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Difference between revisions of "Slow Heal Upgrade"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 슬로우 힐 강화 |
− | |Gender= | + | |Gender=Male |
|Class=Priest | |Class=Priest | ||
− | |||
|Type=Passive | |Type=Passive | ||
|Type2=TP | |Type2=TP | ||
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|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | *{{IconLink|Slow Heal}} Level | + | *{{IconLink|Slow Heal}} Level 1 |
− | |||
|Description= | |Description= | ||
+ | Increase's {{IconLink|Slow Heal}}'s healing amount. | ||
|Attributes= | |Attributes= | ||
− | *{{ | + | *{{TP per level|1}} |
− | *{{ | + | *{{SkillAttribute|Master Level|5}} |
− | + | *{{SkillAttribute|Max Level|7}} | |
− | *{{SkillAttribute| | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | !Level | |
− | ! | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Healing Amount Increase |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | |-{{ | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | |
− | |-{{ | + | {{!}} <!--Level--> {{#var:i}} |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} |
− | + | {{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 19:23, 19 May 2022
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: |
|
Alternate Names: | Korean: 슬로우 힐 강화 |
Description
Increase's Slow Heal's healing amount.
Attributes
- TP per level: 1
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Healing Amount Increase |
---|---|---|
1 | 50 | +10% |
2 | 55 | +20% |
3 | 60 | +30% |
4 | 65 | +40% |
5 | 70 | +50% |
6 | 75 | +60% |
7 | 80 | +70% |
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |