom +1<br/>Blood Incarnate +1 |
− | | | + | |'''Grade 2 Bonuses:''' Increased Max HP/MP. Slightly stronger.<br/> |
+ | '''Grade 3 Bonuses:''' Increased Hit Rate. Slightly stronger.<br/> | ||
+ | '''Grade 4 Bonuses:''' Increased Blood Boom Attack Strength and decreased Cooldown.<br/>Increased Attack and Casting Speed. Slightly Stronger.<br/> | ||
+ | '''Grade 5 Bonuses:''' Increased Movement Speed. Slightly stronger.<br/> | ||
+ | '''Grade 6 Bonuses:''' Red Rose Skill +1. Slightly stronger.<br/> | ||
+ | '''Grade 7 Bonuses:''' Becomes Unique level. Increased Casting and Attack Speed. Red Rose is enhanced. | ||
|-style="background-color: #e7f3e8;" valign="middle" | |-style="background-color: #e7f3e8;" valign="middle" | ||
Line 257: | Line 287: | ||
====Black Widow==== | ====Black Widow==== | ||
====Ultimate Diva==== | ====Ultimate Diva==== | ||
+ | |||
+ | [[Category:Weapons]] |
Latest revision as of 17:51, 29 October 2015
Transcendence Weapons are weapons that can be obtained through Feat Quests upon reaching a class's Second Awakening. These weapons gain experience through killing Champion, Named, and Boss monsters. The higher the Grade of the Transcended Weapon, the stronger it becomes.
Contents
Mechanics
- All weapons, regardless of class, will be available for after a class's Second Awakening.
- All weapons will only gain experience from killing Named, Champion, and Boss monsters. Party kills count towards this.
- Experience gained is scaled with the dungeon's difficulty, and whether or not the dungeon is is in the proper level range (i.e. Optimal).
- All weapons will gradually grow stronger, boost skill effects respective to the character's class.
- All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique.
- The weapons are slightly stronger than most weapons at Level 75.
- From upgrading to Grade 4 and onward, you will be required to purchase either a Low or High Grade Transcendence Upgrade Recipe, and Jun's Blacksmith Ticket.
- All of these can be purchased at Jun, the Blacksmith.
- Upgrading with a Low Grade Transcendence Recipe will not transfer any Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require at least 1 Jun's Blacksmith Tickets.
- Upgrading with a High Grade Transcendence Recipe will transfer any Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require at least 2 Jun's Blacksmith Tickets.
- If the character does not at least burn 30 Fatigue before the server reset (2:00am PST, 9:00am UTC), the weapon will lose 20% of the experience points stored.
- It cannot de-level in the case the stored exp is less than 20%.
- If the weapon was destroyed due to Reinforcing it, or disassembled, it can be replaced through Jun. It will cost a substantial amount of gold to replace it.
Upgrade Costs
Weapon Grade | Upgrade Materials | Upgrade Costs (Material Cost Totals) |
---|---|---|
2 | None | 0 Gold |
3 | None | 0 Gold |
4 | 1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket OR 1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket |
1,100,000 Gold OR 2,200,000 Gold |
5 | 1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket OR 1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket |
1,100,000 Gold OR 2,200,000 Gold |
6 | 1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket OR 1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket |
1,100,000 Gold OR 2,200,000 Gold |
7 | 1x Low Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket OR 1x High Grade Transcendence Upgrade Recipe and ?x Jun's Blacksmith Ticket |
2,100,000 Gold OR ? Gold |
Weapon List
Male Slayers
Omniblade
Dark Lord
Blood Evil
Icon | Item Name | Level | Base Stats
(Inf~Sup) |
Stat Bonus
(Inf~Sup) |
Skill Bonus | Other Bonuses |
---|---|---|---|---|---|---|
File:Transcendence Zabanto.png | Transcendence Zanbato +1 - Blood Evil | 75 | P.Atk ?~864
M.Atk ?~648 |
Str ?~51 | Blood Boom +1 Blood Incarnate +1 |
Grade 2 Bonuses: Increased Max HP/MP. Slightly stronger. Grade 3 Bonuses: Increased Hit Rate. Slightly stronger. |
Magic-Sealed | 5 | P.Atk
M.Atk |
Str | Replace me! | Replace me! | |
Magic-Sealed | 5 | P.Atk
M.Atk |
Str | Replace me! | Replace me! | |
Magic-Sealed | 5 | P.Atk
M.Atk |
Str | Replace me! | Replace me! |