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Difference between revisions of "Great He'etako"

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m (editer forgot to have the link on He'etako)
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A very large version of the Devourer.  It moves slowly unless spinning, at which times it moves erratically at very fast speeds.  The boss may be grabbed, but only from the center; a grab that targets the arms will miss.  Spawns [[Devourer]], [[He'etako]], and [[Lukuku]].
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== Description ==
  
Sometimes '''<font color="#ff1493">Great He'etako</font>''' will get stuck behind the vase, and you can use certain range attacks like [[Pluto]] without getting hit till he is dead.
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'''Great He'etako''' is the boss of [[First Spine]].  It's a larger version of the Devourer.
  
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== Move List ==
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* Releases black mist, causes bleeding or poison.
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* Latches on to player (like its Octopus brethren).
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* Summons Devourers and He'etakos
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* Jump spin (Devourer skill).
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* Charges a spin and spins rapidly across the room for a long duration.
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== Tips ==
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* Despite its size, this boss is not immune to grabs or lifting attacks.
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* When charging its spin, the boss will begin to blink red. It becomes immune to weaker attacks, and can only be canceled with force (Draw Sword, Mountain Pusher, etc.).
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* It grants fellow Devourers and He'etakos increased movement speed and attack speed.
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* It has a tendency to chain its jump spin ability if it lands. This can result in death if a teammate doesn't break its chain.
 
[[Category:Bosses]]
 
[[Category:Bosses]]
 
[[Category:Octopus family]]
 
[[Category:Octopus family]]

Revision as of 00:48, 29 December 2009

Description

Great He'etako is the boss of First Spine. It's a larger version of the Devourer.

Move List

  • Releases black mist, causes bleeding or poison.
  • Latches on to player (like its Octopus brethren).
  • Summons Devourers and He'etakos
  • Jump spin (Devourer skill).
  • Charges a spin and spins rapidly across the room for a long duration.

Tips

  • Despite its size, this boss is not immune to grabs or lifting attacks.
  • When charging its spin, the boss will begin to blink red. It becomes immune to weaker attacks, and can only be canceled with force (Draw Sword, Mountain Pusher, etc.).
  • It grants fellow Devourers and He'etakos increased movement speed and attack speed.
  • It has a tendency to chain its jump spin ability if it lands. This can result in death if a teammate doesn't break its chain.