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Difference between revisions of "Fire Art: Fireball"

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(Updated PvE growth)
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{{Missing Info}}
 
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
+
|AltName=Korean: 화염구
|NameTab2=
 
 
|Video=rCW4TB2uTig
 
|Video=rCW4TB2uTig
|Video2=
 
|Gender=
 
 
|Class=Kunoichi
 
|Class=Kunoichi
|Class2=
 
 
|Type=Active
 
|Type=Active
|Type2=
+
|ElementAttribute=Fire
|Type3=
 
 
|PrerequisiteLevel=15
 
|PrerequisiteLevel=15
|PrerequisiteSkill=
+
|PrerequisiteSkill={{IconLink|Flame Cut}} Lv1
*{{IconLink|Flame Cut}} Lv1
+
|Command={{Left}}{{Down}}{{Right}} + {{Z}}
|Command=
 
 
|Description=
 
|Description=
Breathes out a giant ball of flame into an area in front of her. Atk. increases against knocked down or airborne targets. Fireball can be cast in mid-air quickly, but it will not trigger {{IconLink|Ninjutsu}} activation. Enemies exposed to the flame will have a high chance to Burn. Pressing the skill key repeatedly will shoot it faster.
+
Forms a Nin, and then breathes fire for several seconds.<br>
 +
Can be cast in midair. If cast in midair, it skips the Nin-forming process and shoots fire quickly.<br><br>
 +
'''{{IconLink|Ninjutsu}} Bonus Effect:'''
 +
*Increased flame Size<br><br>
  
*'''{{IconLink|Ninjutsu}} Bonus Effect:'''
+
'''[Special Function]'''<br>
**Increased Flame Size, Increased Fireball Duration
+
- Instantly cast, skipping the Nin-forming phase, if cast in midair.<br><br>
  
 +
[Additional Ninjutsu Effect]<br>
 +
- Increases flame size.
 
|Attributes=
 
|Attributes=
 
*{{SP per level|15}}
 
*{{SP per level|15}}
*'''Skill Level Interval''': Every 2 levels
+
*{{SkillAttribute|Master Level|60}}
 +
*{{SkillAttribute|Max Level|70}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=7.9 sec}}
+
*{{Cooldown|6 sec.}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Number of Hits|Multi-hit}}
+
*{{SkillAttribute|Multi-hit Interval|0.1 sec.}}
|Notes=
+
*{{SkillAttribute|Fireball Duration|1.25 sec.}}
* The fire's size increases by 5% per [[Ninja Technique|stage]] of charging.
+
*'''{{IconLink|Ninjutsu}} Additional Effects:'''
<span style="display:none">{{</span>
+
<span style="display:none">{{</span><small>
{| class="wikitable"
+
:{| class="wikitable"
 
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging
 
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging
| style="text-align: center;" | 1
+
| style="text-align: center;" | Rin
| style="text-align: center;" | 2
+
| style="text-align: center;" | Sen
| style="text-align: center;" | 3
+
| style="text-align: center;" | Mu
| style="text-align: center;" | 4
+
| style="text-align: center;" | Tai
| style="text-align: center;" | 5
+
| style="text-align: center;" | No
| style="text-align: center;" | 6
+
| style="text-align: center;" | Ikioi
 
|-
 
|-
! style="text-align: center;" | Duration Increase
+
! style="text-align: center;" | Size Increase
| style="text-align: center;" | 0%
+
| style="text-align: center;" | +100 %
| style="text-align: center;" | 10%
+
| style="text-align: center;" | +110%
| style="text-align: center;" | 18%
+
| style="text-align: center;" | +118%
| style="text-align: center;" | 24%
+
| style="text-align: center;" | +124%
| style="text-align: center;" | 28%
+
| style="text-align: center;" | +128%
| style="text-align: center;" | 30%
+
| style="text-align: center;" | +130%
 
|}
 
|}
<span style="display:none">}}</span>
+
</small><span style="display:none">}}</span>
 +
|Notes=
 
*Although this skill requires Level 1 [[Flame Cut]], it is a skill that is automatically given to you when you class change.  
 
*Although this skill requires Level 1 [[Flame Cut]], it is a skill that is automatically given to you when you class change.  
 
* This skill inflicts more damage against knocked down and airborne enemies.
 
* This skill inflicts more damage against knocked down and airborne enemies.
* When used in mid-air, you only breathe the last hit of the skill.
 
* The last hit of this skill has a chance to burn any enemies that were damaged by it.
 
* Charging the skill increases the duration of the flame.
 
 
* Can be improved with {{IconLink|Fire Art: Fireball Upgrade}}
 
* Can be improved with {{IconLink|Fire Art: Fireball Upgrade}}
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| {{SkillTableHeader}}
+
<small>
! rowspan="2"|Lv
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
! rowspan="2"|Lv Req
+
{|{{SkillTableHeader}}
! rowspan="2"|MP
+
!Level
! colspan="5"|Fireball
+
!Lv Req
! colspan="4"|Final Hit's Burning Effect
+
!MP
|-
+
!Multi-hit Atk.
!Multi-Hit Atk.||Hit Interval||Duration||Finishing Atk.||Atk. against<br>Knocked Down/Airborne<br>Targets
+
!Finishing Atk.
!Atk. (Minimum)||Lv||Chance||Duration
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1||15||16||88%||rowspan="36"|0.15 sec||rowspan="36"|1.5 sec||354%||+30%||95||17||rowspan="36"|100%||rowspan="36"|3 sec
+
{{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 2||17||17||98%||390%||+30%||101||19
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|15|150|70}}
| 3||19||19||106%||426%||+30%||114||21
+
{{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|109|879|70}}%
|-{{SkillRow}}
+
{{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|509|3586|70}}%
| 4||21||22||116%||462%||+31%||120||23
+
{{!}}-
|-{{SkillRow}}
+
}}
| 5||23||24||124%||498%||+31%||133||25
 
|-{{SkillRow}}
 
| 6||25||26||134%||534%||+31%||139||27
 
|-{{SkillRow}}
 
| 7||27||28||142%||569%||+32%||152||29
 
|-{{SkillRow}}
 
| 8||29||30||152%||605%||+32%||152||31
 
|-{{SkillRow}}
 
| 9||31||33||160%||641%||+32%||171||33
 
|-{{SkillRow}}
 
| 10||33||35||170%||677%||+33%||177||35
 
|-{{SkillRow}}
 
| 11||35||37||178%||713%||+33%||190||37
 
|-{{SkillRow}}
 
| 12||37||39||188%||749%||+33%||196||39
 
|-{{SkillRow}}
 
| 13||39||41||196%||785%||+33%||209||41
 
|-{{SkillRow}}
 
| 14||41||44||206%||821%||+34%||215||43
 
|-{{SkillRow}}
 
| 15||43||46||214%||857%||+34%||228||45
 
|-{{SkillRow}}
 
| 16||45||48||224%||893%||+34%||234||47
 
|-{{SkillRow}}
 
| 17||47||50||232%||929%||+35%||247||49
 
|-{{SkillRow}}
 
| 18||49||52||242%||964%||+35%||254||51
 
|-{{SkillRow}}
 
| 19||51||55||250%||1000%||+35%||266||53
 
|-{{SkillRow}}
 
| 20||53||57||260%||1036%||+36%||273||55
 
|-{{SkillRow}}
 
| 21||55||59||268%||1072%||+36%||285||57
 
|-{{SkillRow}}
 
| 22||57||61||278%||1108%||+36%||292||59
 
|-{{SkillRow}}
 
| 23||59||63||286%||1144%||+36%||304||61
 
|-{{SkillRow}}
 
| 24||61||66||294%||1180%||+37%||311||63
 
|-{{SkillRow}}
 
| 25||63||67||304%||1216%||+37%||323||65
 
|-{{SkillRow}}
 
| 26||65||69||312%||1252%||+37%||330||67
 
|-{{SkillRow}}
 
| 27||67||71||322%||1288%||+38%||342||69
 
|-{{SkillRow}}
 
| 28||69||73||330%||1324%||+38%||349||71
 
|-{{SkillRow}}
 
| 29||71||75||340%||1359%||+38%||361||73
 
|-{{SkillRow}}
 
| 30||73||78||348%||1395%||+39%||368||75
 
|-{{SkillRow}}
 
| 31||75||80||358%||1431%||+39%||381||77
 
|-{{SkillRow}}
 
| 32||77||82||366%||1467%||+39%||387||79
 
|-{{SkillRow}}
 
| 33||79||84||376%||1503%||+39%||400||81
 
|-{{SkillRow}}
 
| 34||81||86||384%||1539%||+40%||406||83
 
|-{{SkillRow}}
 
| 35||83||89||394%||1575%||+40%||419||85
 
|-{{MaxSkillRow}}
 
| 36||85||91||402%||1611%||+40%||425||87
 
 
|}
 
|}
 +
{{TableNote}}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 21:55, 25 November 2022


Fire Art- Fireball.png Fire Art: Fireball

Active Skill
Class:

Kunoichi

Command: Leftkey.pngDownkey.pngRightkey.png + Z.png
Prerequisite Level: 15
Prerequisite Skills: Flame Cut.png Flame Cut Lv1
Alternate Names: Korean: 화염구

Description

Forms a Nin, and then breathes fire for several seconds.
Can be cast in midair. If cast in midair, it skips the Nin-forming process and shoots fire quickly.

Ninjutsu.png Ninjutsu Bonus Effect:

  • Increased flame Size

[Special Function]
- Instantly cast, skipping the Nin-forming phase, if cast in midair.

[Additional Ninjutsu Effect]
- Increases flame size.

Attributes

  • SP per level: 15
  • Master Level: 60
  • Max Level: 70
  • Casting Time: Instant Cast
  • Cooldown: 6 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Multi-hit Interval: 0.1 sec.
  • Fireball Duration: 1.25 sec.
  • Ninjutsu.png Ninjutsu Additional Effects:

{{

Stage of Charging Rin Sen Mu Tai No Ikioi
Size Increase +100 % +110% +118% +124% +128% +130%

}}

Notes

  • Although this skill requires Level 1 Flame Cut, it is a skill that is automatically given to you when you class change.
  • This skill inflicts more damage against knocked down and airborne enemies.
  • Can be improved with Fire Art- Fireball Upgrade.png Fire Art: Fireball Upgrade

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Multi-hit Atk. Finishing Atk.
1 15 15 109% 509%
2 17 17 120% 554%
3 19 19 131% 598%
4 21 21 142% 643%
5 23 23 154% 687%
6 25 25 165% 732%
7 27 27 176% 777%
8 29 29 187% 821%
9 31 31 198% 866%
10 33 33 209% 910%
11 35 35 221% 955%
12 37 37 232% 1000%
13 39 38 243% 1044%
14 41 40 254% 1089%
15 43 42 265% 1133%
16 45 44 276% 1178%
17 47 46 288% 1223%
18 49 48 299% 1267%
19 51 50 310% 1312%
20 53 52 321% 1356%
21 55 54 332% 1401%
22 57 56 343% 1445%
23 59 58 355% 1490%
24 61 60 366% 1535%
25 63 62 377% 1579%
26 65 64 388% 1624%
27 67 66 399% 1668%
28 69 68 410% 1713%
29 71 70 421% 1758%
30 73 72 433% 1802%
31 75 74 444% 1847%
32 77 76 455% 1891%
33 79 78 466% 1936%
34 81 80 477% 1981%
35 83 82 488% 2025%
36 85 83 500% 2070%
37 87 85 511% 2114%
38 89 87 522% 2159%
39 91 89 533% 2204%
40 93 91 544% 2248%
41 95 93 555% 2293%
42 97 95 567% 2337%
43 99 97 578% 2382%
44 101 99 589% 2427%
45 103 101 600% 2471%
46 105 103 611% 2516%
47 107 105 622% 2560%
48 109 107 633% 2605%
49 111 109 645% 2650%
50 113 111 656% 2694%
51 115 113 667% 2739%
52 117 115 678% 2783%
53 119 117 689% 2828%
54 121 119 700% 2872%
55 123 121 712% 2917%
56 125 123 723% 2962%
57 127 125 734% 3006%
58 129 127 745% 3051%
59 131 128 756% 3095%
60 133 130 767% 3140%
61 135 132 779% 3185%
62 137 134 790% 3229%
63 139 136 801% 3274%
64 141 138 812% 3318%
65 143 140 823% 3363%
66 145 142 834% 3408%
67 147 144 846% 3452%
68 149 146 857% 3497%
69 151 148 868% 3541%
70 153 150 879% 3586%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Kunoichi Skills
Active:Aerial Jump.png Aerial Jump Fire Art- Crimson Flare.png Fire Art: Crimson Flare Fire Art- Fireball.png Fire Art: Fireball Flame Tornado.png Flame Tornado Heavenly Fire Blast.png Heavenly Fire Blast Multi Illusion Shuriken.png Multi Illusion Shuriken Ninpo- Log Clone.png Ninpo: Log Clone Ninpou- Cycles of Eternity.png Ninpou: Cycles of Eternity Ninpou- Decoy.png Ninpou: Decoy Ninpou- Shadow Clone.png Ninpou: Shadow Clone Secret Art- Blazing Blossom.png Secret Art: Blazing Blossom Spiral Wheel Kunai.png Spiral Wheel Kunai Toad Oil Bomb.png Toad Oil Bomb
Passive:Chakra Weapon License.png Chakra Weapon License Chakra Weapon Mastery.png Chakra Weapon Mastery Dark Shadow.png Dark Shadow Fire Nin.png Fire Nin Ninjutsu.png Ninjutsu
Awakening:Burning Stigma.png Burning Stigma Circles of Inferno.png Circles of Inferno Flying Shuriken.png Flying Shuriken Spiral Flame Shuriken.png Spiral Flame Shuriken
2nd Awakening:Amaterasu.png Amaterasu Radiant Mega Jade.png Radiant Mega Jade Sword of Kusanagi.png Sword of Kusanagi Yamata no Orochi.png Yamata no Orochi Yata Mirror.png Yata Mirror
Neo: Awakening:Infernal Trinity.png Infernal Trinity Jade Inferno- Kamaitachi.png Jade Inferno: Kamaitachi Yatagarasu.png Yatagarasu

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism