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Difference between revisions of "Satellite Beam"
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|Description= | |Description= | ||
An artificial satellite shoots a powerful laser beam once, and then multiple lasers damage enemies while spinning. The satellite automatically detects and follows nearby enemies. | An artificial satellite shoots a powerful laser beam once, and then multiple lasers damage enemies while spinning. The satellite automatically detects and follows nearby enemies. | ||
− | *Level 3: More lasers | + | *Level 3: More lasers |
*Level 6: Faster laser Movement Speed | *Level 6: Faster laser Movement Speed | ||
*Laser 9: Higher Laser Atk. (+10% Laser Atk.) | *Laser 9: Higher Laser Atk. (+10% Laser Atk.) | ||
Line 22: | Line 22: | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
*{{SkillAttribute|Multi-Hit Interval|0.2 sec.}} | *{{SkillAttribute|Multi-Hit Interval|0.2 sec.}} | ||
+ | *{{SkillAttribute|Laser Duration|8.4 sec.}} | ||
*'''Bonus Effects:''' | *'''Bonus Effects:''' | ||
**(if Level ≥ 9): {{SkillAttribute|Laser Atk.|+10%}} | **(if Level ≥ 9): {{SkillAttribute|Laser Atk.|+10%}} | ||
Line 40: | Line 42: | ||
!rowspan=2|MP | !rowspan=2|MP | ||
!rowspan=2|Initial Laser<br>Activation Atk. | !rowspan=2|Initial Laser<br>Activation Atk. | ||
− | !colspan= | + | !colspan=2|Laser Effect |
|- | |- | ||
− | !Multi-Hit Atk. | + | !Multi-Hit Atk.||Count |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
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{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|881|1898|10}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|881|1898|10}} | ||
− | {{!}} <!--Initial Laser Activation Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Initial Laser Activation Atk.--> {{Calc|{{#var:i}}|3575|11037|10}}% |
<!-- Laser Effect--> | <!-- Laser Effect--> | ||
− | {{!}} <!--Multi-Hit Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Multi-Hit Atk.--> {{Calc|{{#var:i}}|1365|4217|10}}% |
− | |||
{{!}} <!--Count--> {{#ifexpr:{{#var:i}} < 3| 5 | {{#expr: floor(6+((8-6)/(9-3))*({{#var:i}}-3))}} }} | {{!}} <!--Count--> {{#ifexpr:{{#var:i}} < 3| 5 | {{#expr: floor(6+((8-6)/(9-3))*({{#var:i}}-3))}} }} | ||
<!-- --> | <!-- --> |
Revision as of 17:41, 30 October 2019
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
An artificial satellite shoots a powerful laser beam once, and then multiple lasers damage enemies while spinning. The satellite automatically detects and follows nearby enemies.
- Level 3: More lasers
- Level 6: Faster laser Movement Speed
- Laser 9: Higher Laser Atk. (+10% Laser Atk.)
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Multi-Hit Interval: 0.2 sec.
- Laser Duration: 8.4 sec.
- Bonus Effects:
- (if Level ≥ 9): Laser Atk.: +10%
Notes
- First level of this skill is obtained automatically upon awakening.
- This skill's level increases automatically as the character's does and costs 0 sp.
- Skill strength lies in holding opponents down for the launcher to freely use other skills.
- Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack, defend, or create a strategy for the next move.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Initial Laser Activation Atk. |
Laser Effect | |
---|---|---|---|---|---|
Multi-Hit Atk. | Count | ||||
1 | 50 | 881 | 3575% | 1365% | 5 |
2 | 55 | 994 | 4404% | 1682% | 5 |
3 | 60 | 1107 | 5233% | 1999% | 6 |
4 | 65 | 1220 | 6062% | 2316% | 6 |
5 | 70 | 1333 | 6891% | 2633% | 6 |
6 | 75 | 1446 | 7721% | 2949% | 7 |
7 | 80 | 1559 | 8550% | 3266% | 7 |
8 | 85 | 1672 | 9379% | 3583% | 7 |
9 | 90 | 1785 | 10208% | 3900% | 8 |
10 | 95 | 1898 | 11037% | 4217% | 8 |
11 | 100 | 2011 | 11866% | 4534% | 8 |
12 | 105 | 2124 | 12695% | 4851% | 9 |
13 | 110 | 2237 | 13524% | 5168% | 9 |
14 | 115 | 2350 | 14353% | 5485% | 9 |
15 | 120 | 2463 | 15183% | 5801% | 10 |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |