Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Battle Command"
(Created new page) |
m |
||
Line 18: | Line 18: | ||
|Description=The Hitman, being the cleaner of his organization and a leader, uses his excellent leadership to increase his and his allies' Atk. | |Description=The Hitman, being the cleaner of his organization and a leader, uses his excellent leadership to increase his and his allies' Atk. | ||
|Attributes= | |Attributes= | ||
+ | *{{SP per level|30}} | ||
*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
− | + | *{{CastTime|Dungeon=0.1 sec.}} | |
− | *{{CastTime|Dungeon=0.1 sec}} | + | *{{Cooldown|Dungeon=5 sec.}} |
− | *{{Cooldown|Dungeon=5 sec}} | + | *{{SkillAttribute|Duration|- sec.}} |
*{{SkillAttribute|Party Skill Atk.|+25%}} | *{{SkillAttribute|Party Skill Atk.|+25%}} | ||
|Notes= | |Notes= | ||
Line 29: | Line 30: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | |||
!Basic/Skill Atk. | !Basic/Skill Atk. | ||
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|194|1108|10}} + {{Calc|{{#var:i}}|1.6|9.2|10|1|1}} per sec. | ||
+ | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|12|30|10}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 11:55, 31 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
The Hitman, being the cleaner of his organization and a leader, uses his excellent leadership to increase his and his allies' Atk.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
- Casting Time: 0.1 sec.
- Cooldown: 5 sec.
- Duration: - sec.
- Party Skill Atk.: +25%
Notes
- Wearing Six Pieces of the "CQB Primary Combat Technique" Otherverse 2nd Chronicle Set will give this skill +10% Atk Rate at any level.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Basic/Skill Atk. |
---|---|---|---|
1 | 30 | 194 + 1.6 per sec. | +12% |
2 | 33 | 296 + 2.4 per sec. | +14% |
3 | 36 | 397 + 3.3 per sec. | +16% |
4 | 39 | 499 + 4.1 per sec. | +18% |
5 | 42 | 600 + 5 per sec. | +20% |
6 | 45 | 702 + 5.8 per sec. | +22% |
7 | 48 | 803 + 6.7 per sec. | +24% |
8 | 51 | 905 + 7.5 per sec. | +26% |
9 | 54 | 1006 + 8.4 per sec. | +28% |
10 | 57 | 1108 + 9.2 per sec. | +30% |
11 | 60 | 1210 + 10 per sec. | +32% |
12 | 63 | 1311 + 10.9 per sec. | +34% |
13 | 66 | 1413 + 11.7 per sec. | +36% |
14 | 69 | 1514 + 12.6 per sec. | +38% |
15 | 72 | 1616 + 13.4 per sec. | +40% |
16 | 75 | 1717 + 14.3 per sec. | +42% |
17 | 78 | 1819 + 15.1 per sec. | +44% |
18 | 81 | 1920 + 16 per sec. | +46% |
19 | 84 | 2022 + 16.8 per sec. | +48% |
20 | 87 | 2124 + 17.6 per sec. | +50% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |