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Difference between revisions of "Punisher Upgrade"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 퍼니셔 강화 |
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− | |||
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|Gender=Male | |Gender=Male | ||
|Class=Gunner | |Class=Gunner | ||
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|Type=Passive | |Type=Passive | ||
|Type2=TP | |Type2=TP | ||
− | |||
|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Punisher}} Lv1 |
− | |||
|Command= | |Command= | ||
− | |Description= | + | |Description=Increases {{IconLink|Punisher}} shot count at the cost of Atk. |
− | + | *{{SkillAttribute|Shot Count per Level|+2}} | |
− | + | *{{SkillAttribute|Atk. per Level|-15%}} | |
− | + | *{{SkillAttribute|Shockwave Atk. per Level|-15%}} | |
|Attributes= | |Attributes= | ||
*{{TP per level|3}} | *{{TP per level|3}} | ||
− | * | + | *{{SkillAttribute|Master Level|1}} |
+ | *{{SkillAttribute|Max Level|3}} | ||
|Notes= | |Notes= | ||
− | |||
− | |||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| {{SkillTableHeader}} | + | <small> |
+ | {{#arraydefine:maxrow|1,2,3}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Shots |
− | !Atk. | + | !Atk. |
− | !Shockwave Atk. | + | !Shockwave Atk. |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 3 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Shots--> +{{#expr: 2*{{#var:i}} round 0}} | ||
+ | {{!}} <!--Atk.--> -{{#expr: 15*{{#var:i}} round 0}}% | ||
+ | {{!}} <!--Shockwave Atk.--> -{{#expr: 15*{{#var:i}} round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 03:40, 1 January 2021
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | Punisher Lv1 |
Alternate Names: | Korean: 퍼니셔 강화 |
Description
Increases Punisher shot count at the cost of Atk.
- Shot Count per Level: +2
- Atk. per Level: -15%
- Shockwave Atk. per Level: -15%
Attributes
- TP per level: 3
- Master Level: 1
- Max Level: 3
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Shots | Atk. | Shockwave Atk. |
---|---|---|---|---|
1 | 50 | +2 | -15% | -15% |
2 | 55 | +4 | -30% | -30% |
3 | 60 | +6 | -45% | -45% |
[show]Male Gunner Skills |
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[show]General Skills |
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[hide]General TP Skills | |
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Basic Training Upgrade |